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Alejandra J. Magana; Aparajita Jaiswal; Theodora Loyce Amuah; Mariana Zamora Bula; Mohammad Shams Ud Duha; Jennifer C. Richardson – IEEE Transactions on Education, 2024
Contribution: The study characterizes aspects of cognitive and metacognitive dimensions of team cognition of software development teams in educational settings. Background: The software development industry requires software engineers and developers to work in teams; for this, there is substantial research on teamwork in the context of the…
Descriptors: Computer Software, Engineering Education, Undergraduate Students, Teamwork
Ijirana; Aminah, Sitti; Supriadi; Magfirah – Journal of Technology and Science Education, 2022
Critical thinking skills has to be sharpened particularly during the COVID-19 pandemic. This circumstance leads to the lack of student's passion to apply their thinking skills in doing something necessary. Therefore, it requires a learning improving critical thinking skills. This study aims to describe the critical thinking skills of chemistry…
Descriptors: Critical Thinking, COVID-19, Pandemics, Chemistry
Dibble, Rebekah; Henderson, Linda S.; Burns, Zachary C. – Journal of Teaching in International Business, 2019
This study addresses a call for the design and implementation of course curricula that prepare students to develop their CQ and gain experience working with peers on global virtual project teams. We explored how US-based and Peru-based students' cultural intelligence (CQ) impacted their sense of psychological safety (PS) during a month-long…
Descriptors: Curriculum Design, Curriculum Implementation, Cultural Awareness, Security (Psychology)
Dewit, Ivo; Rohaert, Sarah; Corradi, David – Design and Technology Education, 2021
This study responds to calls to further investigate ways to make feedback more effective for students in the context of higher education. More specifically it scrutinizes the feedback practice, adapted to the exceptional reality of a partly on Campus, partly online semester-long Product-Service System (PSS) design project for first Master students…
Descriptors: Design, Teaching Methods, Feedback (Response), Masters Programs
Tal, Tali; Tsaushu, Masha – Journal of Biological Education, 2018
Our interpretative study that was carried out in a science and engineering oriented university examined the ways students in an introductory biology course perceived their learning in the course that was substantially changed to allow student-centered learning. The instructional change was framed by the view of learning as a sociocultural activity…
Descriptors: Student Centered Learning, Biology, Science Instruction, College Science
Marques, Maira; Ochoa, Sergio F.; Bastarrica, Maria Cecilia; Gutierrez, Francisco J. – IEEE Transactions on Education, 2018
Carrying out real-world software projects in their academic studies helps students to understand what they will face in industry, and to experience first-hand the challenges involved when working collaboratively. Most of the instructional strategies used to help students take advantage of these activities focus on supporting agile programming,…
Descriptors: Engineering Education, Computer Software, Cooperative Learning, Metacognition
Purzer, Senay; Duncan-Wiles, Daphne; Strobel, Johannes – Science and Children, 2013
Hopscotch, basketball, or hide-and-seek? Children have many choices at recess, and while making these choices they must consider and make trade-offs. The way they make these decisions is not that different from the thought processes engineers use when making design trade-offs. Engineers have to make trade-offs because a design that meets all…
Descriptors: Science Process Skills, Design, Student Projects, Student Journals
Mayne, Lynne – Biochemistry and Molecular Biology Education, 2012
To ensure a modern bioscience curriculum that responds to the current needs of stakeholders, there is a need to embed a range of generic capabilities that enables graduates to succeed in and contribute to a rapidly changing world, as well as building strong bioscience skills and knowledge. The curriculum must also prepare students for a rapidly…
Descriptors: Biotechnology, Biochemistry, Teamwork, Metacognition
Lawanto, Oenardi – National Center for Engineering and Technology Education, 2005
Working on an open-ended task such as designing an engineering artifact is a rich learning experience for students, although they generally receive little direct guidance and instruction from their professors. In order to be successful on such a task, students need to set reasonable goals for themselves and adopt intrinsic standards for success so…
Descriptors: Engineering Education, Engineering, Technology Education, Learning Experience