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Austin M. Shin; Ayaan M. Kazerouni – ACM Transactions on Computing Education, 2024
Background and Context: Students' programming projects are often assessed on the basis of their tests as well as their implementations, most commonly using test adequacy criteria like branch coverage, or, in some cases, mutation analysis. As a result, students are implicitly encouraged to use these tools during their development process (i.e., so…
Descriptors: Feedback (Response), Programming, Student Projects, Computer Software
Matthias Pepin; Maripier Tremblay; Luc K. Audebrand; Sonia Chassé – International Journal of Sustainability in Higher Education, 2024
Purpose: Business model (BM) canvases have been used in educational institutions and business incubators for over a decade to assist students and start-up entrepreneurs in developing their business projects. Given the urgency of tackling sustainability challenges, several tools have emerged to stimulate sustainable business modeling (SBM).…
Descriptors: Entrepreneurship, Sustainable Development, Business Administration Education, Business
Ilham Marnola; I Nyoman Sudana Degeng; Saida Ulfa; Henry Praherdhiono – Journal of Educators Online, 2025
This research aims to develop an online Project-Based Collaborative Learning (PBL) model design by utilizing an asynchronous Online Discussion Forum (ODF) that can systematically direct teachers or lecturers as facilitators in learning, and how experts think about the design. Using the Research and Development (R&D) method, this design was…
Descriptors: Instructional Design, Models, Active Learning, Student Projects
Wanglang, Chotika; Chatwattana, Pinanta – Journal of Education and Learning, 2023
This research are develop the project-based learning model using gamification which can be used as a guideline to develop the project-based learning system using gamification to enhance 21st century learners through the six steps of project-based learning process and instruction activities using gamification; thereby, users can interact and…
Descriptors: Student Projects, Active Learning, Models, Gamification
Luvia R. Nastiti; Widha Sunarno; Sukarmin Sukarmin; Sulistyo Saputro; Luqman Baehaqi – Journal of Baltic Science Education, 2024
The intricacy of real-world challenges in project-based geoscience learning is complex to assess with a STEM approach; hence, research into an effective model is necessary to address current issues in education. Understanding the role of STEM in resolving challenging real-world issues requires integrating STEM literacy that is appropriate for…
Descriptors: STEM Education, Multiple Literacies, Active Learning, Student Projects
Pasawut Cheerapakorn; Kanitta Hinon; Panita Wannapiroon – International Education Studies, 2024
The Hybrid Project-Based Learning Model on Metaverse to Enhance Collaboration. The concept is based on the integration of hybrid learning, project-based learning, and metaverse. This research has the objective: (1) To study and synthesize the conceptual framework of the hybrid project-based learning model on metaverse to enhance collaboration. (2)…
Descriptors: Blended Learning, Active Learning, Student Projects, Cooperation
Yu-Jen Sie; Kuen-Yi Lin – Journal of Baltic Science Education, 2025
Project-based learning (PBL) plays a critical role in fostering interdisciplinary integration within science, technology, engineering, and mathematics (STEM) education. However, its complexity often hinders students' ability to apply knowledge and solve problems, particularly in environments that lack psychological and cognitive support. This…
Descriptors: Resilience (Psychology), Positive Attitudes, STEM Education, Internet
Toker, Sacip – Education and Information Technologies, 2022
This study investigates the association between instructional design projects and 21st-Century skills. A causal-comparative design was utilised. The participants were 85 computer education and instructional technology department students who registered for a core instructional design course. The participants are divided into two groups: Rapid…
Descriptors: 21st Century Skills, Instructional Design, Teaching Methods, Computer Science Education
Baidal-Bustamante, Eduardo; Mora, Cesar; Alvarez-Alvarado, Manuel S. – IEEE Transactions on Education, 2023
With the advancements in information and communications technologies, new teaching approaches arise. In this context, project-based learning (PBL) and science, technology, engineering, the arts, and mathematics model (STEAM) emerge as the most popular in the education field, attributed to their efficacy on students' learning capacity. This article…
Descriptors: Art Education, STEM Education, Active Learning, Student Projects
Huili Zhang; Guoliang Xu – International Journal of Web-Based Learning and Teaching Technologies, 2025
The process of building a teaching platform for contemporary Chinese literature poses many challenges. Based on big data research, this study was conducted using diversified intelligent analysis technology and theory. Through a fuzzy analytic hierarchy process method and relevant steps regarding intelligent parameter improvement, this study…
Descriptors: Multiple Intelligences, Foreign Countries, Chinese, Literature
Divasón, Jose; Martinez-de-Pison, Francisco Javier; Romero, Ana; Saenz-de-Cabezon, Eduardo – IEEE Transactions on Learning Technologies, 2023
The evaluation of student projects is a difficult task, especially when they involve both a technical and a creative component. We propose an artificial intelligence (AI)-based methodology to help in the evaluation of complex projects in engineering and computer science courses. This methodology is intended to evaluate the assessment process…
Descriptors: Student Projects, Student Evaluation, Artificial Intelligence, Models
Phanuwat Kongkhen; Pinanta Chatwattana – Higher Education Studies, 2023
The design of the project-based learning, or PjBL, via brainstorming with metaverse to promote multimedia production skills is based on the integration of the concepts of project-based learning processes via brainstorming with virtual world technologies for use in the instruction management. Thereby, the instruction management in this way is said…
Descriptors: Student Projects, Active Learning, Teaching Methods, Brainstorming
Claudia Elena Gonzalez – ProQuest LLC, 2024
This dissertation in practice (DiP) was conducted to address the absence of a district-coordinated effort aligning Sustainable Development Goals (SDGs) and real-world project-based learning (PBL) with intentional community partnerships in Anaya Independent School District (ISD). The study aimed to develop a community outreach framework that can be…
Descriptors: School Community Relationship, Partnerships in Education, Alignment (Education), Sustainability
Iqbal Ainur Rizki; Nadi Suprapto – Journal of Science Education and Technology, 2024
Fostering students' critical thinking skills is an urgent issue that requires immediate attention. One viable solution to address this is the implementation of project-oriented problem-based learning (POPBL) through the SR-STEM project. This research aims to describe the implementation, effectiveness, and student perception of the POPBL model…
Descriptors: Student Projects, Problem Based Learning, STEM Education, Critical Thinking
Kundu, Goutam Kumar; Perwez, Syed Khalid – Journal of International Education in Business, 2022
Purpose: This paper aims to identify and model the key barriers to implementation of project-based learning (PjBL) in higher educational institution. Design/methodology/approach: Using the interpretive structural modelling (ISM) technique, the study has developed a hierarchical-based model, depicting the mutual relationships amongst the key…
Descriptors: Barriers, Student Projects, Active Learning, Higher Education