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Showing 1 to 15 of 87 results Save | Export
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Serine Torosian; Vanad Mousakhani; Samantha Wehsener; Vineeta Ramnauth; Gabrielle Walcott-Bedeau – Discover Education, 2025
Background: The use of virtual reality (VR) training in high-stakes fields, including medicine, aviation, and the military, prepares individuals for complex scenarios in a safe and controlled setting. VR aligns with dual-code theory, enhancing learning through visual and kinesthetic engagement. This review investigates the application and…
Descriptors: Computer Simulation, Computer Uses in Education, Medical Education, Premedical Students
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Shiya Chen; Lu Huang; Rustam Shadiev; Peiying Hu – Education and Information Technologies, 2025
The introduction of online homework has revolutionized traditional assignment formats, providing students with access to abundant learning resources, a convenient platform for completing assignments, real-time interactive learning opportunities, and accurate feedback. However, there is a paucity of research exploring the perspectives of elementary…
Descriptors: Elementary School Students, Student Attitudes, Intention, Electronic Learning
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Almén, Lars; Bagga-Gupta, Sangeeta; Bjursell, Cecilia – Journal of Information Technology Education: Research, 2020
Aim/Purpose: The aim of the study is to explore students' encounters with digital tools and how they account for their experiences of using digital tools within formal education. Background: While computers have a long history in educational settings, research indicates that digital tools function both as affordances and constraints, and that the…
Descriptors: Foreign Countries, Secondary School Students, Access to Computers, Computer Uses in Education
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Sadykov, Timur; Ctrnáctová, Hana – International Baltic Symposium on Science and Technology Education, 2019
The research purpose was to create and test the interactive lectures for lower secondary schools based on the characteristics of interactive ICT-supported education. First verification was carried out in the December 2018 on specialized school-board information technologies in Karaganda (Kazakhstan). The sample included two of eighth grade classes…
Descriptors: Foreign Countries, Student Attitudes, Secondary School Students, Educational Technology
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Al-Dheleai, Yahya M.; Tasir, Zaidatun – Journal of Technology and Science Education, 2019
Research in education confirmed that students engage in learning when they feel connected with others and when they play an active role in their learning process. Therefore, social presence (SP) considered as an important component of effective learning in both face-face and online learning environment. Therefore, this study intended to…
Descriptors: Web 2.0 Technologies, Electronic Learning, Interaction, Online Courses
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Liaw, Meei-Ling – Educational Technology & Society, 2019
This study investigates the effects of using open social VR for university English as a foreign language (EFL) learners' intercultural communication learning. The project involved two stages: (1) carefully designed activities for students to practice different language-learning tasks with their peers; (2) implemented in an open social VR…
Descriptors: Foreign Countries, Second Language Learning, Second Language Instruction, English (Second Language)
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Millan, Eva; Belmonte, Maria-Victoria; Ruiz-Montiel, Manuela; Gavilanes, Juan; Perez-de-la-Cruz, Jose-Luis – IEEE Transactions on Learning Technologies, 2016
In this paper, we present BH-ShaDe, a new software tool to assist architecture students learning the ill-structured domain/task of housing design. The software tool provides students with automatic or interactively generated floor plan schemas for basic houses. The students can then use the generated schemas as initial seeds to develop complete…
Descriptors: Computer Software, Educational Technology, Architectural Education, Design
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Rich, Sara E. House; Duhon, Gary J.; Reynolds, James – Journal of Behavioral Education, 2017
Computers have become an important piece of technology in classrooms for implementing academic interventions. Often, students' responses to these interventions are used to help make important educational decisions. Therefore, it is important to consider the effect of these interventions across multiple contexts. For example, previous research has…
Descriptors: Computer Uses in Education, Educational Technology, Teaching Methods, Student Attitudes
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Christopoulos, Athanasios; Conrad, Marc; Shukla, Mitul – Journal of Educational Technology Systems, 2018
This research links learner engagement with interactions when Hybrid Virtual Learning models are used. Various aspects have been considered, such as learners' prior experiences related to virtual worlds, their preconceptions regarding their use as a learning tool, and the impact that instructional designers' choices have on enhancing the…
Descriptors: Educational Games, Blended Learning, Computer Simulation, Learner Engagement
Luo, Wei; Pelletier, Jon; Duffin, Kirk; Ormand, Carol; Hung, Wei-chen; Shernoff, David J.; Zhai, Xiaoming; Iverson, Ellen; Whalley, Kyle; Gallaher, Courtney; Furness, Walter – Journal of Geoscience Education, 2016
The long geological time needed for landform development and evolution poses a challenge for understanding and appreciating the processes involved. The Web-based Interactive Landform Simulation Model--Grand Canyon (WILSIM-GC, http://serc.carleton.edu/landform/) is an educational tool designed to help students better understand such processes,…
Descriptors: Computer Simulation, Teaching Methods, Computer Uses in Education, Comparative Analysis
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Cicek, Fatma Gozalan; Taspinar, Mehmet – Eurasian Journal of Educational Research, 2016
Problem Statement: The current study investigates whether the learning environment designed based on the laboratory control system affects the academic achievement, the attitude toward the learning-teaching process and the retention of the students in computer education. Purpose of Study: The study aims to identify the laboratory control system…
Descriptors: Student Attitudes, Academic Achievement, Foreign Countries, Grade 10
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Li, Kai Ming – Australasian Journal of Educational Technology, 2015
This paper reports the results of an attempt to integrate a collaborative technology, Wiki, into learning within a course in a teacher education programme based on social constructivist learning theory. The current study aimed to explore student-teacher acceptance of the proposed pedagogy and to identify specific learning style preferences that…
Descriptors: Listening Skills, Student Teachers, Student Attitudes, Cooperative Learning
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Mayer, Greg; Hendricks, Cher – Online Journal of Distance Learning Administration, 2014
This study describes interaction patterns observed during a pilot project that explored the use of web-conferencing (WC) software in two undergraduate distance education courses offered to advanced high-school students. The pilot program replaced video-conferencing technology with WC software during recitations, so as to increase participation in…
Descriptors: Undergraduate Study, Distance Education, High School Students, Advanced Courses
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Trenholm, Sven; Alcock, Lara; Robinson, Carol L. – International Journal of Mathematical Education in Science and Technology, 2012
In this article, we consider the transformation of tertiary mathematics lecture practice. We undertake a focused examination of the related research with two goals in mind. First, we document this research, reviewing the findings of key studies and noting that reflective pieces on individual practice as well as surveys are more prevalent than…
Descriptors: Learner Engagement, Student Attitudes, Lecture Method, Educational Technology
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Chung, C-W.; Lee, C-C.; Liu, C-C. – Journal of Computer Assisted Learning, 2013
Mobile computers are now increasingly applied to facilitate face-to-face collaborative learning. However, the factors affecting face-to-face peer interactions are complex as they involve rich communication media. In particular, non-verbal interactions are necessary to convey critical communication messages in face-to-face communication. Through…
Descriptors: Computer Uses in Education, Educational Technology, Interaction, Peer Relationship
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