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Firmin, Michael W.; Markham, Ruth Lowrie; Stultz, Kurt J.; Johnson, Heidi J.; Garland, Elizabeth P. – Journal on Excellence in College Teaching, 2016
The authors report the results of a phenomenological, qualitative research study involving 20 students who participated in a weekend poverty immersion experience. Analysis of the tape-recorded interviews included coding, checks for internal validity, and the generation of themes common to most of the research participants. Two overall results were…
Descriptors: College Students, Immersion Programs, Poverty, Outcomes of Education
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Martin, Taylor; Sherin, Bruce – Journal of the Learning Sciences, 2013
The learning sciences community's interest in learning analytics (LA) has been growing steadily over the past several years. Three recent symposia on the theme (at the American Educational Research Association 2011 and 2012 annual conferences, and the International Conference of the Learning Sciences 2012), organized by Paulo Blikstein, led…
Descriptors: Data Analysis, Learning Processes, Educational Research, Data Collection
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Watcharasukarn, Montira; Krumdieck, Susan; Green, Richard; Dantas, Andre – Simulation & Gaming, 2011
This article describes a virtual reality role-playing game that was developed as a survey tool to collect travel behavior data and explore and monitor travel behavior adaptation. The Advanced Energy and Material Systems Laboratory has designed, developed a prototype, and tested such a game platform survey tool, called Travel Activity Constraint…
Descriptors: Feedback (Response), Travel, Computer Simulation, Role Playing
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Csikszentmihalyi, Mihaly; And Others – Journal of Youth and Adolescence, 1977
Twenty-five adolescents reported 753 random daily activities and the quality of their experiences during a normal week, in response to an electronic paging device. These adolescents spent most of their time either conversing with peers or watching television. Television viewing was associated with deviant behavior and antisocial personality.…
Descriptors: Adolescents, Behavior Patterns, Data Collection, Individual Activities