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Olga V. Sergeeva; Marina R. Zheltukhina; Tatyana Shoustikova; Leysan R. Tukhvatullina; Denis A. Dobrokhotov – Contemporary Educational Technology, 2025
Generative artificial intelligence (GAI) technologies are gaining traction in higher education, offering potential benefits such as personalized learning support and enhanced productivity. However, successful integration requires understanding the factors influencing students' adoption of these emerging tools. This study investigates the…
Descriptors: Artificial Intelligence, Educational Technology, Technology Uses in Education, Technology Integration
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Goh, Tiong-Thye; Yang, Bing – International Journal of Educational Technology in Higher Education, 2021
E-learning systems are widely deployed in higher education institutions but sustaining students' continued use of e-learning systems remains challenging. This study investigated the relationship between e-learning engagement, flow experience and learning management system continuance via a mediated moderation interaction model. The context of the…
Descriptors: Electronic Learning, Blended Learning, Integrated Learning Systems, Higher Education
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Storch, Sharon L.; Juarez-Paz, Anna Victoria Ortiz – International Journal of Mobile and Blended Learning, 2019
Through qualitative measures, this article seeks to explore the efficacy of cell phones within college level instructional design specifically through the eyes of the professor. Three main themes evolved from this data: Pedagogical Approaches, Value, and Setting Behavioral Expectations. Based on interviews with ten college professors regarding…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Telecommunications
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Saeed Al-Maroof, Rana; Alhumaid, Khadija; Salloum, Said – Education Sciences, 2021
During the recent vast growth of digitalization, e-learning methods have become the most influential phenomenon at higher educational institutions. E-learning adoption has proved able to shift educational circumstances from the traditional face-to-face teaching environment to a flexible and sharable type of education. An online survey was…
Descriptors: Intention, Electronic Learning, Adoption (Ideas), Technology Integration
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Al-Adwan, Ahmad Samed; Albelbisi, Nour Awni; Aladwan, Shadia Hasan; Al Horani, Omar Mohammed; Al-Madadha, Amro; Al Khasawneh, Mohammad Hamdi – Journal of Information Technology Education: Research, 2020
Aim/Purpose: The main objective of this study is to explore students' beliefs with regard to social media use (SMU) in higher education and the consequences of such use on the perception of their academic performance. Additionally, the study aims to determine the major influential factors with regard to SMU in student learning settings as a means…
Descriptors: Social Media, Positive Attitudes, Student Motivation, Undergraduate Students
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Zawawi, Boshra – Journal of Educational Multimedia and Hypermedia, 2020
Informal learning plays a critical role in supporting instructional design (ID) students to develop knowledge and skills they will need as future employees and to establish their professional development trajectory. This survey study is part of a larger design-based study that seeks to design, develop, and evaluate a technology-mediated learning…
Descriptors: Informal Education, Instructional Design, Alumni, Student Attitudes
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Tossavainen, Timo; Faarinen, Ewa-Charlotte – EURASIA Journal of Mathematics, Science and Technology Education, 2019
Background: In Sweden, the introduction of new national curricula for primary and secondary schools has implied, for example, that programming has become a compulsory part of mathematics education since August 2018. We study Swedish fifth and sixth graders and the distributions of their motivational values related to studying mathematics with…
Descriptors: Foreign Countries, Student Motivation, Grade 5, Grade 6
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Pombo, Lúcia; Marques, Margarida M. – Education Sciences, 2020
New teaching methodologies are nowadays integrating mobile devices, augmented reality (AR), and game-based learning in educational contexts. The combination of these three elements is considered highly innovative, and it allows learning to move beyond traditional classroom environments to nature spaces that students can physically explore. The…
Descriptors: Educational Games, Computer Simulation, Game Based Learning, Handheld Devices
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Kim, Victoria – English Teaching, 2018
High quality and timely assessment feedback is central to student learning in higher education; however, written feedback has many limitations. One of the innovative approaches to delivering feedback to EFL learners is individualized audio-visual feedback (AVF) using screencast technology. Previous research on AVF has been extensively descriptive…
Descriptors: Technology Integration, Audiovisual Instruction, Feedback (Response), Formative Evaluation
Nash, Carol – ProQuest LLC, 2017
This qualitative case study provided insight into college students' experiences with critical thinking and technology integration in course delivery. Adapting to changes in adding higher order thinking skills and technology into class structure, administrators may need to modify existing curriculum to incorporate concentration on 21st century…
Descriptors: Qualitative Research, Case Studies, Critical Thinking, Technology Integration