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Showing 1 to 15 of 125 results Save | Export
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Anna Khalemsky; Roy Gelbard; Yelena Stukalin – Journal of Statistics and Data Science Education, 2025
Classification, a fundamental data analytics task, has widespread applications across various academic disciplines, such as marketing, finance, sociology, psychology, education, and public health. Its versatility enables researchers to explore diverse research questions and extract valuable insights from data. Therefore, it is crucial to extend…
Descriptors: Classification, Undergraduate Students, Undergraduate Study, Data Science
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Jonatan Nästesjö – Minerva: A Review of Science, Learning and Policy, 2025
This paper investigates how early career academics interpret and respond to institutional demands structured by projectification. Developing a 'frame analytic' approach, it explores projectification as a process constituted at the level of meaning-making. Building on 35 in-depth interviews with fixed-term scholars in political science and history,…
Descriptors: Postdoctoral Education, Graduate Students, Political Science, History Instruction
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Hui-Tzu Chang; Chia-Yu Lin – IEEE Transactions on Education, 2024
Contribution: This study incorporates competition-based learning (CBL) into machine learning courses. By engaging students in innovative problem-solving challenges within information competitions, revealing that students' participation in online problem-solving competitions can improve their information technology, and showcase competitions can…
Descriptors: Competition, Artificial Intelligence, Curriculum, Problem Solving
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Spates, Stephen A. – Communication Teacher, 2022
Organizational communication has concepts and processes that can be difficult to absorb. Using gamification as a pedagogical strategy, a semester-long project is developed to help students learn through application. The Bear Cave is a class-wide competition where students create an organization and seek a fictional investment of $1,000,000. In…
Descriptors: Organizational Communication, Game Based Learning, Competition, Cooperative Learning
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Oremland, Lucy S.; Szabo, Csilla – PRIMUS, 2022
In this paper, we present an overview of a series of 1-credit applied problem solving courses. The goal of these courses was to help students develop their oral and written communication skills, ability to work as a team, and general problem solving skills through preparation and participation in the Mathematical Contest in Modeling (MCM) and…
Descriptors: Interdisciplinary Approach, Problem Solving, Active Learning, Student Projects
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Yanping Ma; Gail Tang – International Journal of Mathematical Education in Science and Technology, 2024
We believe that developing cultural competencies can help students learn mathematics and conversely that learning mathematical content can help students learn about themselves and others. Using frameworks introduced by Rendón (2009) and Gutiérrez (2018), we present a five-part bundle of activities for undergraduate differential equations course…
Descriptors: Calculus, Mathematics Instruction, Advanced Courses, Correlation
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Fung Chi Tuen – Teaching Science, 2024
Entrepreneurial science emerged out of universities such as Massachusetts Institute of Technology (MIT) over the past 30 years where connectivity between universities, industry and government has given rise to significant successes in basic and applied sciences (Etzkowitz, 2002). Entrepreneurial education comprises entrepreneurship and enterprise…
Descriptors: STEM Education, Entrepreneurship, Competition, Skill Development
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Yang, Hsi-Hsun; Lin, Yi-Tzu – SAGE Open, 2022
College students' graduation projects reflect their teamwork abilities. The current research develops a practical framework and causal model of knowledge-sharing behavior, cohesion, and team performance for design college students in Taiwan. Using survey data collected from 115 students who completed their graduation projects in a design college,…
Descriptors: College Students, Student Projects, Design, Teamwork
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Hardin, Caroline D. – ACM Transactions on Computing Education, 2021
Hackathons, the time-bound collaborative project-based computer science competitions increasingly popular with computer science students, are one of the largest-scale innovations in computing education of the past decade. This research examined three hackathons and 46,500 surveys to find that educational benefits were unequal between genders in…
Descriptors: Gender Differences, Cooperative Learning, Active Learning, Student Projects
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Karen E. Mishra; Tracy L. Tuten; Aneil K. Mishra – Journal of Advertising Education, 2024
Organizations are building sustainable practices due to newer regulations and a commitment to the greater good. They are targeting the majority of consumers who want to live a sustainable lifestyle. As a result, universities have an opportunity to integrate sustainability topics into their coursework. This study addresses a curriculum gap that…
Descriptors: Sustainability, Universities, Advertising, Course Content
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Ladias, Anastasios; Mikropoulos, Aristotelis; Ladias, Demetrios; Bellou, Ioanna – Themes in eLearning, 2021
This paper reports on CodeOrama, a visualization tool that displays the entire source code in a two-dimensional representation created to support the representation of a complex code in block-based programming environments, like Scratch, by using a two-dimension table. CodeOrama can be used by the students for the development of their programs as…
Descriptors: Visualization, Coding, Programming, Programming Languages
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Joao Alberto Arantes do Amaral; Izabel Patricia Meister; Valeria Sperduti Lima; Gisele Grinevicius Garbe – Journal of Problem Based Learning in Higher Education, 2023
In this article, we presented our findings regarding an online project-based learning course, delivered to 64 students from the Federal University of Sao Paulo, Brazil, during the COVID-19 pandemic, in the second semester of 2021. The course had the goal of teaching Project Management by means of a competition (the Data Science Olympics). Our goal…
Descriptors: Competition, Active Learning, Student Projects, Data Science
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Sisman, Burak; Kucuk, Sevda; Ozcan, Neslihan – Journal of Computer Assisted Learning, 2022
Background: Educational robotics (ER) is a means of teaching technology and engineering to students that offers an active learning environment by encouraging them to create meaningful and unique products. ER also gives students the opportunity to work collaboratively. Objectives: In this study, elementary school students' behavioral patterns were…
Descriptors: Elementary School Students, Student Behavior, Behavior Patterns, Cooperative Learning
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Daub, Claus-Heinrich; Hasler, Marina; Verkuil, Arie Hans; Milow, Uta – International Journal of Sustainability in Higher Education, 2020
Purpose: This paper aims to describe an innovative approach of integrating sustainability into the structures and processes of a business school without creating resistance. Design/methodology/approach: A sustainable entrepreneurship competition was embedded as an independent programme in an already existing business plan competition at the School…
Descriptors: Universities, Sustainability, Business Administration Education, Business Schools
Grinnell, Frederick – Online Submission, 2020
Using voluntary and anonymous surveys, we have collected answers from more than 700 high school students about the types and sources of help they received with their science and engineering fair projects, the obstacles they encountered, the strategies they used to overcome obstacles, and the impact of science fairs on their interest in science and…
Descriptors: High School Students, Student Projects, Science Fairs, Barriers
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