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Chen, Hong-Ren; Lin, You-Shiuan – Technology, Pedagogy and Education, 2016
By gradually placing more importance on game-based education and changing learning motivation by applying game-playing characteristics, students' learning experiences can be enhanced and a better learning effect can be achieved. When teaching the content of Chinese poetry in Taiwanese junior high schools, most teachers only explain the meaning of…
Descriptors: Educational Games, Computer Games, Poetry, Junior High School Students
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Chen, Won Sun; Yao, Adrian Yong Tat – Universal Journal of Educational Research, 2016
Blended learning, a convergence of e-learning approach and face-to-face learning, has been regarded as a new paradigm in modern education. The degree of learners' satisfaction with blended learning played a crucial role in evaluating the effectiveness of blended learning adoption. Therefore, this study examined the primary factors affecting…
Descriptors: Blended Learning, Pilot Projects, Influences, Performance Factors
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Symister, Petra; VanOra, Jason; Griffin, Kenneth W.; Troy, David – Community College Enterprise, 2014
The present study examined the efficacy of clickers in a community college classroom. Specifically we sought to compare the effects of clicker technology on perceived knowledge and exam scores with the effectiveness of essays and pop quizzes. One hundred students completed surveys measuring presemester motivation to take psychology and baseline…
Descriptors: Community Colleges, Audience Response Systems, Psychology, Instructional Effectiveness
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Robinson, T. Jared; Fischer, Lane; Wiley, David; Hilton, John, III – Educational Researcher, 2014
Given the increasing costs associated with commercial textbooks and decreasing financial support of public schools, it is important to better understand the impacts of open educational resources on student outcomes. The purpose of this quantitative study is to analyze whether the adoption of open science textbooks significantly affects science…
Descriptors: Secondary School Students, Science Instruction, Earth Science, Chemistry
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Chang, Y. C.; Peng, H. Y.; Chao, H. C. – Interactive Learning Environments, 2010
In recent years, games have been proven to be an effective tool in supplementing traditional teaching methods. Through game playing, students can strengthen their cognitive-recognition architecture and can gain satisfaction as well as a sense of achievement. This study presents a conceptual framework for examining various effective strategies by…
Descriptors: Learning Motivation, Multiple Regression Analysis, Statistical Analysis, Teaching Methods
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Lam, Monica – Journal of Education for Business, 2009
The author investigated the effectiveness of Web-based courses on technical learning. The regression results show that the delivery format (Web-based or traditional classroom courses) has no significant effect on student performance. However, although gender is a significant predictor in traditional classroom courses, its effect disappears in…
Descriptors: Evaluation Methods, Instructional Effectiveness, Web Based Instruction, Delivery Systems