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G. Mauricio Mejía; Yumeng Xie; Luca Simeone; Stephanie Tomlin – International Journal of Art & Design Education, 2025
As design becomes more oriented towards strategy, services and systems, design learning is no longer something apprentices can develop only with masters' input and critique. Further, the experimentation and reflection commonly occurring inside studio-based education is insufficient. Real-world or live projects offer an alternative to learning…
Descriptors: Design, Art Education, Strategic Planning, Skill Development
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Eric Kennedy – Journal of Instructional Pedagogies, 2024
This paper explores a pedagogical approach to marketing research -- an oft required and not desired course for marketing undergraduate students. Marketing research can become a mundane and not-exciting topic of marketing compared to it's siblings of consumer behavior, social media, advertising, and the like. However, incorporating the approach of…
Descriptors: Undergraduate Students, Business Education, Marketing, Research
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Madhav Sharma; Andy Bowman – Journal of Information Systems Education, 2025
"Not only SQL" (NoSQL) databases have become widespread across organizations, enabling sophisticated, data-driven applications to be highly available, distributed, and cloud-based, such as e-commerce, social media, online multiplayer games, and video streaming. However, NoSQL is still sparsely found in MIS and analytics curricula. This…
Descriptors: Educational Technology, Technology Integration, Databases, Data Analysis
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Ginger Killian; Todd McClure; Scott Smith – Marketing Education Review, 2024
As industry demands students with a greater technical skillset, experiential learning projects are more critical than ever in developing required technical expertise. Employing a value co-creation model at a midwestern university, the authors implemented a project to develop students' digital marketing skills, secure certifications in digital…
Descriptors: Experiential Learning, Student Projects, Cooperative Learning, Partnerships in Education
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Luse, Andy; Burkman, Jim – Journal of Cybersecurity Education, Research and Practice, 2021
Social engineering is a large problem in our modern technological world, but while conceptually understood, it is harder to teach compared to traditional pen testing techniques. This research details a class project where students implemented a phishing exercise against real-world targets. Through cooperation with an external corporate partner,…
Descriptors: Computer Security, Information Security, Deception, Student Projects
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Meng-Han Tsai – Journal of Civil Engineering Education, 2024
This research describes a case study of an integrated human-computer interaction (HCI) course for construction engineering students using project-based learning and experiential learning cycle methods. To help engineering students keep pace with the increasing use of information technology (IT) in the construction industry, educational…
Descriptors: Design, Thinking Skills, Student Projects, Active Learning
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Jason D. McKibben; Kelly Holler; Christopher Clemons; James Lindner – NACTA Journal, 2023
Teachers of agriculture have used project-based learning as a primary teaching method in agricultural mechanics since the 19th century. These methods teach the information and motivate students to engage the content. Locus of Control (LOC) categorizes the relationship with decision-making and motivation. Internal LOC have a higher level of…
Descriptors: Agricultural Colleges, Agricultural Education, Agricultural Engineering, Undergraduate Students
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Arreola, Anaiss; Ganim, Katherine R. – Journal of Science Education for Students with Disabilities, 2021
When you don't have a hand, what could you have instead? This article introduces the impact of inviting youth with disabilities to learn tools and technology to design their own solutions and advocate for their own future. This approach to programming is rooted in a mindset of designing WITH, not FOR. Not only are design outcomes improved when…
Descriptors: Empowerment, Youth Programs, Students with Disabilities, Design
Maslyk, Jacie – Solution Tree, 2019
Maker education--an instructional approach that emphasizes hands-on learning--empowers students to become passionate, creative thinkers. In "Remaking Literacy," author Jacie Maslyk details how to transform literacy teaching and learning by integrating maker-centered learning projects for elementary classrooms. Rely on the book's tools…
Descriptors: Elementary School Students, Experiential Learning, Literacy Education, Active Learning
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Piunno, Paul A. E.; deBraga, Michael; Dexter, Troy A.; Laflamme, Marc – Journal of Chemical Education, 2019
Launching Your Research is a new course offering designed to engage undergraduate students in research at an early stage of their academic careers (sophomore-second year). This learning opportunity required students to identify research best practices and develop effective time, teamwork, and project management skills to succeed. With the aid of…
Descriptors: Experiential Learning, Best Practices, Research Skills, Undergraduate Students
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Isa, Zaharah Che; Azid, Nurulwahida – International Journal of Evaluation and Research in Education, 2021
Project based learning (PBL) has long been used especially in developing countries. Various results of PBL-related studies have also been found to be effective and have a positive impact on students. However, although it has been introduced in Malaysia, it is still considered foreign to students and teachers. Therefore, this study was conducted to…
Descriptors: Vocational Education, Active Learning, Student Projects, Learning Processes
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Ibrahim, Mohd Faisal; Huddin, Aqilah Baseri; Hashim, Fazida Hanim; Abdullah, Mardina; Rahni, Ashrani Aizzuddin Abd; Mustaza, Seri Mastura; Hussain, Aini; Zaman, Mohd Hairi Mohd – International Journal of Evaluation and Research in Education, 2020
This study examined the educational effects in strengthening programming skills among university's undergraduate engineering students via integration of a robotics project and an experiential learning approach. In this study, a robotics project was conducted to close the gap of students' difficulty in relating the theoretical concepts of…
Descriptors: Programming, Engineering Education, Experiential Learning, Active Learning
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Orr, Marisa K.; Jordan, Shawn S. – Advances in Engineering Education, 2019
Dynamics of Machine Elements is a junior-level course in mechanical engineering that covers the kinematics (motion) and kinetics (causes of motion) of machine elements such as linkages, cams, and gear trains. This paper describes the results of adding a Rube Goldberg Machine Contest® project to the course to address student concerns over the lack…
Descriptors: Teaching Methods, Motion, Kinetics, Equipment
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Oliver, Kendra H.; Ehrman, Jonathan D.; Marasco, Christina C. – International Journal of STEM Education, 2019
Background: Many undergraduate students majoring in science, technology, engineering, and mathematics (STEM) fields lack experience in collaborative thinking, limiting their effectiveness as they enter careers in academic and industrial environments. The SyBBURE Searle Undergraduate Research Program has incorporated a team-based design component…
Descriptors: Skill Development, Teamwork, Undergraduate Students, STEM Education
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Konrad, Theres; Wiek, Arnim; Barth, Matthias – International Journal of Sustainability in Higher Education, 2021
Purpose: For professional sustainability work, graduates need to be able to work in teams and collaborate with stakeholders; in other words, they need to have developed interpersonal competence. There is growing evidence that project-based sustainability courses facilitate interpersonal competence development. However, research so far has focused…
Descriptors: Learning Processes, Interpersonal Competence, Skill Development, Knowledge Level
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