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Peter W. Cookson Jr. – Phi Delta Kappan, 2025
The use of artificial intelligence is growing, but it's unclear how much it is expanding human knowledge. Peter W. Cookson Jr. discusses the potential of AI use for learning. He suggests that humans learn by making connections in ways that AI cannot replicate. The kinds of experiences that promote these connections require students to experiment…
Descriptors: Artificial Intelligence, Educational Innovation, Student Projects, Active Learning
Pasawut Cheerapakorn; Kanitta Hinon; Panita Wannapiroon – International Education Studies, 2024
The Hybrid Project-Based Learning Model on Metaverse to Enhance Collaboration. The concept is based on the integration of hybrid learning, project-based learning, and metaverse. This research has the objective: (1) To study and synthesize the conceptual framework of the hybrid project-based learning model on metaverse to enhance collaboration. (2)…
Descriptors: Blended Learning, Active Learning, Student Projects, Cooperation
Haohao Wang; Natalya Kustsevalova – International Society for Technology, Education, and Science, 2023
This paper investigates the effects of project-based teaching on students' learning. The aim of this study is to examine if incorporating mini projects in mathematics teaching can enhance students' understanding of mathematics and stimulate students' interest in mathematics. To achieve the research purpose, three pairs (or six sets) of data were…
Descriptors: Undergraduate Students, Mathematics Instruction, College Faculty, Teaching Methods
Fatma Demir; Ellen Roels; Seppe Terryn; Bram Vanderborght – IEEE Transactions on Education, 2024
Contribution: This article presents an engineering outreach activity that aims to teach K-12 students how to develop a tendon-based soft robotic finger. The primary objectives of this STEM activity are to introduce students to the fundamentals of soft robotics, its interdisciplinary nature, and to offer them a hands-on and engaging learning…
Descriptors: Outreach Programs, Engineering, STEM Education, Elementary Secondary Education
Tugra Karademir Coskun; Ayfer Alper – Digital Education Review, 2024
This study aims to examine the potential differences between teacher evaluations and artificial intelligence (AI) tool-based assessment systems in university examinations. The research has evaluated a wide spectrum of exams including numerical and verbal course exams, exams with different assessment styles (project, test exam, traditional exam),…
Descriptors: Artificial Intelligence, Visual Aids, Video Technology, Tests
Sorokina, Olga A.; Odarich, Irina N.; Vaganova, Olga I.; Bulaeva, Marina N.; Lapshova, Anna V. – Journal of Educational Psychology - Propositos y Representaciones, 2021
The purpose of the work is to consider the possibilities of time trackers in the design activities of students. The article presents an analysis of modern time trackers that contribute to the selforganization of students to achieve educational goals. In the context of an increase in the share of independent training in universities and the…
Descriptors: Time Management, College Students, Student Projects, Technology Uses in Education
Silvia Heubach; Tuyetdong Phan-Yamada – Journal of Statistics and Data Science Education, 2025
We describe a hands-on project in which students collect data on the impact of distracted driving on driver reaction time. Initially they do this in class via a virtual driving applet, using themselves and fellow students as test subjects. Different applet versions simulate driving with and without distraction and measure the time it takes to…
Descriptors: Statistics, Relevance (Education), Student Projects, Experiential Learning
Ogunseiju, Omobolanle R.; Akanmu, Abiola A.; Bairaktarova, Diana; Bowman, Doug A.; Jazizadeh, Farrokh – Journal of Civil Engineering Education, 2023
This study presents a between- and within-subjects quasi-experiment that investigated the impact of interactive holographic scenes (virtual environment) on learning sensing technologies such as laser scanners, drones, radiofrequency identification devices, and inertial measurement units. To achieve this, the study assessed students' semester…
Descriptors: Technology Uses in Education, Computer Simulation, Interaction, Engineering Education
Dasantila Sherifi; Yuane Jia; Thomas J. Hunt; Memory Ndanga – Discover Education, 2023
Student engagement is critical for meaningful learning and can be impacted by teaching methods, tools, and course content. Online student engagement continues to be challenging because online classes offer fewer ways to engage with professors, peers, and the university than in-person classes. PlayPosit is a video teaching tool that incorporates…
Descriptors: Student Projects, Cooperative Learning, Learner Engagement, Undergraduate Students
Brennan Bean – Journal on Empowering Teaching Excellence, 2023
Modern technology threatens traditional modes of classroom assessment by providing students with automated ways to write essays and take exams. At the same time, modern technology continues to expand the accessibility of computational tools that promise to increase the potential scope and quality of class projects. This paper presents a case study…
Descriptors: Introductory Courses, Data Science, Student Projects, Programming
Paul N. McDaniel; Ulrike Ingram – Journal of Geography in Higher Education, 2024
Amid the shift to virtual teaching and learning during the COVID-19 pandemic, educators across disciplines were faced with developing new teaching strategies for active learning and significant learning experiences. This paper discusses findings from a case study of integrating ArcGIS Online and StoryMaps for assignments and semester projects in…
Descriptors: Technology Integration, Geographic Information Systems, Geography Instruction, Maps
McCall, Madelon; Shelton, Ryann N.; Crowley, Brandy N.; Ritter, Kenley – Impacting Education: Journal on Transforming Professional Practice, 2023
The purpose of this single case study was to determine how a project-based learning approach to instructional design supported education doctorate students' acquisition of new knowledge and practical application of skills in their current and future professions. Participants included 58 students in an online EdD instructional design course. We…
Descriptors: Doctoral Students, Student Attitudes, Active Learning, Student Projects
Isabel Pont-Niclòs; Yolanda Echegoyen-Sanz; Patricia Orozco-Gómez; Antonio Martín-Expeleta – Digital Education Review, 2024
Artificial Intelligence (AI) brings enormous opportunities into learning, teaching, and assessment processes. Among them, it is convenient to explore its ability to channel students' creativity, which is described as a basic competence in the training of people with both the OECD and the recent Spanish LOMLOE law pointing to the need to foster it…
Descriptors: Artificial Intelligence, Creativity, Preservice Teachers, Elementary School Teachers
Mabe, Alexis; Brown, Kelly; Frick, J. Edward; Padovan, Frederico – Education Leadership Review of Doctoral Research, 2022
Educators are tasked with preparing students for college and beyond (Gómez-Pablos et al., 2017). Project-based learning can help achieve this goal (Gómez -Pablos et al., 2017). PBL engages students in real-world problem-solving activities that allow them to take ownership of their own learning and create real products (Zafirov, 2013). The problem…
Descriptors: Active Learning, Student Projects, Technology Uses in Education, Educational Technology
Park, Jae – Smart Learning Environments, 2021
Blockchain is arguably the next technology-mediated socioeconomic mega trend after the ongoing era of Net Neutrality and Big Data. This theoretical paper explores blockchain technology and its impacts on education. It is argued that we cannot take for granted that the network neutrality, popularized accessibility of the "Internet" and…
Descriptors: Technology Uses in Education, Socioeconomic Influences, Educational Finance, Student Projects