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Danyelle Tauryce Willis; Kimberley Edelin Freeman – ACM Transactions on Computing Education, 2024
Objectives: We aim to understand, from a motivational perspective, how Black undergraduate women in computing make sense of their intersectional computing experiences. We examine their motivation to major in computing, their experiences as Black women in computing, and how these vary across institutional contexts. Participants: A sample of 77…
Descriptors: Undergraduate Students, African American Students, Student Motivation, Student Experience
Thom Kunkeler; Aletta Nylen – IEEE Transactions on Education, 2024
Contribution: This article applies science capital research to computing education in order to understand why students engage with a programme involving computing, and what they aspire to get out of their education. Background: Capital is a concept which has been used in educational research to study inequality, aspiration and achievement.…
Descriptors: Computer Science Education, Biology, Information Science, Learner Engagement
Georgia J. Grossett-Dale – ProQuest LLC, 2022
In our technology-based society, the field of computer science is integral to the economic, scientific, and security-related arenas of the United States. Despite efforts to diversify the domain of computing, most computing professionals are male. Consequently, girls rarely see female role models working in computing. The disparity between male and…
Descriptors: High School Students, Student Motivation, Females, Computer Science Education
Rafael Herrero-Álvarez; Rafael Arnay; Eduardo Segredo; Gara Miranda; Coromoto Leon – IEEE Transactions on Learning Technologies, 2025
RoblockLLy is an educational robotics simulator designed for primary and secondary school students, whose goal is to increase their interest in science, technology, engineering, and mathematics. In the particular case of computer science, it allows developing computational thinking skills. It has been designed with ease of use in mind. This free…
Descriptors: Secondary School Students, STEM Education, Computer Science Education, Robotics
Mary Conyers Tucker – ProQuest LLC, 2022
Learning to program is increasingly important. Yet, it is becoming clear that most students struggle when learning to program (McCracken et al., 2001). This is leading to a divide where some people can program but many others can't. Prior research has traced poor student outcomes to their early experiences learning programming. Still, little is…
Descriptors: Teaching Methods, Programming, Computer Science Education, Student Motivation
Bowman, Nicholas A.; Jarratt, Lindsay; Culver, K. C.; Segre, Alberto M. – ACM Transactions on Computing Education, 2021
Active and collaborative learning has shown considerable promise for improving student outcomes and reducing group disparities. As one common form of collaborative learning, pair programming is an adapted work practice implemented widely in higher education computing programs. In the classroom setting, it typically involves two computer science…
Descriptors: Programming, Cooperative Learning, Student Attitudes, Academic Achievement
Mas, Antonia; Mesquida, Antoni-Lluis; Colomo-Palacio, Ricardo – IEEE Transactions on Education, 2021
Contribution: This article presents a research for enhancing the computer science students' perception on the software project management subject. The main objective of this article is double. The first one is to redesign the current course by including new teaching and new learning methods that encourage students to learn the project management…
Descriptors: Computer Science Education, Computer Software, Program Administration, Student Attitudes
Li-Chen Cheng; Wei Li; Judy C. R. Tseng – Interactive Learning Environments, 2023
Programming ability is the core ability of this era and can be obtained and improved through practice. In this paper, an Automated Programming Assessment system based on Mastery learning and Peer competition (APAMP) was proposed and developed. APAMP allows students to practice repeatedly by providing immediate feedback after their programs are…
Descriptors: High School Freshmen, High School Seniors, Programming Languages, Foreign Countries
Cossa, José; Barker, Lecia – Journal of Interdisciplinary Studies in Education, 2021
This study investigates the motivation of African American master's degree students in computing to pursue a PhD in Computing. Specifically, we sought to understand the motivation of those students attending Historically Black Colleges and Universities (HBCUs) in the United States. Our framework was founded on the premise that an adequate…
Descriptors: Student Motivation, Computer Science Education, African American Students, Black Colleges
Indriasari, Theresia Devi; Denny, Paul; Lottridge, Danielle; Luxton-Reilly, Andrew – Computer Science Education, 2023
Background and Context: Peer code review activities provide well-documented benefits to students in programming courses. Students develop relevant skills through exposure to alternative coding solutions, producing and receiving feedback, and collaboration with peers. Despite these benefits, low student motivation has been identified as one of the…
Descriptors: Peer Evaluation, Student Motivation, Cooperative Learning, Programming
Margaret Ellis; Brett D. Jones; Fei Gu; Hande Fenerci – International Journal for the Scholarship of Teaching and Learning, 2024
We present a case study that demonstrates how instructors can intentionally design a positive motivational climate in online and hybrid courses. We also examine the extent to which students' perceptions of the motivational climate predict their effort and achievement across three different modalities (face-to-face [FTF], online, and hybrid) of the…
Descriptors: Student Motivation, Classroom Environment, Academic Achievement, Electronic Learning
Andrew Hamilton – ProQuest LLC, 2022
The purpose of this study was to explore the experiences and motivational factors that influenced educational and career decisions of United States military veterans who transitioned out of the military and into an information technology (IT)-related career field. The study investigated the reasons veterans decided to pursue IT-related careers,…
Descriptors: Guided Pathways, Veterans, Military Personnel, Transitional Programs
Diego E. F. Pereira; Rodrigo D. Seabra – Informatics in Education, 2023
The teaching and learning of programming has proven to be a challenge for students of computer courses, since it presents challenges and requires complex skills for the good development of students. The traditional teaching model is not able to motivate students and arouse their interest in the topic. The tool proposed herein, the REA-LP, aims to…
Descriptors: Open Educational Resources, Algorithms, Programming, Computer Science Education
Kristy A. Robinson; So Yeon Lee – Journal of Experimental Education, 2025
Students vary in their perceptions of teachers' motivational supports, even within the same classroom, but it is unclear why this is the case. To enable the design of equitable environments and understand the theoretical nature of motivational climate, this study explored demographic differences in university students' perceptions of instruction…
Descriptors: Foreign Countries, STEM Education, Undergraduate Students, Introductory Courses
Ragazou, Vasiliki; Karasavvidis, Ilias – Interactive Technology and Smart Education, 2023
Purpose: Software training is a new trend in software applications. A key problem with software training is that video tutorials are developed without considering the target audience. Although video tutorials are popular, little attention is given to their design features. This study aims to investigate how two multimedia research principles,…
Descriptors: Visual Aids, Cues, Task Analysis, Video Technology