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Bedi, Akanksha – Online Learning, 2023
Student engagement is a key factor in promoting learning and academic achievement. This study explores the factors underlying student engagement and the best practices advocated by students and faculty to engage students. Results revealed that student motivation to learn and self-efficacy are positively associated with student engagement. In…
Descriptors: Learner Engagement, Electronic Learning, Influences, Student Attitudes
Weiss, Donald Lee, III Trae – ProQuest LLC, 2018
The purpose of this study was to investigate the effect of a flipped classroom model in an affluent suburban biology classroom through pre- and posttest data, a motivation and learning environment perception Likert scale survey, student interviews, and classroom observations. The instruments used were to analyze the effect of a flipped classroom…
Descriptors: Honors Curriculum, Biology, Science Instruction, Blended Learning
Svetlana Poleschuk; Andrea Soldo; Thomas Dreesen – UNICEF Innocenti - Global Office of Research and Foresight, 2023
In Bosnia and Herzegovina, the number of refugees and migrants arriving in the country has increased from just a few dozen arrivals annually prior to 2017 to 95,000 between 2018 and 2022. This increase has put incredible strain on the country's education systems. This research presents critical findings on the implementation and effectiveness of…
Descriptors: Refugees, Immigrants, Teaching Methods, Blended Learning
Idoko, Evelyn – ProQuest LLC, 2018
Retaining students, particularly in the 16- to- 24-year-old category, is a constant challenge for adult basic education programs nationwide. Educators need to understand factors that affect adult learners' experiences, have a better understanding of ways to motivate adult students in a nontraditional school setting to enhance their engagement, and…
Descriptors: Adult Basic Education, Academic Persistence, High School Equivalency Programs, Student Motivation
Gressick, Julia; Langston, Joel B. – Journal of the Scholarship of Teaching and Learning, 2017
There is a breadth of psychological research that points to potential cognitive benefits of game play. Games engage and motivate learners while promoting mastery of skills and content knowledge. Further, thoughtfully applying gaming elements and structures to classroom environments, an approach called gamification, has the potential to optimize…
Descriptors: Undergraduate Students, Educational Games, Educational Practices, Classroom Techniques
Towards a Conceptual Framework of GBL Design for Engagement and Learning of Curriculum-Based Content
Jabbar, Azita Iliya Abdul; Felicia, Patrick – International Journal of Game-Based Learning, 2016
This paper aims to show best practices of GBL design for engagement. It intends to show how teachers can implement GBL in a collaborative, comprehensive and systematic way, in the classrooms, and probably outside the classrooms, based on empirical evidence and theoretical framework designed accordingly. This paper presents the components needed to…
Descriptors: Computer Games, Teaching Methods, Teacher Surveys, Guidelines
Wilson, G. M. – Bureau of Education, Department of the Interior, 1926
The United States Bureau of Education in the spring of 1924 requested teachers to submit instances or illustrations of motivated work in arithmetic. The 5,000 or more replies received are doubtless a typical cross section of what is happening the country over. Replies have come from all parts of the country, especially, as was to be expected, from…
Descriptors: Learning Motivation, Arithmetic, Student Attitudes, Elementary Secondary Education