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Tanvir Prince – International Journal of Mathematical Education in Science and Technology, 2025
This study investigates the impact of GeoGebra, a dynamic, accessible, and easy-to-use mathematics software, on student confidence and perceptions of its helpfulness in the context of Calculus III courses. A quasi-experimental design was employed to compare four sections of Calculus III, with two sections integrating GeoGebra for in-class…
Descriptors: Computer Software, Technology Uses in Education, Mathematics Instruction, Calculus
Moses Kumi Asamoah; Patricia Ananga; Francis Annor – Journal of Adult and Continuing Education, 2024
This study aimed to investigate students' digital (ICT) skills, perceived relevance (usefulness), and actual use of digital (ICTs) skills for learning. Data were obtained via Google Forms from 325 students who were conveniently sampled from two public universities in Ghana. The results from the multivariate analysis of variance showed that age and…
Descriptors: Foreign Countries, College Students, Public Colleges, Information Technology
Atef Odeh AbuSa’aleek; Aied Alenizi – Teaching English with Technology, 2024
To better understand the use of ChatGPT as a tool for learning in higher education, this investigation reports student responses to an e-questionnaire investigating their perspectives on it. In particular, it delves into whether there are any significant differences between opinions based on gender and the level of study of 51 postgraduate…
Descriptors: Graduate Students, Student Attitudes, Artificial Intelligence, Synchronous Communication
Jenkins, Baylee D.; Golding, Jonathan M.; Le Grand, Alexis M.; Levi, Mary M.; Pals, Andrea M. – Teaching of Psychology, 2023
Background: The COVID-19 pandemic led to significant, unforeseen changes in classroom instructions, including the evaluation of students. Objective: The purpose of this study was to investigate college students' cheating both before and during the COVID-19 pandemic in terms of (a) preponderance of cheating, (b) the factors that may have led to an…
Descriptors: COVID-19, Pandemics, Cheating, Student Behavior
Jinhee Kim; Yoonhee Ham; Sang-Soog Lee – Australasian Journal of Educational Technology, 2024
Recent advances and applications of artificial intelligence (AI) have increased the opportunities for students to interact with AI in their learning tasks. Although various fields of scholarly research have investigated human-AI collaboration, the underlying processes of how students collaborate with AI in a student-AI teaming scenario have been…
Descriptors: Artificial Intelligence, Computer Graphics, Freehand Drawing, Assignments
João Arantes do Amaral – Journal of Open, Flexible and Distance Learning, 2024
This article presents findings from a massive, free-of-charge online extension course titled Systems Thinking, which was conducted in Brazil in May and June 2024. The course engaged 345 participants. The research aimed to analyse how students' backgrounds, learning methods, and use of AI tools influenced learning outcomes. A mixed-method approach…
Descriptors: Cognitive Style, MOOCs, Outcomes of Education, Artificial Intelligence
Hoffmann, Jessica D.; Baumsteiger, Rachel; Seibyl, Jennifer; Hills, Elinor; Bradley, Christina; Cipriano, Christina; Brackett, Marc A. – Assessment in Education: Principles, Policy & Practice, 2022
Practical educational assessment tools for adolescents champion student voice, use technology to enhance engagement, highlight discrepancies in school experience, and provide actionable feedback. We report a series of studies that detail an iterative process for developing a new school climate assessment tool: (1) item generation that centres…
Descriptors: Computer Oriented Programs, Computer Software, Programming, Evaluation Methods
Editorial Projects in Education, 2024
Addressing academic integrity in the age of AI is essential to ensure honesty and student success. This Spotlight will help you learn about how educators nationwide are approaching AI in teaching and learning; review data investigating how many students are actually using AI to cheat; examine strategies teachers are using to fight AI cheating;…
Descriptors: Integrity, Artificial Intelligence, Teaching Methods, Computer Software
Matthew Frazier – ProQuest LLC, 2024
Online educational resources (e.g., curricula, tutorials, documentation, Q&A sites) increasingly serve as key sources for secondary school students learning Computer Science Principles (CSP). A big obstacle to using these resources is finding information appropriate for the learning task and learner's background. Research shows that secondary…
Descriptors: Computer Science Education, Secondary School Students, Student Characteristics, Information Literacy
John Mark R. Asio – Malaysian Online Journal of Educational Sciences, 2024
Understanding and securely using AI systems and tools requires AI literacy. In contrast, AI self-efficacy is a person's confidence in completing an AI task. Also, AI self-competence is the ability to explain how AI technologies are used at work and how they affect society. This study examines college students' AI literacy, self-efficacy, and…
Descriptors: Artificial Intelligence, Computer Software, Technological Literacy, Self Esteem
Mazouchová, Aneta; Jedlicková, Tereza; Hlavácová, Lucie – Journal on Efficiency and Responsibility in Education and Science, 2021
This paper aims to reveal the beliefs of students and fresh university graduates about teaching statistics during their university studies with focus on using statistical software. The objective is to detect the approach of faculties to statistics education and to find out which didactic materials and teaching methods are mainly used. Students'…
Descriptors: Foreign Countries, Statistics, College Students, College Graduates
Tekin, Isil; Aydin, Selami – International Journal of Adult Education and Technology, 2022
Well-being is vital for university students regarding their short-term aims and long-term benefits in their academic, social, and professional lives. It is also evident that Instagram usage may relate to their well-being regarding relationships, connectedness, loneliness, interactions, socialization, social comparison, and emotional contagion.…
Descriptors: Well Being, Social Media, Student Behavior, Undergraduate Students
Gao, Ya; Pan, Lin – Language Learning Journal, 2023
Mobile-assisted language learning is a growing feature of contemporary language learning, and their distinct gamification design produces new and increasingly popular contexts for language learning. This paper explores the gamification features of the two most popular EFL vocabulary learning applications widely used by Asian learners --…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Assisted Instruction
Palesh, Oxana; Oakley-Girvan, Ingrid; Richardson, Amanda; Nelson, Lorene M.; Clark, Rich; Hancock, Jeffrey; Acle, Carlos; Lavista, Juan M.; Miller, Yasamin; Gore-Felton, Cheryl – Journal of College Student Psychotherapy, 2022
From October to December 2016, a college sample (n = 536) of men (41%) and women (59%) 18 to 41 years old (M = 20.2 SD = 3.02) completed self-report surveys that assessed mental and behavioral health using a novel, mobile app called SHAPE. Multiple methods (e.g., flyers, face-to-face, e-mail, listservs) were used to recruit students. Almost half…
Descriptors: Mental Health, Computer Software, Prevention, Intervention
Obeid, Samah; Demirkan, Halime – Interactive Learning Environments, 2023
With the recent advancements in digital technologies, the design studios are transformed to virtual environments that offer both to design students and instructors a broader perspective in understanding the design process. As an integral part of design process, the supporting virtual tools enhance creativity in basic design studios. This study…
Descriptors: Creativity, Design, Teaching Methods, Computer Simulation