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Kleinman, Kimberly E.; Saigh, Philip A. – Behavior Modification, 2011
The efficacy of the Good Behavior Game was examined in a multiethnic New York City public high school. Classroom rules were posted and students were divided into two teams. A reinforcement preference questionnaire was used to select daily and weekly prizes. The classroom teacher indicated that he was going to place a check on the board after every…
Descriptors: Feedback (Response), Behavior Problems, High School Students, Questionnaires
Martha Bleeker; Susanne James-Burdumy; Nicholas Beyler; Allison Hedley Dodd; Rebecca A. London; Lisa Westrich; Katie Stokes-Guinan; Sebastian Castrechini – Mathematica Policy Research, Inc., 2012
Recess periods often lack the structure needed to support physical activity and positive social development (Robert Wood Johnson Foundation 2010). The Playworks program places full-time coaches in low-income schools to provide opportunities for organized play during recess and throughout the school day. Playworks activities are designed to engage…
Descriptors: Cohort Analysis, Recess Breaks, Play, Athletic Coaches