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Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
Menon, Pratibha – Journal of Information Systems Education, 2023
This paper introduces a teaching process to develop students' problem-solving and programming efficacy in an introductory computer programming course. The proposed teaching practice provides step-by-step guidelines on using worked-out examples of code to demonstrate the applications of programming concepts. These coding demonstrations explicitly…
Descriptors: Introductory Courses, Programming, Computer Science Education, Feedback (Response)
Cumhur, Meryem Gulyaz; Sarikaya, Hediye – Cypriot Journal of Educational Sciences, 2020
In this study, the aim is to evaluate the problem-solving processes in the understanding of problems and to determine and provide strategies, demonstration, expression and problem-writing dimensions in a numerical analysis course for engineering students. The quantitative data and qualitative data were interpreted using exploratory sequential…
Descriptors: Problem Solving, Engineering Education, Private Colleges, College Students
Ma, Yingbo; Katuka, Gloria Ashiya; Celepkolu, Mehmet; Boyer, Kristy Elizabeth – International Educational Data Mining Society, 2022
Collaborative learning is a complex process during which two or more learners exchange opinions, construct shared knowledge, and solve problems together. While engaging in this interactive process, learners' satisfaction toward their partners plays a crucial role in defining the success of the collaboration. If intelligent systems could predict…
Descriptors: Middle School Students, Cooperative Learning, Prediction, Peer Relationship
Erümit, Ali Kürsat; Öngöz, Sakine; Aksoy, Dilara Arzugül – Malaysian Online Journal of Educational Technology, 2020
The aim of this study was to design, implement and evaluate the programming process for gifted students and offer suggestions to teachers and researchers. For this purpose, 5 gifted students were provided programming activities for ten weeks. Scratch was used in the programming training process. The qualitative data was collected by observation,…
Descriptors: Academically Gifted, Computer Science Education, Student Interests, Student Needs
Crabtree, John; Zhang, Xihui – Journal of Information Technology Education: Innovations in Practice, 2015
Teaching advanced programming can be a challenge, especially when the students are pursuing different majors with diverse analytical and problem-solving capabilities. The purpose of this paper is to explore the efficacy of using a particular problem as a vehicle for imparting a broad set of programming concepts and problem-solving techniques. We…
Descriptors: Computer Science Education, Programming Languages, Information Technology, Problem Solving
Bandele, Samuel Oye; Adekunle, Adeyemi Suraju – Journal of Education and Practice, 2015
The study was conducted to design, develop and test a c++ application program CAP-QUAD for solving quadratic equation in elementary school in Nigeria. The package was developed in c++ using object-oriented programming language, other computer program that were also utilized during the development process is DevC++ compiler, it was used for…
Descriptors: Foreign Countries, Elementary School Mathematics, Elementary School Students, Elementary School Teachers
Yagci, Mustafa – Turkish Online Journal of Educational Technology - TOJET, 2016
High-level thinking and problem solving skill is one requirement of computer programming that most of the students experience problems with. Individual differences such as motivation, attitude towards programming, thinking style of the student, and complexity of the programming language have influence on students' success on programming. Thus,…
Descriptors: Blended Learning, Programming Languages, Success, Student Motivation
Doukakis, Spyros; Giannakos, Michail N.; Koilias, Christos; Vlamos, Panayiotis – Informatics in Education, 2013
This paper presents results of a questionnaire focused on investigating students' confidence and behavioral intention in the area of programming, particularly that of structures, problem solving, and programming commands (Conditional--Loop). Responses from 116 1st year students regarding informatics were used. The results indicate that the…
Descriptors: Foreign Countries, Programming, Computer Science Education, Problem Solving
Mitri, Michel – Journal of Information Systems Education, 2015
This paper describes the use and benefits of Microsoft's Adventure Works (AW) database to teach advanced database skills in a hands-on, realistic environment. Database management and querying skills are a key element of a robust information systems curriculum, and active learning is an important way to develop these skills. To facilitate active…
Descriptors: Active Learning, Databases, Computer Software, Educational Benefits
Shimic, Goran; Jevremovic, Aleksandar – Interactive Learning Environments, 2012
Problem-based learning (PBL) is a student-centered instructional strategy in which students solve problems and reflect on their experiences. Different domains need different approaches in the design of PBL systems. Therefore, we present one case study in this article: A Java Programming PBL. The application is developed as an additional module for…
Descriptors: Foreign Countries, Educational Strategies, Informal Education, Problem Based Learning
Vodounon, Maurice A. – Journal of Computers in Mathematics and Science Teaching, 2004
The primary purpose of this study was to analyze different perceptions displayed by novice programmers in the C++ programming language, and determine if modularization ability could be improved by an instructional treatment that concentrated on solving computer programs from previously existing modules. This study attempted to answer the following…
Descriptors: College Students, Academic Achievement, Student Attitudes, Programming Languages
Miller, Douglas S. – 1998
The intent of this project was to improve test and programming scores of 9th through 12th grade students enrolled in the Practical Computer Skills: Logo course in a north central Florida high school. An implementation program that demonstrated teacher-designed graphical computer language Logo programs, utilized multimedia techniques, and used…
Descriptors: Academic Achievement, Computer Graphics, Computer Science Education, Computer Uses in Education