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Irma Dhitasarifa; Indah Urwatin Wusqo – Turkish Online Journal of Distance Education, 2024
This study aims to determine the effect of using STEAM digital teaching materials on increasing creative problem-solving skills. This study has a quasi-experimental research design with a nonequivalent control group. This study employed a random sampling technique and obtained Class 8-F as the experimental class and Class 8-H as the control class.…
Descriptors: STEM Education, Educational Technology, Instructional Materials, Creativity
Ahmed Al Khateeb; Tahani Aldosemani; Sumayah Abu-Dawood; Sameera Algarni – International Journal of Information and Communication Technology Education, 2024
This study analysed two internationally recognised measurements of professional skills: the Programme for the International Assessment of Adult Competencies (PIAAC) and the Digital Competence Framework for Citizens (DigComp 2.2). This analysis aimed to establish a baseline and reference point for a comprehensive understanding of these two scales…
Descriptors: College Students, Competence, Educational Technology, Foreign Countries
Basilia E. Blay; Alma S. Espartinez – Journal of Technology Education, 2024
This study examined and categorized the views of undergraduate college students in the Philippines and correlated those with similar patterns of views regarding the use of Design Thinking (DT) in their Philosophy course. The QMethodology was used to analyze qualitative data using PQMethod (Schmolck & Atkinson, 2013) software quantitatively.…
Descriptors: Undergraduate Students, Student Attitudes, Educational Technology, Electronic Learning
Hatice Kübra Isik; Aysegül Liman Kaban – Journal of Educational Technology and Online Learning, 2025
Educational digital escape games (EDEGs) are digital versions of escape rooms where players solve puzzles and complete challenges to achieve educational goals. This study investigates the effects of EDEGs on the academic achievement and motivation of elementary school students in mathematics. Using an explanatory sequential mixed-method design, 45…
Descriptors: Grade 3, Elementary School Students, Teaching Methods, Student Motivation
An Thi Tan Nguyen; Hung Nguyen Thanh; Cuong Le Minh; Duong Huu Tong; Bui Phuong Uyen; Nguyen Duc Khiem – Mathematics Teaching Research Journal, 2023
Flipped classroom is one of the teaching models that swaps students' learning space between learning in and before class. GeoGebra software is a dynamic math software that positively affects math teaching, especially geometry, and develops students' problem-solving abilities. The study was conducted to test the effect of combining flipped…
Descriptors: Foreign Countries, Flipped Classroom, Computer Software, Mathematics Instruction
Jennifer Newell-Caito; Edward Bernard – Journal of Chemical Education, 2024
Pedagogical research over the past decade has shown that chemistry courses have high failure rates and low accessibility. The implementation of novel active-learning approaches has great potential to offset these trends. Fundamental concepts that serve as "pinch points" are ripe targets for designing innovative, gamified course materials…
Descriptors: Game Based Learning, Educational Technology, Chemistry, Science Education
Jinchang Liu; Qin Liu – Journal of Chemical Education, 2023
The COVID-19 epidemic adversely impacted chemical engineering experiments(CEEs). Students underwent online learning, i.e., software simulation of the CEE course, instead of laboratory learning. A questionnaire survey revealed that students exhibited low enthusiasm for online learning, showing that online courses cannot ensure learning quality.…
Descriptors: Science Instruction, Chemical Engineering, Online Courses, Educational Technology
Sara Blanc; Andrea Conchado; José V. Benlloch-Dualde; Angélica Monteiro; Laura Grindei – International Journal of STEM Education, 2025
Background: This paper presents an empirical analysis of problem-solving digital competence among primary and secondary students. The study explores the relationship between learners' personal autonomy, their ability to face and solve problems, and their capacity to thrive in the digital world. This investigation brings a fresh perspective,…
Descriptors: Problem Solving, Educational Technology, Technology Uses in Education, Technological Literacy
Yi Song; Ralph P. Ferretti; John Sabatini; Wenju Cui – ETS Research Report Series, 2024
Collaborative learning environments that support students' problem solving have been shown to promote better decision-making, greater academic achievement, and more reasonable argumentation about controversial issues. In this research, we developed a technology-based critical discussion platform to support middle school students' argumentation,…
Descriptors: Cooperative Learning, Educational Technology, Technology Uses in Education, Interaction
Alice Barana; Marina Marchisio Conte; Sara Omegna – International Association for Development of the Information Society, 2024
This study investigates the relationship between students' problem-solving skills in solving mathematical problems and asynchronous collaboration in digital learning environments. The research focuses on the Digital Math Training (DMT) project, designed by the DELTA research group at the University of Turin, which aims to enhance students' digital…
Descriptors: Mathematics Instruction, Problem Solving, Asynchronous Communication, Cooperative Learning
Boudreaux, Gregory M.; Haugh, Janine; Johnson, Ed; Tinney, Laura; Whitlock, Cathy – PRIMUS, 2022
Several publishing companies now offer competing brands of online homework (OHW) software. Students rarely have a voice in choosing their required course materials, even though, ultimately, they will be asked to use and pay for these systems. In this study, Calculus I students each tested three different OHW systems. The students were then asked…
Descriptors: Mathematics Instruction, Calculus, Homework, Educational Technology
Judy Ann Henning; Bryan Artman; Rebecca Nelson; Jordan Dille; Chelsea Feusner – Issues and Trends in Learning Technologies, 2024
Are high school students ready for their postgraduate education or a career that may not have been invented yet? As teachers focus on career prep and the necessary future-ready skills in the classroom, teachers are using technology to hone skills necessary for students' future success. Success in higher education or career pursuits requires…
Descriptors: Preservice Teachers, Technological Literacy, Critical Thinking, Problem Solving
Nurrijal; Setyosari, Punaji; Kuswandi, Dedi; Ulfa, Saida – Electronic Journal of e-Learning, 2023
The Creative Problem Solving (CPS) process is a conceptual model that focuses on using higher-order thinking skills in order to overcome authentic problems during learning. The CPS process offers a structured methodology to enhance every learner's solid critical, creative, and innovative thinking skill. The application of the CPS method has been…
Descriptors: Creative Thinking, Problem Solving, Instructional Design, Higher Education
Zafer Unal; Aslihan Unal – Research Issues in Contemporary Education, 2024
Preservice teachers often need help applying classroom management theories to real-world situations due to their abstract nature. Using a case-based instruction strategy for teaching classroom management topics is a common practice to introduce preservice teachers to the contextual complexity of classrooms. This study investigates and compares the…
Descriptors: Preservice Teachers, Classroom Techniques, Educational Technology, Case Method (Teaching Technique)
Cetin, Ibrahim; Dev, Serife – International Journal of Mathematical Education in Science and Technology, 2023
This study investigated the methods that pre-service teachers employed while finding volume using integration and the reasons why they utilized these methods (problems); the accuracy of their solutions was also analyzed in this study. Case study design, a qualitative research method, was used for this study. 45 sophomore pre-service teachers…
Descriptors: Preservice Teachers, Elementary School Teachers, Mathematics Teachers, Teaching Methods