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Mihai, Vochita; Correa, Elaine – Research & Teaching in Developmental Education, 2019
Institutions of higher learning increasingly identify different forms of technology to remain competitive. Thus, these efforts have accompanied a paradigm shift in teaching and learning. The struggle between comprehension and effective teaching methods raise numerous interrelated concerns for faculty and students as on-line learning software…
Descriptors: Teaching Methods, Learning Strategies, Courseware, Teacher Attitudes
Yimer, Sirak Tsegaye – EURASIA Journal of Mathematics, Science and Technology Education, 2020
The purpose of the study was to explore whether learners' conceptual knowledge (CK) or procedural knowledge (PK) understanding of calculus using the stimulus of active technology-based learning strategy better influence their content knowledge (COK) development. The quantitative methods were used in a quasi-experimental design. CK, PK and COK…
Descriptors: Stimulation, Knowledge Level, Active Learning, Learning Strategies
Wade, Anne; Lysenko, Larysa; Abrami, Philip C. – Journal of Information Literacy, 2020
This study was undertaken to learn about the impact of using the web-based Inquiry Strategies for the Information Society of the Twenty-First Century (ISIS-21), software developed by the authors, to improve the information literacy (IL) skills of late elementary students (10-12 years). Using a series of multi-media and learning strategies design…
Descriptors: Information Literacy, Information Skills, 21st Century Skills, Skill Development
Bañeres, David; Clarisó, Robert; Jorba, Josep; Serra, Montse – IEEE Transactions on Learning Technologies, 2014
The synthesis of digital circuits is a basic skill in all the bachelor programmes around the ICT area of knowledge, such as Computer Science, Telecommunication Engineering or Electrical Engineering. An important hindrance in the learning process of this skill is that the existing educational tools for the design of circuits do not allow the…
Descriptors: Electronics, Design, Program Validation, Electronic Learning
Ruiz-Martinez, A.; Pereniguez-Garcia, F.; Marin-Lopez, R.; Ruiz-Martinez, P. M.; Skarmeta-Gomez, A. F. – IEEE Transactions on Learning Technologies, 2013
In the teaching of computer networks the main problem that arises is the high price and limited number of network devices the students can work with in the laboratories. Nowadays, with virtualization we can overcome this limitation. In this paper, we present a methodology that allows students to learn advanced computer network concepts through…
Descriptors: Computer Networks, Concept Teaching, Science Process Skills, Teaching Methods
Folorunso, Olusegun; Akinwale, AdioTaofeek – Campus-Wide Information Systems, 2010
Purpose: In tertiary institution, some students find it hard to learn database design theory, in particular, database normalization. The purpose of this paper is to develop a visualization tool to give students an interactive hands-on experience in database normalization process. Design/methodology/approach: The model-view-controller architecture…
Descriptors: Database Design, Student Attitudes, Visualization, Computer System Design
Redd, Jennifer; Schmidt-Crawford, Denise – Journal of Open, Flexible and Distance Learning, 2011
This study focused on the potential for building 25 high-school students' word knowledge by using a mobile learning device and gaming app. Using a game as an instructional tool is a portable way for students to engage with content. The amount of vocabulary mastered after using the app on the mobile device was examined in relation to a pre-test and…
Descriptors: High School Students, Vocabulary Development, Courseware, Handheld Devices
Grabinger, R. Scott – Journal of Visual/Verbal Languaging, 1986
Describes a study of 31 undergraduate students that explored their preferences for and the relationships among text format variables in computer screen layouts. The design of 64 computer text types for the study is explained, results are analyzed, and further research questions related to learning strategies are suggested. (LRW)
Descriptors: Analysis of Variance, Courseware, Display Systems, Higher Education
Ransdell, Sarah – Collegiate Microcomputer, 1989
Describes simulation software that was used with an LCD overhead display and laptop computers for large introductory psychology courses. The use of experiment simulators to increase student interest and activity is discussed, hardware is explained, and interaction between students, instructor, and the simulation is described. (14 references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Higher Education

Rysavy, S. Del Marie; Sales, Gregory C. – Educational Technology, Research and Development, 1991
Reviews recent research on cooperative computer-based instruction (CBI) and discusses findings related to achievement levels and ability, patterns of study, social interchange, motivation and attitudes, and gender differences. Guidelines for the implementation of cooperative CBI are presented, and implications for software designers are suggested.…
Descriptors: Ability Grouping, Academic Achievement, Computer Assisted Instruction, Computer Software Development

Tolhurst, Denise; Debus, Raymond L. – Journal of Educational Computing Research, 2002
Describes a study of Australian secondary school students that identified the conditions and individual characteristics that would best support learners' acceptance of control within hypermedia, based on evidence from the learner control literature. Investigated effects of prior domain knowledge, learning activity structure, ability, and attitudes…
Descriptors: Academic Ability, Computer Assisted Instruction, Courseware, Foreign Countries

Shneiderman, Ben; Borkowski, Ellen Yu; Alavi, Maryam; Norman, Kent – Educational Technology Research and Development, 1998
Describes the development and use of electronic classrooms at the University of Maryland College Park. Highlights include active individual learning; small group collaborative learning; class collaborative learning; classroom infrastructure; audio-visual support; courseware; empirical assessments; results of faculty surveys; and student feedback.…
Descriptors: Active Learning, Computer Assisted Instruction, Courseware, Electronic Classrooms

Relan, Anju – 1992
This paper proposes strategies of motivation in computer based instruction (CBI) derived from motivational foundations of cognitive, affective, and social learning theories. The assumption made here is that motivation and achievement interact in ways that warrant a "holistic" examination of strategies incorporated into CBI. Thus motivation in CBI…
Descriptors: Academic Achievement, Computer Assisted Instruction, Courseware, Epistemology
Ross, Steven M.; Morrison, Gary R. – 1989
A critical process in developing lessons for computer-based instruction (CBI) is to determine the manner in which information will be displayed on the screen, taking care not to ignore the computer's special display capabilities. The underlying assumption of this study was that reducing the density of text presentation would be effective for…
Descriptors: Academic Achievement, Attitude Measures, Cognitive Style, Computer Assisted Instruction
Denenberg, Stewart A. – Journal of Computer Science Education, 1993
Proposes using computer programing teaching problem solving. Describes the problem-solving technique of Top-Down Design, discusses its application to LOGO, and provides examples of programs using LOGO. (MDH)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education
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