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Yanan Shen; Habibah Ab Jalil; Rahimah Jamaluddin – Educational Technology & Society, 2025
Digital gameplay and digital multimodal composition (DMC) are promising multimodal literacy practices. Nevertheless, research on their incorporation in literacy classrooms to foster students' multimodal literacy skills is lacking. This qualitative case study explored how two groups of Chinese adolescents used multimodal literacy in digital…
Descriptors: Foreign Countries, Adolescents, Multiple Literacies, Digital Literacy
Akshay Mendhakar; Katarzyna Sierak; Kirren Chana; Helmut Leder – AILA Review, 2025
Most reading technologies claim to provide experiences similar to reading on print paper. This study compared reading across different digital platforms and print books. Digital reading mediums used in this study were reading on a PC screen, a handheld e-reader and an iPad. A total of eighty participants enrolled in various university courses took…
Descriptors: College Students, Learning Modalities, Electronic Books, Handheld Devices
Alyson Simpson; Maureen Walsh – English Teaching: Practice and Critique, 2015
Purpose: This paper aims to interrogate the place of literature in the digital world and the way a narrative is represented in digital spaces. In the changing landscape of digital, mobile and virtual texts, the authors aimed to examine how multimodal and animated elements in digital narratives engage young readers and encourage affective and…
Descriptors: Elementary School Students, Grade 5, Childrens Literature, Electronic Books

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