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Marcos Seldas; Luis M. García López – Curriculum Studies in Health and Physical Education, 2025
The aim of this work was to design and implement an effective hybridisation of two pedagogical models that would serve to overcome gender-related barriers to participation in games, based on a co-educational intervention and paying a special attention on the boys' influence for the girls' participation. First, we describe the process of creating…
Descriptors: Blended Learning, Gender Issues, Student Participation, Games
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Toshack, Troy; Colmar, Susan – Australian Journal of Guidance and Counselling, 2012
A small-scale evaluation of a psycho-educational program on cyberbullying with a group of Year 6 girls was implemented over six sessions, and was subsequently evaluated. Its content included knowledge of cyberbullying and its effects, and management and safety strategies for the participants and their peers. Increases in the girls' detailed…
Descriptors: Females, Safety, Program Effectiveness, Intervention
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Calik, Muammer; Ayas, Alipasa; Coll, Richard K.; Unal, Suat; Costu, Bayram – Journal of Science Education and Technology, 2007
The research presented in this paper consisted of an investigation of the effectiveness of a four-step constructivist-based teaching activity on student understanding of how pressure and temperature influence the dissolution of a gas in a liquid. Some 44 Grade 9 students (18 boys and 26 girls) selected purposively from two school classes in the…
Descriptors: Constructivism (Learning), Student Attitudes, Teaching Models, Long Term Memory