NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Teachers2
Laws, Policies, & Programs
No Child Left Behind Act 20011
What Works Clearinghouse Rating
Showing 1 to 15 of 187 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Sercan Özer; Levent Çetinkaya – Educational Policy Analysis and Strategic Research, 2024
This study aimed to gather middle school students' opinions on the utilization of cryptologic methods in education. Using a case study approach, data were collected through a semi-structured interview form developed with expert input. The focus was on the effects of integrating cryptologic methods within the Information Technologies and Software…
Descriptors: Middle School Students, Grade 6, Technology Integration, Information Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Park, Woongbin; Kwon, Hyuksoo – International Journal of Technology and Design Education, 2023
The purpose of this study was to develop a program that incorporates computational thinking into technology education classrooms and to investigate its effect on students. Software (SW) education and physical computing education are frequently addressed topics in technology education, but education about computational thinking (CT) lacks interest…
Descriptors: Foreign Countries, Middle School Students, Computation, Thinking Skills
Peer reviewed Peer reviewed
Direct linkDirect link
Susanne Engström; Helena Lennholm – International Journal of Technology and Design Education, 2025
In literature, teaching for an authentic learning experience is seen as rewarding and interesting, promoting better understanding of for example sustainable development and fostering students' independence. Some upper secondary schools emphasise authentic teaching and learning on their websites, showcasing how students engage in authentic tasks.…
Descriptors: Secondary School Students, Authentic Learning, Student Attitudes, Technology Education
Peer reviewed Peer reviewed
Direct linkDirect link
Kim, Eunhye; Strimel, Greg J. – IEEE Transactions on Education, 2020
Contribution: Increased understanding of the influence of a project-based multidisciplinary design and innovation course on students' engineering design thinking, specifically regarding problem framing. Background: Entrepreneurship-related education has been offered to engineering and technology students, but its influence has been discussed…
Descriptors: Student Projects, Active Learning, Interdisciplinary Approach, Entrepreneurship
Peer reviewed Peer reviewed
Direct linkDirect link
Avsec, Stanislav; Sajdera, Jolanta – International Journal of Technology and Design Education, 2019
Engineering thinking enhances real-world learning; it emphasises system thinking, problem finding and creative problem solving as well as visualising, improving, and adapting products and processes. Several studies have investigated how pre-service preschool teachers acquire their knowledge of technology and engineering; however, a clear…
Descriptors: Preschool Teachers, Thinking Skills, Systems Approach, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Chun-Chun Chang; Gwo-Jen Hwang; Liang-Shiou Ou – Journal of Computer Assisted Learning, 2025
Background: For learners with intellectual disability, it is a challenge and crucial issue to foster their life skills. These learners generally encounter several problems during the learning process, such as difficulties paying and maintaining attention, difficulties with memory and application and slow learning ability. Life skills training can…
Descriptors: Basic Skills, Intellectual Disability, Technology Uses in Education, Game Based Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Jian Liao; Linrong Zhong; Longting Zhe; Handan Xu; Ming Liu; Tao Xie – IEEE Transactions on Learning Technologies, 2024
ChatGPT has received considerable attention in education, particularly in programming education because of its capabilities in automated code generation and program repairing and scoring. However, few empirical studies have investigated the use of ChatGPT to customize a learning system for scaffolding students' computational thinking. Therefore,…
Descriptors: Scaffolding (Teaching Technique), Thinking Skills, Computation, Artificial Intelligence
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Hyuksoo Kwon; Eunsang Lee; Dongkuk Lee – Journal of Baltic Science Education, 2016
This study aims to synthesize the research findings on the effects of K-12 invention education regarding creativity, attitudes toward invention, attitudes toward science, and tendency for technological problem solving in South Korea. Meta-analyses were conducted by calculating the effect size of 37 studies, including theses and journal papers…
Descriptors: Meta Analysis, Elementary School Students, Secondary School Students, Intellectual Property
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Belma Alihodžic; Tatjana Atanasova-Pachemska; Sanela Nesimovic – International Electronic Journal of Mathematics Education, 2024
Teaching is a process for which its plan should contain reflection onto previous experience. With that in mind, teaching situations should be continuously researched and improved in accordance with the research results. Led by this thought and the fact that students are uncritically using visualization to solve mathematical problems, we defined…
Descriptors: High School Students, Mathematics Instruction, Student Attitudes, Problem Solving
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ahsen Filiz; Hülya Gür – Educational Process: International Journal, 2025
Background/purpose: This study aims to examine the impact of prospective mathematics teachers' metacognitive awareness on their perceptions and applications of ChatGPT in problem-solving processes. The research investigates how these prospective mathematics teachers perceive and utilize ChatGPT, focusing on the relationship between their…
Descriptors: Student Attitudes, Metacognition, Problem Solving, Artificial Intelligence
Peer reviewed Peer reviewed
Direct linkDirect link
Scott Cameron; Lynda Ball; Vicki Steinle – Mathematics Education Research Journal, 2024
In Victoria, Australia, senior secondary mathematics students are expected to use technology and thus need to make decisions about using pen-and-paper (P&P) or technology when solving mathematics problems. The predominant technology is a Computer Algebra System (CAS). This study investigated the beliefs about CAS held by twelve Year 11…
Descriptors: Foreign Countries, Secondary School Students, Mathematics Education, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Xin Gong; Weiqi Xu; Shufan Yu; Jingjing Ma; Ailing Qiao – British Journal of Educational Technology, 2025
Tangible programming tools have become a mainstream teaching aid in gamification programming learning (GPL) due to their interactivity and ability to enhance novice learners' computational thinking and spatial reasoning skills. However, comparing the relative efficacy of different programming tools that simultaneously support these skills was not…
Descriptors: Computation, Thinking Skills, Spatial Ability, Gamification
Peer reviewed Peer reviewed
Direct linkDirect link
Boudreaux, Gregory M.; Haugh, Janine; Johnson, Ed; Tinney, Laura; Whitlock, Cathy – PRIMUS, 2022
Several publishing companies now offer competing brands of online homework (OHW) software. Students rarely have a voice in choosing their required course materials, even though, ultimately, they will be asked to use and pay for these systems. In this study, Calculus I students each tested three different OHW systems. The students were then asked…
Descriptors: Mathematics Instruction, Calculus, Homework, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Sari, Ugur; Çelik, Harun; Pektas, Hüseyin Miraç; Yalçin, Selinay – Australasian Journal of Educational Technology, 2022
In this study, the effects of science, technology, engineering and mathematics (STEM) focused Arduino practical activities on problem-solving and entrepreneurship skills were analysed using qualitative and quantitative methods. Also, the contribution of these activities to teacher candidates and their effects on the learning-teaching process were…
Descriptors: STEM Education, Technology Uses in Education, Open Source Technology, Learning Activities
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yi Song; Ralph P. Ferretti; John Sabatini; Wenju Cui – ETS Research Report Series, 2024
Collaborative learning environments that support students' problem solving have been shown to promote better decision-making, greater academic achievement, and more reasonable argumentation about controversial issues. In this research, we developed a technology-based critical discussion platform to support middle school students' argumentation,…
Descriptors: Cooperative Learning, Educational Technology, Technology Uses in Education, Interaction
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  12  |  13