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Showing 1 to 15 of 25 results Save | Export
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Rosamund Portus; Sara-Jayne Williams; Erika Peklanska; Ruby Portus; Tom Walmsley – Environmental Education Research, 2025
This article considers innovative research in neuroscience and psychology showing that we need to transform environmental storytelling, moving away from stories focused on awareness raising, to ones which develop people's capacity for action. We investigate how this knowledge might be applied in an environmental education context, developing a…
Descriptors: Story Telling, Environmental Education, Learning Activities, Experiential Learning
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Alvi, Effat; Gillies, Robyn M. – European Journal of Teacher Education, 2021
A key question concerning educational researchers is how to promote students' self-regulated learning (SRL) in regular classrooms. We address this question by examining the beliefs and practices of a primary school teacher who supported students' SRL by employing an experiential learning approach. We gathered data throughout an 11 weeks long…
Descriptors: Learning Strategies, Experiential Learning, Elementary School Teachers, Teaching Methods
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Shuaizhen Jin; Zheng Zhong; Kunyan Li; Chen Kang – Education and Information Technologies, 2024
This study utilizes a comparative experimental research method to investigate the effect of the Predict, Observe, Explain, and Evaluate (POEE) learning strategy in an immersive virtual environment (IVE) on two types of learners with different levels of prior knowledge. One type referred to as Highly Experienced and Knowledgeable (HEK) learners,…
Descriptors: Active Learning, Inquiry, Prior Learning, Electronic Learning
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Cook, Paul – Journal of Management Education, 2022
Improving perceptions of graduate utility is fundamental to Higher Education's employability and skills agenda. However, utility enhancement is a ubiquitous consequence of all learning. Therefore, motivating students to engage in deep learning to improve their utility is problematic. Using the student voice, in this article, I explain how prompts…
Descriptors: Learning Processes, Management Development, Time Perspective, Disadvantaged
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Baek, Justine; Shah, Wali; Spencer, Vrindy; Thompson, Piper Riley; Young, Karen; Zowmi, Aniqah – Collected Essays on Learning and Teaching, 2016
The fourth cohort of 3M National Student Fellows explores the current state of our post-secondary education system across Canada and opportunities to further tune into practice in order to pursue an authentic and meaningful academic life. Six of the 2015 3M National Student Fellows propose recommendations for decision-makers at post-secondary…
Descriptors: Reflection, Cohort Analysis, Postsecondary Education, Teaching Methods
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Samson, Patricia L. – Collected Essays on Learning and Teaching, 2015
Creative Problem-Solving (CPS) can be a transformative teaching methodology that supports a dialogical learning atmosphere that can transcend the traditional classroom and inspire excellence in students by linking real life experiences with the curriculum. It supports a sense of inquiry that incorporates both experiential learning and the…
Descriptors: Learner Engagement, Learning Strategies, Active Learning, Student Motivation
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Jabbar, Khalid Bin Abdul; Ong, Alex; Choy, Jeanette; Lim, Lisa – Australasian Journal of Educational Technology, 2013
This study examined the use of authentic experiential-based videos in self-explanation activities on 32 polytechnic students' learning and motivation, using a mixed method quasi-experimental design. The control group analysed a set of six pre-recorded videos of a subject performing the standing broad jump (SBJ). The experimental group captured…
Descriptors: Quasiexperimental Design, Experiential Learning, Video Technology, Intervention
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Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning
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Guest, Gordon – Investigating, 2001
Describes organizing a science day which includes having a statement of purpose, the organization of the day, details about the activities, and specific outcomes for the day. Recommends varying the activities for different levels. (DDR)
Descriptors: Educational Strategies, Elementary Secondary Education, Experiential Learning, Foreign Countries
Starnes, Bobby Ann – Active Learner: A Foxfire Journal for Teachers, 1999
Despite a growing interest in the relationship between community and classroom, there is no shared understanding of basic issues about roles and responsibilities. Teachers can use the community as a learning laboratory by connecting the content studied to aspects of the local community. Characteristics of successful learning-lab programs, barriers…
Descriptors: Curriculum Development, Elementary Secondary Education, Experiential Learning, Learning Strategies
Buechler, Mark – 1993
Findings of a study that evaluated both the implementation and the public's reception of the first 2 years (1990-92) of Connecting Learning Assures Successful Students (CLASS), a cooperative learning program in 62 Indiana schools, are presented in this policy bulletin. Data were collected from three participating elementary schools through the…
Descriptors: Cooperative Learning, Elementary Secondary Education, Experiential Learning, Instructional Effectiveness
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Lauer, Thomas E. – American Biology Teacher, 2003
Proposes a teaching strategy to teach ecological concepts and terminology through the use of games and simulations. Includes examples from physiological ecology, population ecology, and ecosystem ecology. (Author/SOE)
Descriptors: Active Learning, Ecology, Educational Games, Experiential Learning
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Black, Susan – Science and Children, 2006
Just a few years ago Jefferson Elementary School in San Diego County, California suffered from low test scores and a lackluster "science from workbooks approach" that was not motivating many in the 75% Hispanic and 50% learning-to-speak-English student body. A partnership program with the San Diego Natural History Museum called…
Descriptors: Science Programs, Water Quality, Spiral Curriculum, Water
Bedore, Joan M. – 1994
This paper takes a ethnomethodological look at a typical Experiential Self-Empowerment Approach (ESA)-using speech class to see how the ESA uses 12 assumptions as background expectancies (Heritage, 1984) to accomplish personal growth in college public speaking classes. The following assumptions are addressed: (1) students deserve "something…
Descriptors: Empowerment, Experiential Learning, Higher Education, Individual Development
Salmi, Hannu – 1993
This study investigates student learning in science center exhibitions as a form of informal education and examines intrinsic, instrumental, and situational student motivation. Subjects (N=130) consisted of 6 comprehensive school classes of 7th graders in the greater Helsinki area. The design of the study was quasi-experimental with two…
Descriptors: Cognitive Measurement, Exhibits, Experiential Learning, Foreign Countries
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