Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 14 |
Since 2006 (last 20 years) | 21 |
Descriptor
Guidelines | 35 |
Learning Activities | 35 |
Student Attitudes | 35 |
Teaching Methods | 16 |
Foreign Countries | 14 |
Undergraduate Students | 8 |
Instructional Design | 7 |
Models | 7 |
Online Courses | 7 |
Higher Education | 6 |
Interviews | 6 |
More ▼ |
Source
Author
Abras, Chadia | 1 |
Alamäki, Ari | 1 |
Allen, Rodney F. | 1 |
Alves, Isabela | 1 |
Barbera, Elena | 1 |
Bhattacharya, Samit | 1 |
Blijlevens, Janneke | 1 |
Bobilya, Andrew J. | 1 |
Campbell, Clifton P. | 1 |
Castelló, Montserrat | 1 |
Cavazotte, Flavia | 1 |
More ▼ |
Publication Type
Education Level
Higher Education | 16 |
Postsecondary Education | 12 |
Secondary Education | 4 |
High Schools | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Audience
Practitioners | 4 |
Teachers | 3 |
Policymakers | 1 |
Students | 1 |
Location
Taiwan | 3 |
Hong Kong | 2 |
United Kingdom | 2 |
Australia | 1 |
Estonia | 1 |
Germany | 1 |
Greece | 1 |
India | 1 |
Italy | 1 |
Kentucky | 1 |
Maine | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Strategy Inventory for… | 1 |
What Works Clearinghouse Rating
Sarah L. Cresswell; Wendy A. Loughlin; Tak H. Kim – Chemistry Education Research and Practice, 2024
The rise of technology and online approaches has challenged the traditional learning and teaching model for first year chemistry of formal face-to-face lectures and in-person laboratory sessions. The COVID-19 pandemic since 2020 has created a rapidly changing environment in assessment and learning experiences for students and led to rapid adoption…
Descriptors: Chemistry, Science Instruction, Online Courses, Teaching Methods
Blijlevens, Janneke – Journal of Marketing Education, 2023
Marketers and designers are likely to work together on innovation teams as they both have customer satisfaction as their end goals. Collaboration between these disciplines in innovation teams is often impaired due to the different thought-worlds that drive decision making: intuitive versus rational. To facilitate collaboration between design and…
Descriptors: Marketing, Teaching Methods, Design, Guidelines
Kong, Siu-Cheung; Kwok, Wai-Ying; Poon, Chun-Wing – Technology, Pedagogy and Education, 2021
The study presents outcomes of students at a higher education institution in walking through a learning trail guided by a mobile application for enhancing their understanding of academic integrity. A framework which consisted of topic-specific bilingual keywords was proposed to support students to reflect on the key concepts embedded in the…
Descriptors: Integrity, Outcomes of Education, Bilingualism, Information Retrieval
Alamäki, Ari – International Journal of Technology and Design Education, 2018
The present study sheds new light on the knowledge dimensions and processes that occur when designing new concepts and prototypes in higher education. In particular, this study aims to develop the conceptual understanding of activities and processes that help students to gain new knowledge and understanding while designing new products and…
Descriptors: Design, Technology Education, Knowledge Level, Higher Education
Wakjira, Abdalganiy; Bhattacharya, Samit – International Journal of Web-Based Learning and Teaching Technologies, 2021
Students in the online learning who have other responsibilities of life such as work and family face attrition. Constructing a model of engagement with smallest granule of time has not been implemented widely, but implementing it is important as it allows to uncover more subtle patterns. We built a student engagement prediction model using 9…
Descriptors: Learner Engagement, Online Courses, Prediction, Models
Chan, Cecilia K. Y.; Yeung, Nai Chi Jonathan – Educational Psychology, 2020
In response to the global imperative of nurturing all-round students, educational institutions and schools worldwide have been developing learning activities targeting holistic competency development of students. However, there have been resistance and challenges on how to develop such competencies. Extending the Presage-Process-Product (3P)…
Descriptors: Learning Activities, Teaching Methods, Holistic Approach, Structural Equation Models
Golubeva, Irina; Guntersdorfer, Ivett – Research-publishing.net, 2020
Empathy is widely perceived and understood as an unquestioned component of Intercultural Competence (IC). The authors see the ability to empathise with others and to see their point of view as an important condition for developing an ethnorelative viewpoint, and therefore consider it important to incorporate activities into the intercultural…
Descriptors: Empathy, Intercultural Communication, Cultural Awareness, Teaching Methods
Uppin, Helene; Timoštšuk, Inge – Journal of Museum Education, 2019
Historical empathy is crucial for understanding history. However, there are no clear guidelines for museum educators to back up their actions accordingly. This case study describes an activity developed in the Estonian Maritime Museum (Seaplane Harbour permanent exhibition) for secondary students using a historical empathy framework. The aim of…
Descriptors: Empathy, History Instruction, Marine Education, Refugees
Rasha Essam – Online Submission, 2019
The purpose of this two cycles design-based research study is to explore the approaches with response to and perceptions of teachers towards a professional development programme (PDP) for enabling them to design, develop, and implement technology enhanced learning (TEL) activities for teaching Arabic as a foreign language (AFL). The PDP was…
Descriptors: Arabic, Second Language Learning, Second Language Instruction, Teacher Attitudes
Moreno, Valter; Cavazotte, Flavia; Alves, Isabela – British Journal of Educational Technology, 2017
Students' success in e-learning programs depends on how they adopt and embed technology into their learning activities. Drawing on the Technology Acceptance Model, we propose a framework to explain students' intention to use e-learning platforms effectively, that is, their intention to fully exploit system's functionalities in leaning processes,…
Descriptors: College Students, Electronic Learning, Intention, Student Attitudes
Castelló, Montserrat; Kobayashi, Sofie; McGinn, Michelle K.; Pechar, Hans; Vekkaila, Jenna; Wisker, Gina – Frontline Learning Research, 2015
Within the current higher education context, early career researchers (ECRs) face a "risk-career" in which predictable, stable academic careers have become increasingly rare. Traditional milestones to signal progress toward a sustainable research career are disappearing or subject to reinterpretation, and ECRs need to attend to new or…
Descriptors: Researchers, Risk, Guidelines, College Faculty
Nguyen, Viet Anh – International Journal of Information and Learning Technology, 2017
Purpose: The purpose of this paper is to build an assessment-centred blended learning (BL) framework to assess learners, to analyse and to evaluate the impact of the technology support in the form of formative assessment in students' positive learning. Design/methodology/approach: This research proposed an assessment-centred BL framework at the…
Descriptors: Blended Learning, Formative Evaluation, Management Systems, Teaching Methods
Gómez-Rey, Pilar; Barbera, Elena; Fernández-Navarro, Francisco – Australasian Journal of Educational Technology, 2018
The topic of online instructors' roles has been of interest to the educational community since the late twentieth century. In previous studies, the identification of online instructors' roles was done using a top-down (deductive) approach. This study applied a bottom-up (inductive) procedure to examine not only the roles of online instructors from…
Descriptors: Online Courses, Teacher Role, Teaching Methods, Student Attitudes
Inchamnan, Wilawan – IAFOR Journal of Education, 2016
This research investigates the extent to which creative processes can be fostered through computer gaming. It focuses on creative components in games that have been specifically designed for educational purposes: Digital Game Based Learning (DGBL). A behavior analysis for measuring the creative potential of computer game activities and learning…
Descriptors: Computer Games, Learning Activities, Science Process Skills, Check Lists
Kim, Kyung Hi – Education as Change, 2017
By adopting Sen's capability approach, this study explores transformative educational actions for children in poverty to develop their capabilities for learning for life. Sen's capability approach provides a framework for why it is important to foster the capabilities of children in poverty and what is required to help these children to improve…
Descriptors: Poverty, Transformative Learning, Equal Education, Lifelong Learning