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Jiang, Jialei – Journal of Adolescent & Adult Literacy, 2024
This study explores the implications of critical affective literacy through digital storytelling projects produced by first-year college writing students. The goal was to examine college students' affective and emotional responses to social justice issues, such as racial profiling, educational inequality, and animal protection, through the lens of…
Descriptors: Psychological Patterns, Multiple Literacies, College Freshmen, Writing Instruction
Yao Wang; Yiting Zhao; Xin Tian; Jiachen Yang; Shijian Luo – International Journal of Technology and Design Education, 2025
This study aims to examine design students' intention towards using Artificial Intelligence-aided Design Tools (AIDTs). An extended model is developed by combining the affective-cognitive consistency theory with the Unified Theory of Acceptance and Use of Technology (UTAUT). Data are collected through online comments from Chinese streaming media…
Descriptors: Foreign Countries, Design, Student Attitudes, Intention
Keegan, Patrick – International Journal of Qualitative Studies in Education (QSE), 2023
In the context of heightened worldwide migration, emotion-based discourses portraying migrants as fearsome and dangerous continue to regulate nation-state boundaries. This paper reports on a critical visual research study in which migrant youth living in New York City were given digital cameras and asked to take pictures of places they thought…
Descriptors: Migrants, Youth, Photography, Educational Technology
Min Guo – SAGE Open, 2024
In the context of the digital era, e-learning has become an innovative and indispensable component of the educational sector. With the continuous advancement of technology and the widespread adoption of the internet, e-learning has demonstrated its key role in maintaining educational continuity and supporting remote teaching. However, despite the…
Descriptors: Electronic Learning, Intention, Educational Technology, College Students
Generative Learning Strategies Do Not Diminish Primary Students' Attitudes towards Augmented Reality
Buchner, Josef – Education and Information Technologies, 2022
Do generative learning strategies influence the motivational and affective factors of learning with augmented reality? This article explores this highly topical new question in the field of research on educational technology and reports the results of a value-added study that compares two mobile AR learning environments with or without additional…
Descriptors: Learning Strategies, Elementary School Students, Student Attitudes, Computer Simulation
Fangwei Huang; Haijing Zhang – Foreign Language Annals, 2025
This study aims to integrate the technology acceptance model, classroom environment theory, and positive psychology theory to explore the relationships among learners' technology acceptance (TA), perceived online classroom environment (POCE), emotional states (enjoyment, anxiety, boredom, and burnout), and academic achievement in online classes.…
Descriptors: Educational Technology, Technology Uses in Education, Student Attitudes, Classroom Environment
Bhatnagar, Neelima; Horcher, Ann-Marie – Information Systems Education Journal, 2023
The study examines the motivating factors driving mobile information systems use (MISU) for mobile learning. The primary objectives include comparing attitudes of students and faculty towards the influence of perceived usefulness (PU), perceived playfulness (PP), and perceived enjoyment (PE) on MISU. Additionally, the influence of personal…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Student Attitudes
Walker, Clive Beresford – ProQuest LLC, 2023
The current conditions concerning the use of mobile technology in higher education suggest mobile devices such as smartphones will soon be integrally relied on to support formal and informal student learning. However, the formal use of mobile technologies in higher education has yet to establish a notable foothold, and m-learning pedagogical…
Descriptors: College Students, Student Attitudes, Telecommunications, Handheld Devices
Gi-Zen Liu; Jalil Fathi; Masoud Rahimi – Journal of Computer Assisted Learning, 2024
Background: The impact of digital gamified language learning on language achievement has been corroborated in the literature; however, its impact on language achievement, especially in the English as a foreign language (EFL) context needs further investigation. In addition, the related literature has not sufficiently confirmed the impact of…
Descriptors: Gamification, Academic Achievement, Second Language Learning, Student Attitudes
Hsieh-Jun Chen – Innovation in Language Learning and Teaching, 2024
Purpose: Despite the acknowledged benefits of digital storytelling in fostering language development, investigations into its cognitive and affective dimensions in English-as-a-Foreign-Language (EFL) education, especially concerning high and low achievers, have been scarce. This study, therefore, aimed to scrutinize the effects of multimodal…
Descriptors: Story Telling, Educational Technology, English (Second Language), Second Language Learning
Renjie Song; Yaru Zheng – SAGE Open, 2024
Learning Management Systems (LMS) are crucial in modern educational technology, enhancing education through personalized support, efficient resource management, and data-driven decision-making. LMS holds a pivotal position in contemporary higher education. This research explores undergraduate students' continued learning intentions, grounded in…
Descriptors: Intention, Learning Management Systems, Undergraduate Students, Educational Technology
Sayginer, Can – Turkish Online Journal of Distance Education, 2023
Learning was obliged to be transformed to distance learning due to the long-lasting COVID-19 lockdown period. This situation has brought to investigate the critical factors influencing students' intention and actual use of distance learning tools. In this context, this study aims to evaluate the effects of distance learning, deriving independent…
Descriptors: College Students, Student Attitudes, Intention, Distance Education
Garima Saini; Mubashir Majid Baba – Learning Organization, 2024
Purpose: Multimedia facilitates knowledge acquisition, which has a significant impact on students' learning and is a big potential of information and communication technology. Learning through multimedia has psychological benefits for the learner in addition to being used for recreational learning. To define the cognitive theory of multimedia in…
Descriptors: Blended Learning, Multimedia Materials, Memory, Learning Modalities
Sy-Yi Tzeng; Kuang-Chao Yu – Journal of Technology Education, 2024
There are two difficulties associated with many previous evaluations of students' attitudes toward technology. First, most questionnaires focus on social and family environments, neglecting the schooling environment. Second, although some studies have considered the schooling environment, there has been no systematic review of these studies. To…
Descriptors: Student Attitudes, Educational Technology, Technology Uses in Education, Educational Environment
Shen Yan; Liow Guat Eng; Lim Chui Seong – SAGE Open, 2024
Learning motivation is essential to online learning success. This study recognizes two aspects of learners' motivation for E-learning and proposed technology acceptance model as cognitive process and stimulus-organism-response as affective process to explain the undergraduates' continuous intention to use E-learning system based on…
Descriptors: Influences, Intention, Electronic Learning, Educational Technology