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Warongrong Nilphet – ProQuest LLC, 2021
Clinical judgment is defined as an understanding and interpretation regarding patient's needs, health problems or concerns (Tanner, 2006). There are four interrelated processes in Tanner's model that consist of noticing, interpreting, responding, and reflecting (Tanner, 2006). Because clinical judgment is extremely complex and encompasses many…
Descriptors: Nursing Students, Fidelity, Simulation, Medical Evaluation
Frank C. Butler; Deborah M. Mullen; Kathleen K. Wheatley – Journal of Education for Business, 2025
Anecdotal evidence suggests that students with quantitative business majors (e.g., finance, accounting, data analytics, economics) outperform students from less quantitatively rigorous majors (e.g., management, human resource management, marketing) on a business simulation game at a mid-sized, southeastern, public, AACSB accredited university. We…
Descriptors: Business Education, Majors (Students), Finance Occupations, Accounting
Wang, Hong-Syuan; Chen, Sufen; Yen, Miao-Hsuan – Physical Review Physics Education Research, 2021
This study aims to examine the effectiveness of metacognitive scaffolding in different inquiry tasks related to optics. Two high school classes participated in this study. One class, the treatment group (n = 33), which integrated metacognitive prompts into the simulation-based inquiry, was compared to the other class, the control group (n = 34),…
Descriptors: Metacognition, Scaffolding (Teaching Technique), Science Process Skills, Teaching Methods
El-Gamal, Seham; de Beer, Jennifer; Sunari, Dalia – Journal of Education and Practice, 2017
Background: Patient safety has become a priority and prerequisite for the provision for effective quality care. Simulation is seen as one method to ensure patient safety as this method allows for the attainment of skills and promotes the transference of these skills into safe clinical practice. Method: A pretest-posttest research design was used.…
Descriptors: Foreign Countries, Trauma, Patients, Undergraduate Students
Biehler, Rolf; Frischemeier, Daniel; Podworny, Susanne – ZDM: The International Journal on Mathematics Education, 2018
Elements of statistical modeling can be implemented already in primary school. A prerequisite for this approach is that teachers are well-educated in this domain. Content knowledge, pedagogical content knowledge and (pedagogical) content related technological knowledge are core components of teacher education. We designed a course for elementary…
Descriptors: Preservice Teachers, Elementary School Teachers, Pedagogical Content Knowledge, Civics
Wee, Loo Kang – Physics Education, 2012
We develop an Easy Java Simulation (EJS) model for students to experience the physics of idealized one-dimensional collision carts. The physics model is described and simulated by both continuous dynamics and discrete transition during collision. In designing the simulations, we discuss briefly three pedagogical considerations namely (1) a…
Descriptors: Physics, College Science, Experiential Learning, Feedback (Response)
Shelley, Mack, Ed.; Chiang, I-Tsun, Ed.; Ozturk, O. Tayfur, Ed. – International Society for Technology, Education, and Science, 2021
"Proceedings of International Conference on Research in Education and Science" includes full papers presented at the International Conference on Research in Education and Science (ICRES) which took place on April 1-4, 2021 in Antalya, Turkey. The aim of the conference is to offer opportunities to share ideas, to discuss theoretical and…
Descriptors: Middle School Students, Student Interests, Student Attitudes, STEM Education
Shelley, Mack, Ed.; Chiang, I-Tsun, Ed.; Ozturk, O. Tayfur, Ed. – Online Submission, 2021
"Proceedings of International Conference on Research in Education and Science" includes full papers presented at the International Conference on Research in Education and Science (ICRES) which took place on April 1-4, 2021 in Antalya, Turkey. The aim of the conference is to offer opportunities to share ideas, to discuss theoretical and…
Descriptors: Middle School Students, Student Interests, Student Attitudes, STEM Education
Chaparro-Pelaez, Julian; Iglesias-Pradas, Santiago; Pascual-Miguel, Felix J.; Hernandez-Garcia, Angel – Interactive Learning Environments, 2013
Although literature about problem based learning (PBL) is not scarce, there is little research on experiences about learning methodologies that combine PBL and the use of simulation tools. This lack of studies is even more notable in the case of engineering courses. The motivation for this study is to show how such a combination of PBL and…
Descriptors: Problem Based Learning, Engineering, Engineering Education, College Students
Novak, Elena – ProQuest LLC, 2012
The study explored instructional benefits of a storyline gaming characteristic (GC) on learning effectiveness, efficiency, and engagement with the use of an online instructional simulation for graduate students in an introductory statistics course. In addition, the study focused on examining the effects of a storyline GC on specific learning…
Descriptors: Graduate Students, Games, Simulation, Introductory Courses
Chang, Wan Yu – ProQuest LLC, 2010
THE PROBLEM: This study investigated students' perceptions of the English Village Program at the Fong Shan Elementary School in Kaohsiung County, Taiwan. The main objectives of this research were to discover the fifth graders' motivation and attitudes toward (a) the simulated theme classrooms, (b) the native English-speaking teacher's instruction,…
Descriptors: Qualitative Research, Student Attitudes, Focus Groups, Learning Motivation

Remus, William; Jenner, Steve – Simulation and Games, 1979
Comparisons were made of attitudes and behavior between single- and multiperson teams in business simulation games. Multiperson games gave rise to higher initial goals for business success, but lower individual feelings of responsibility for outcome. (CMV)
Descriptors: Comparative Analysis, Decision Making, Educational Research, Group Dynamics
Wachsman, Yoav – Journal of College Teaching & Learning, 2007
Classroom participation is an important and frequently used pedagogical strategy. This paper examines how awarding students with course currency, bills that are redeemable for bonus points at the end of the term, affects class participation and students' understanding of the material. The research uses surveys and data analysis to examine the…
Descriptors: Class Activities, Token Economy, Student Participation, Simulation
Wilson, Jennifer L. – RMLE Online: Research in Middle Level Education, 2007
In this action research study, 24 preservice middle level educators participated in simulated interdisciplinary teams for a semester. The impact this authentic pedagogy had on preservice teachers' developing knowledge of middle school teaming is documented through student artifacts (e.g., journals, assignments), tape-recorded interviews, and field…
Descriptors: Grounded Theory, Preservice Teacher Education, Preservice Teachers, Action Research

Wilson, J. D. – Scottish Educational Review, 1978
The Academic Achievement Game (TAAG) summarizes the findings of two research studies in a kind of parlor "game" that incorporates predictable, chance and change elements in student performance. A brief description of TAAG is followed by evidence on validity. Its advantages and disadvantages are discussed in the context of transition to…
Descriptors: Academic Achievement, College Bound Students, Educational Research, Games
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