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Shaw Bonds, Mahauganee D.; Newstetter, Wendy C.; Kukura, Madison; Desai, Megha; Le Doux, Joseph – Journal on Excellence in College Teaching, 2020
Group projects center learning as a collaborative process, but they often produce mixed results in terms of student commitment and final products. The authors outline their experience with a course designed to engage undergraduate biomedical engineering students in a semester-long group experience and share data from their students' analyses of…
Descriptors: Scaffolding (Teaching Technique), Problem Based Learning, Cooperative Learning, Instructional Effectiveness
Bigenho, Christopher William – ProQuest LLC, 2011
The rapid growth of online and blended learning environments in both higher education and K-12, along with the development of innovative game based, narrative driven, problem-based learning (PBL) systems known as Alternate Reality Games (AltRG), has led to the need to understand student's abilities to self-regulate their learning behaviors…
Descriptors: Electronic Learning, Blended Learning, Problem Based Learning, Educational Games
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers