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Colin Madland; Valerie Irvine; Chris DeLuca; Okan Bulut – OTESSA Journal, 2024
The purpose of this paper is to explore the nature of the scholarly literature between 2016 and 2023 on the impact of classroom technology on higher education instructors' assessment practices through the lens of the assessment design in a digital world framework (Bearman et al., 2022). Specifically, the paper focuses on (a) describing the…
Descriptors: Technology Uses in Education, Technology Integration, Influence of Technology, Educational Technology
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Bartholomew, S. R.; Connolly, P. E. – Engineering Design Graphics Journal, 2018
The authors are investigating potential applications of adaptive comparative judgment (ACJ) across numerous environments and learning scenarios within the Purdue Polytechnic Institute as part of Purdue's efforts to transform the undergraduate learning experience. Six courses or program areas were selected for the study, involving a wide variation…
Descriptors: Educational Assessment, Judges, Feedback (Response), Summative Evaluation
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Clarke, Jillian L.; Boud, David – Innovations in Education and Teaching International, 2018
Portfolios are embraced extensively in higher professional education as effective tools for students to represent their learning and help prepare them for future practice. They are very diverse, used for both formative and summative purposes; however, concerns are raised that the current emphasis on academic standards and/or the focus on…
Descriptors: Portfolio Assessment, Feedback (Response), Professional Education, Higher Education
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Firmansah, Muhammad Lukman Haris – International Journal of Curriculum and Instruction, 2022
Learning in the COVID-19 pandemic era tends to apply online learning both Synchronous and Asynchronous. Method of asynchronous learning such as using Edmodo, students meet with educators in online classes, where they discuss and do assignments and meet educators indirectly. Learning according to the IQF curriculum in tertiary institutions is…
Descriptors: Curriculum Development, Design, Electronic Learning, Animation
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Nivera, Gladys; Camacho, Vic Marie; Sia, Shila Rose; Avilla, Ruel; Butron, Benilda; Fernandez, Eisha Vienna; Pastor, Crist John; Reyes, Allan; Palomar, Brando – International Electronic Journal of Environmental Education, 2017
The catastrophic devastation from recent natural calamities in the Philippines such as Typhoon Yolanda and Central Visayas earthquake in 2013 had made disaster preparedness a primary concern in the country. Prompted by the critical need to use science to save lives, this study developed Science of Survival (SOS) pamphlets titled "When the…
Descriptors: Pamphlets, Natural Disasters, Emergency Programs, Foreign Countries
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Schultz, Kelly M.; Snyder, Mark A. – Chemical Engineering Education, 2019
A hands-on educational module was created to illustrate the scope of chemical engineering. Students are taught fundamental concepts that they integrate in a laboratory experience designing and fabricating a 'plant-on-a-chip' microfluidic device capable of continuous processing of reactive flows. Students gain insight into chemical engineering…
Descriptors: Chemical Engineering, STEM Education, Outreach Programs, Student Recruitment
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Kapenieks, Janis – Journal of Teacher Education for Sustainability, 2016
This article analyses the conformity of the educational action research (EAR) process for the improvement of selected competencies that will be necessary in the near future for each active and responsible person. The most requested competencies in the near and midterm future are determined in accordance with near future structural requirements of…
Descriptors: Educational Research, Action Research, Competence, Electronic Learning
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Vemury, Chandra Mouli; Heidrich, Oliver; Thorpe, Neil; Crosbie, Tracey – International Journal of Sustainability in Higher Education, 2018
Purpose: The purpose of this paper is to present pedagogical approaches developed and implemented to deliver sustainable design education (SDE) to second-year undergraduate students on civil engineering programmes in the (then) School of Civil Engineering and Geosciences at Newcastle University. In doing so, the work presented offers an example of…
Descriptors: Holistic Approach, Sustainability, Design, Engineering Education
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Bokhove, Christian – PNA, 2014
A recent discussion involves the elaboration on possible design principles for sequences of tasks. This paper builds on three principles, as described by Bokhove and Drijvers (2012a). A model with ingredients of crises, feedback and fading of sequences with near-similar tasks can be used to address both procedural fluency and conceptual…
Descriptors: Task Analysis, Design, Feedback (Response), Mathematical Models
Vu, Thuy Thu – Australian Association for Research in Education, 2014
As many universities have recently undergone curriculum review and renewals to better prepare students for their work and life in the changing world, renewed interests are being directed to what students should learn and how that learning can be best supported. In recent research, learning has been reconceptualised as processes where learners…
Descriptors: Academic Achievement, Case Studies, Engineering Education, College Students
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Hillaire, Garron; Rappolt-Schlichtmann, Gabrielle; Ducharme, Kim – Journal of Learning Analytics, 2016
Prototype work can support the creation of data visualizations throughout the research and development process through paper prototypes with sketching, designed prototypes with graphic design tools, and functional prototypes to explore how the implementation will work. One challenging aspect of data visualization work is coordinating the expertise…
Descriptors: Visual Learning, Educational Theories, Visualization, Computer Graphics
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Gómez Puente, Sonia M.; van Eijck, Michiel; Jochems, Wim – International Journal of Technology and Design Education, 2013
Design-based learning (DBL) is an educational approach grounded in the processes of inquiry and reasoning towards generating innovative artifacts, systems and solutions. The approach is well characterized in the context of learning natural sciences in secondary education. Less is known, however, of its characteristics in the context of higher…
Descriptors: Literature Reviews, Learning Strategies, Design, Natural Sciences
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Armellini, Alejandro; Aiyegbayo, Olaojo – British Journal of Educational Technology, 2010
This paper reported on the findings of research into innovation in e-learning design and assessment through the development and implementation of online learning activities (e-tivities). The focus of the study was on Carpe Diem as a process to enable academic course teams to seize 2 days to design and embed pedagogically appropriate e-tivities…
Descriptors: Electronic Learning, Learning Activities, Learner Engagement, Educational Innovation
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Thiagarajan, Sivasailam; Pasigna, Aida L. – Simulation and Games, 1985
Describes basic structure of a framegame, Chain Gang, in which self-instructional modules teach a cognitive skill. Procedures are presented for loading new content into the game's basic framework to teach algorithms or heuristics and for game modification to suit different situations. Handouts used in the basic game are appended. (MBR)
Descriptors: Algorithms, Design, Educational Games, Formative Evaluation
Shneiderman, Ben – Bulletin of the American Society for Information Science, 1982
Redesign of human-computer interface for users of computerized information systems can make substantial difference in training time, performance speed, error rates, and user satisfaction. Information and computer scientists are using controlled psychologically oriented experimentation, and evaluations during system development and active use to…
Descriptors: Automation, Design, Formative Evaluation, Human Factors Engineering
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