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Tam, Steven – Qualitative Research Journal, 2022
Purpose: This study explores how virtual learners perceive the use of humor in instructor-developed videos and their other factors for learning effectiveness in an online course. Design/methodology/approach: The study adopted a set of qualitative methods flowing from lesson study, to pilot study, to self-declaration of a learning style, to…
Descriptors: Humor, Undergraduate Students, Business Administration Education, Online Courses
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Michelle K. Orcutt; Grant R. Jackson; Stephanie J. Jones – Online Learning, 2024
For decades, the number of students enrolling in online courses has been increasing, and this trend toward online education has been further intensified as a result of the COVID-19 pandemic. The completion rate of online courses is not as high as in-person instruction, and researchers and practitioners have long been invested in identifying ways…
Descriptors: Community College Students, Student Attitudes, Teacher Role, Teacher Behavior
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Pandya, Jessica Zacher; Mills, Kathy A. – Language and Education, 2019
While humour and laughter create conditions that are conducive for learning, different forms of children's humour have been given little attention in research on digital media, literacy learning, and multimodal design. Applying a Bakhtinian lens, we analyse carnivalesque videos created by elementary students as part of the formal curriculum. We…
Descriptors: Humor, Films, Learning Processes, Literacy
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Talebzadeh, Nahid; Elahi Shirvan, Majid; Khajavy, Gholam Hassan – Innovation in Language Learning and Teaching, 2020
With the recent shift from negative psychology to positive psychology in the field of second language acquisition deeper understanding regarding the transfer and construction of positive emotions within classroom interactions is needed. Inspired by the concept of emotion contagion in the field of psychology, the purpose of this study was to…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Nonverbal Communication
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Burnett, Audrey J.; Walter, Katherine Ott; Baller, Stephanie L. – Journal of Child & Adolescent Substance Abuse, 2016
Digital stories (N = 71) were created in partial fulfillment of undergraduate coursework at a large mid-Atlantic university. Based on the alcohol habitus, two major themes emerged: the content present (e.g., dissonance between visual and narrative representations) and the content conspicuously absent from the stories (e.g., first-person…
Descriptors: Alcohol Abuse, Humor, Drinking, Teaching Methods
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Nordstrom, Katrina; Korpelainen, Paivi – Teaching in Higher Education, 2011
Problem solving is a critical skill for engineering students and essential to development of creativity and innovativeness. Essential to such learning is an ease of communication and allowing students to address the issues at hand via the terminology, attitudes, humor and empathy, which is inherent to their frame of mind as novices, without the…
Descriptors: Learner Engagement, Video Technology, Engineering Education, Creativity