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Uysal, Mustafa Ziya; Çayci, Baris – Participatory Educational Research, 2022
In this study, we aimed to determine the effects of Web 2.0 animation tools for science education on 4th-graders' academic achievements and basic skills, as well as their attitudes and motivations towards science courses. The study was designed with pretest-posttest control group quasi-experimental pattern. The sample consisted of 4th-grade…
Descriptors: Web 2.0 Technologies, Animation, Technology Integration, Instructional Effectiveness
Balci Comez, Ceyda; Çavumirza, Erkan; Yildirim, Mehtap – Participatory Educational Research, 2022
The purpose of this study is to examine the effects of using Web 2.0 tools in accordance with the 5E learning model on the academic success and views of students in teaching the Pressure unit to eighth-grade students in distance education. A total of 41 students, 21 of whom are in the experiment group and 20 of them are in the control group,…
Descriptors: Web 2.0 Technologies, Educational Technology, Technology Integration, Distance Education
Turk, Hanne; Seckin Kapucu, Munise – Journal of Education in Science, Environment and Health, 2021
The use of technology in education gained importance in the 21st century and the use of innovative technologies in education-technology integration came to the agenda. This study examines students' attitudes, thoughts, suggestions and opinions about digital hologram, which is one of the innovative technologies. The method used in the study was…
Descriptors: Technology Integration, Photography, Science Instruction, Instructional Effectiveness
Wu, Juana; Guo, Rong; Wang, Zhuo; Zeng, Rongqing – Interactive Learning Environments, 2021
Developing the problem-solving abilities of elementary school students has been recognized as an important educational objective. Science curricula, because of their practical and experimental characteristics, are thought to be an important way to develop students' problem-solving ability. The use of Virtual Reality (VR) technology in teaching…
Descriptors: Video Technology, Technology Integration, Computer Simulation, Science Activities
Brush, Thomas; Glazewski, Krista; Shin, Suhkyung; Shin, Sungwon – Journal of Computers in Mathematics and Science Teaching, 2021
The purpose of this study was to explore the impact a specific socio-scientific inquiry (SSI) unit has on student achievement and attitudes over the course of two years with two different implementations of the unit. Specifically, this study addressed the following research question: What impact does participation in an SSI unit have on student…
Descriptors: Technology Integration, Science and Society, Science Instruction, Biology
Kozcu Cakir, Nevin; Guven, Gokhan; Celik, Cuneyd – International Journal of Technology in Education, 2021
This research aims to determine the effect of MAR's integration into 5E learning in teaching biology. Particularly, its impact on the academic success of the preservice teachers and their attitudes towards digital technology is studied. To this end, the convergent parallel mixed research method is used. The study was conducted with the 31…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Koyunlu Unlu, Zeynep; Dokme, Ilbilge – Journal of Education in Science, Environment and Health, 2020
The general aim of this action research was to offer ways of making science and technology education more effective and solving problems in the related field. The specific purpose was to determine how inquiry-based learning supported by instructional technologies improves students' achievement and develops their scientific inquiry skills. Taking…
Descriptors: Active Learning, Inquiry, Instructional Effectiveness, Technology Integration
Weiss, Donald Lee, III Trae – ProQuest LLC, 2018
The purpose of this study was to investigate the effect of a flipped classroom model in an affluent suburban biology classroom through pre- and posttest data, a motivation and learning environment perception Likert scale survey, student interviews, and classroom observations. The instruments used were to analyze the effect of a flipped classroom…
Descriptors: Honors Curriculum, Biology, Science Instruction, Blended Learning
Scibora, Lesley M.; Mead, Timothy; Larson, Claire – Journal of Teaching and Learning with Technology, 2018
The influence of iPad compared to computer-based active and collaborative learning activities on academic performance, along with student attitudes toward technology, engagement, and perceived learning were examined between two one-semester undergraduate-level Human Anatomy classes. Student attitudes and perceived learning were assessed using pre-…
Descriptors: Technology Integration, Handheld Devices, Performance Factors, Science Achievement
Asiksoy, Gülsüm; Sorakin, Yasemin – International Online Journal of Education and Teaching, 2018
Similar to all stages of education, the use of the flipped classroom model continues to become more widespread in higher education. This paper aimed to provide insights from a pre-test and post-test experimental design-based exploration of the effects of clicker-aided flipped classroom model on learning achievement, Physics anxiety and students'…
Descriptors: Audience Response Systems, Educational Technology, Blended Learning, Academic Achievement
Xiong, Thai – ProQuest LLC, 2018
Hmong high school students struggle in science courses and have difficulty using technology, leaving them behind other ethnic groups in science performance. There is lack of research regarding Hmong students' struggle in technology-focused science courses, especially regarding the experiences of Hmong students with using science technology and…
Descriptors: Hmong People, Biology, Science Instruction, Ethnic Groups
Tho, Siew Wei; Chan, Ka Wing; Yeung, Yau Yuen – Journal of Science Education and Technology, 2015
In this study, a new physics education programme is specifically developed for a famous theme park in Hong Kong to provide community-based science learning to her visitors, involving her three newly constructed rides. We make innovative use of digital technologies in this programme and incorporate a rigorous evaluation of the learning…
Descriptors: Program Evaluation, Science Education, Foreign Countries, Physics
Rosen, Yigel, Ed.; Ferrara, Steve, Ed.; Mosharraf, Maryam, Ed. – IGI Global, 2016
Education is expanding to include a stronger focus on the practical application of classroom lessons in an effort to prepare the next generation of scholars for a changing world economy centered on collaborative and problem-solving skills for the digital age. "The Handbook of Research on Technology Tools for Real-World Skill Development"…
Descriptors: Technological Literacy, Technology Uses in Education, Problem Solving, Skill Development
Shieh, Ruey S. – Computers & Education, 2012
Technology-Enabled Active Learning (TEAL) is a pedagogical innovation established in a technology-enhanced multimedia studio, emphasizing constructivist-oriented teaching and learning. In Taiwan, an increasing number of schools are adopting the TEAL notion to deliver courses. This study examines the impact of TEAL on both student performance and…
Descriptors: Foreign Countries, Educational Technology, Constructivism (Learning), Science Activities
Hsieh, Peggy; Cho, Yunjoong; Liu, Min; Schallert, Diane L. – American Secondary Education, 2008
Researchers have suggested that self-efficacy and goal orientation are context specific variables. However, few researchers have addressed these variables in technology-enhanced learning environments. This study examined changes in 549 middle school students' goal orientation, self-efficacy, and science knowledge after engaging in science learning…
Descriptors: Middle School Students, Student Attitudes, Self Efficacy, Science Achievement
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