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Slotnick, Robert S. – Collegiate Microcomputer, 1988
Describes the implementation and field testing of PsychWare, a courseware package for introductory psychology developed and field tested at New York Institute of Technology. Highlights include the courseware package (10 software programs, a faculty manual, and a student workbook), and instructional design features (simulations, real-time…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Peer reviewedRonen, M.; Eliahu, M. – Journal of Computer Assisted Learning, 1999
Describes a pilot study aimed at exploring the possibility of introducing simulation-based homework into junior high school ninth grade science classes studying electric circuits. Analyzes students' views in relation to their prior computer experience and their achievement, and discusses results from questionnaires and interviews that show…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Simulation, Educational Environment
Kiboss, Joel K.; Ndirangu, Mwangi; Wekesa, Eric W. – Journal of Science Education and Technology, 2004
Biology knowledge and understanding is important not only for the conversion of the loftiest dreams into reality for a better life of individuals but also for preparing secondary pupils for such fields as agriculture, medicine, biotechnology, and genetic engineering. But a recent study has revealed that many aspects of school science (biology…
Descriptors: Instructional Effectiveness, Biology, Teaching Methods, Computer Simulation
McAlpine, Iain; Stothard, Phillip – Australasian Journal of Educational Technology, 2005
To enhance a course in 3D Virtual Reality (3D VR) modelling for mining engineers, and to create the potential for off campus students to fully engage with the course, a problem based learning (PBL) approach was applied to the course design and all materials and learning activities were provided online. This paper outlines some of the theoretical…
Descriptors: Instructional Design, Computer Simulation, Online Courses, Problem Based Learning
Kinzie, Mable B.; And Others – 1993
This research examines the performance, achievement, and attitudinal effects of a dissection alternative, an interactive videodisc-based (IVD) simulation in two ways: as a substitute for dissection and as a preparatory tool used prior to dissection. Sixty-one high school students enrolled in three general ability high school biology classes…
Descriptors: Academic Achievement, Analysis of Variance, Anatomy, Biology
Mattoon, Joseph S.; And Others – 1991
Instructional simulation is a type of computer assisted instruction that is effective for teaching dynamic skills. Control of instructional simulation may be fully automated (computer control), assigned to learners (learner controlled instruction), or control may be shared between computer and learner (learner control with advisement). The…
Descriptors: College Students, Computer Assisted Instruction, Computer Simulation, Higher Education
Davis, Barbara Gross – 1985
To explore the potential of computer controlled videodiscs for simulating undergraduate science laboratory instruction, the Annenberg/CPB (Corporation for Public Broadcasting) Project funded the University of Nebraska to create and field test six videodisc laboratory experiments, two each in biology, chemistry, and physics. The six discs were…
Descriptors: Academic Achievement, Biology, Chemistry, Computer Assisted Instruction
Akahori, Kanji – Programmed Learning and Educational Technology, 1988
Discussion of problems encountered in educational software development in Japan is the second of a two-part series on evaluation of Japanese microcomputer-based software. Problems associated with content, learner attitude, and graphics presentation are described, and future challenges in simulation and integrating courseware with other teaching…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Courseware
Bracey, Gerald W. – Electronic Learning, 1988
Reviews two studies whose results indicate that students who share computers develop better work skills and social attitudes. One study, using eighth graders and a computer simulation, measured performance on worksheets and final exams. The second study used language learning via computer-assisted instruction to compare results on achievement…
Descriptors: Achievement Tests, Competition, Computer Assisted Instruction, Computer Simulation
Kim, Yanghee; Baylor, Amy L. – Educational Technology Research and Development, 2006
This study was designed to examine the effects of the competency (low vs. high) and interaction type (proactive vs. responsive) of pedagogical agents as learning companions (PALs) on learning, self-efficacy, and attitudes. Participants were 72 undergraduates in an introductory computer-literacy course who were randomly assigned to one of four…
Descriptors: Instructional Design, Self Efficacy, Interaction, Competence
Riegle, Rodney P. – Journal of College Teaching & Learning, 2007
In the 20th century, student work was dominated by paper-print assignments, particularly essays. This was a reflection of the dominant media technology of that century--books, magazines, newspapers, radio, and television. But those days are gone. In the 21st century, the dominant media technology of today's students is the Internet. In addition to…
Descriptors: Student Projects, Essays, Printed Materials, Assignments
Rieber, Lloyd P.; Parmley, M. Wayne – 1992
The purpose of this study was to investigate the effects of interactive learning strategies in the form of visually-based, real-time computer simulations on inductive learning by adults in physical science. The subjects were 160 upperclass undergraduate students who were enrolled in an introductory computer education class. The computer based…
Descriptors: Adult Learning, Analysis of Variance, Animation, Computer Simulation
Peer reviewedMcKenna, Richard J. – Simulation & Gaming, 1991
Reports results of surveys of faculty and students in Australian universities that were conducted to examine the use of computerized business simulations. Factors influencing the adoption of simulations are discussed, the effectiveness of various teaching methods are examined, evaluation of courses and simulations are described, and further…
Descriptors: Adoption (Ideas), Business Administration Education, Computer Simulation, Course Evaluation
Peer reviewedMichaels, T. E. – Journal of Natural Resources and Life Sciences Education, 1993
Studies the perceived effectiveness of four student projects involving videotape production, computer conferencing, microcomputer simulation, and rapid-cycling Brassica breeding for undergraduate plant breeding students in two course offerings in consecutive years. Linking of the computer conferencing and video projects improved the rating of the…
Descriptors: Agricultural Education, Biological Sciences, Computer Assisted Instruction, Computer Simulation
Gazit, Elhanan; Yair, Yoav; Chen, David – Journal of Science Education and Technology, 2005
This study describes high school students' conceptual development of the basic astronomical phenomena during real-time interactions with a Virtual Solar System (VSS). The VSS is a non-immersive virtual environment which has a dynamic frame of reference that can be altered by the user. Ten 10th grade students were given tasks containing a set of…
Descriptors: Astronomy, High School Students, Concept Formation, Interaction

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