ERIC Number: ED670015
Record Type: Non-Journal
Publication Date: 2021
Pages: 83
Abstractor: As Provided
ISBN: 979-8-5381-5349-7
ISSN: N/A
EISSN: N/A
Available Date: 0000-00-00
Is Participation in Esports Beneficial to the Attendance of High School Students?
Claudia Isabel Carranza
ProQuest LLC, Ph.D. Dissertation, Northcentral University
As esports continue to gain popularity and various types of esports programs are implemented in high schools across the United States, it becomes more and more important for school administrators and decision-makers to understand the potential benefits of these programs. One of the things which need to consider is the impact these programs have on the attendance of students. Thus, the main question of this study looks at the question of benefit to the average daily attendance for the high school adolescents participating in an after school esports program. Considering that participation in traditional extra curricular activities has a positive affect on academic achievement through the dual step transfer model, exploring whether or not esports provides any similar benefits is worth exploring. Thus, attendance was selected as a first step toward this goal. Average daily attendance data was collects from the attendance clerk at La Feria High School and these data were analysized in a paired sample t-test. The findings showed that the average daily attendance of students who participated in an after school esports program was not only significantly higher than the attendance of students who did not participate in extra curricular activities, but the attendance of esport participants was not significantly different from the attendance of those students who participated in the traditional extra curricular programs of athletics, band, and choir. Thus, it is fair to say that esport programs can act in a similar fashion to these traditional extra curricular program in terms of providing students an incentive to attend classes regularly. Therefore, schools should consider providing esport sponsors and coaches a similar level of support to budding esports programs as are provided to the traditional extra curricular programs as an avenue for providing additional opportunities for inclusion to students who might otherwise never find their place in high school. [The dissertation citations contained here are published with the permission of ProQuest LLC. Further reproduction is prohibited without permission. Copies of dissertations may be obtained by Telephone (800) 1-800-521-0600. Web page: http://www.proquest.com/en-US/products/dissertations/individuals.shtml.]
Descriptors: Athletics, High School Students, Video Games, Student Participation, Adolescents, After School Programs, Extracurricular Activities, Attendance
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Publication Type: Dissertations/Theses - Doctoral Dissertations
Education Level: High Schools; Secondary Education
Audience: N/A
Language: English
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Authoring Institution: N/A
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