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Showing 1 to 15 of 25 results Save | Export
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Candace Walkington; Mitchell J. Nathan; Julianna Washington; Jonathan Hunnicutt; Taylor Darwin; LeaAnne Daughrity; Kelsey Schenck – Education and Information Technologies, 2025
Augmented Reality (AR) technologies allow for holograms to be layered over the real-world, "augmenting" human vision by adding technical information or illustrations onto 3D space. Although AR-based applications are showing positive effects in many systematic reviews and meta-analyses, well-designed, rigorous studies with strong control…
Descriptors: High School Students, Geometry, Computer Simulation, Tablet Computers
Valri Leonie Morgan – ProQuest LLC, 2024
There have been many innovations targeting literacy teaching and learning in small countries such as Jamaica, but changes to literacy teaching practices are rarely sustained beyond the life of the initial projects. The purpose of this study was to understand teachers' rationale for changes to literacy teaching practices that were and were not…
Descriptors: Foreign Countries, Literacy Education, Teaching Methods, Tablet Computers
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Nilay Muslu; Marcelle A. Siegel – Journal of Science Education and Technology, 2024
Assessment feedback is an essential way to promote student learning. Students and teachers may benefit from educational technologies during the feedback process. The purpose of this study was to identify the feedback dimensions that were fulfilled by iPad applications (apps) and to compare teacher practice to the affordances of apps. Typological…
Descriptors: Feedback (Response), Teaching Methods, Tablet Computers, Computer Oriented Programs
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Kromminga, Kourtney R.; Codding, Robin S. – Psychology in the Schools, 2024
While an abundance of evidence-based mathematics interventions are available to support students' mathematics fluency, research suggests that they are not often implemented within schools. Moreover, national data suggests that most students in the United States are not meeting grade level expectations in mathematics. This underperformance coupled…
Descriptors: Intervention, Instructional Effectiveness, Teaching Methods, Multiplication
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Tiphaine Colliot; Omar Krichen; Nathalie Girard; Éric Anquetil; Éric Jamet – British Journal of Educational Technology, 2024
This study investigated the added value of real-time adaptive feedback on seventh graders' performances in tablet-based geometry learning. To isolate the effects of the medium (ie, tablet) from those of the feedback, three groups were compared: paper-and-pencil, pen-based tablet without feedback and pen-based tablet with feedback. The feedback was…
Descriptors: Junior High School Students, Scientific Principles, Grade 7, Tablet Computers
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Kara Sage; Kayden Stockdale; Larissa Mauer – Discover Education, 2023
Students often recruit digital devices to complete their classroom activities. To determine best practices for the classroom, the present study explored the use of tablets relative to laptops and paper in the understudied context of brief, in-person, small group academic tasks. One-hundred twenty small groups of two to three undergraduate students…
Descriptors: Educational Technology, Tablet Computers, Laptop Computers, Undergraduate Students
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Bakos, Sandy – Digital Experiences in Mathematics Education, 2023
Using the theoretical constructs of double instrumental genesis and instrumental distance, in this article, I examine case studies of four primary school teachers (K-5) in British Columbia, Canada, who implemented the multi-touch, iPad application TouchTimes (hereafter, TT) into their mathematics teaching. This novel digital technology provides…
Descriptors: Elementary School Teachers, Elementary School Mathematics, Foreign Countries, Educational Technology
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Anne-Marie Cederqvist – Journal of Technology and Teacher Education, 2023
The aim of this paper is to review empirical research on ways to use Augmented Reality (AR) as a pedagogical tool in science teacher education and to identify possibilities and limitations. A literature search was conducted based on published articles in peer-reviewed journals between 2010 and 2023. Eighty-two research articles were screened at…
Descriptors: Computer Simulation, Simulated Environment, Physical Environment, Science Teachers
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Carlos Vázquez-Martín; José M. Ramírez-Hurtado; Esteban Vázquez-Cano – International Journal of Technology in Education, 2025
This study investigates the impact of video game usage on the creativity of students attending Waldorf schools. The research aims to: (1) analyze daily time spent on video games and its influence on creativity levels, (2) explore the effect of devices used for gaming, (3) identify the most popular game genres among students, and (4) assess the…
Descriptors: Video Games, Influence of Technology, Creativity, Student Behavior
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Thuthukile Jita; Alice Dhliwayo – Contemporary Educational Technology, 2024
The role of higher education in improving educational practices and access through research in technology innovations across the wider spectrum of schooling has especially increased in the information driven 21st century lifestyle. Pre-service teacher training plays a significant role in this transformation. For South Africa, research in…
Descriptors: Technological Advancement, Teacher Educators, Technology Uses in Education, Tablet Computers
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Zhang, Zhuo; Wu, Lihanjing; Yu, Haoxue; Li, Hui – Education and Information Technologies, 2023
Cartoon images have been widely applied in children's educational media. The study examined the effect of cartoon images in touchscreen media on young children's recognition of time. With a 2 (clock type: cartoon clock, non-cartoon clock) × 2 (media type: touchscreen, video) between-subjects design, ninety-two children aged 4-6 were randomly…
Descriptors: Cartoons, Imagery, Computer Uses in Education, Electronic Learning
Hrishikesh V. Rao – ProQuest LLC, 2024
Tactile graphics convert visual information into touchable patterns and braille, providing an essential solution for accessible graphics for individuals with visual impairments. Pioneering research advocates for the potential of audio-augmented tactile graphics, which convey complex information through auditory and tactile modalities rather than…
Descriptors: Tactile Adaptation, Braille, Auditory Perception, Tactual Perception
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Abdulkadir Kirbas; Mesut Bulut – International Journal of Technology in Education, 2023
This study aims to ascertain how potential Turkish language and literature and Turkish teacher candidates tend to mobile learning. In this context, it investigates whether there are any notable differences in these aspiring teachers' attitudes toward mobile learning based on elements like gender, age, major field of study, grade level, personal…
Descriptors: Student Attitudes, Preservice Teachers, Electronic Learning, Handheld Devices
Zenon Borys – ProQuest LLC, 2023
Currently, teachers increasingly use digital curriculum resources in the design and enactment of their lessons. Using digital resources changes how teachers interact with their resources and how students interact with teachers and content, placing new demands on teachers. This study examines this context. The research questions guiding this study…
Descriptors: Middle School Mathematics, Educational Resources, Influences, Digital Literacy
Lisa T. Correa – ProQuest LLC, 2023
This qualitative, narrative inquiry study explored technology integration in a Hawaiian culture-based learning environment through teacher mo'olelo (stories) of their seven-year post-implementation reflections of a 1:1 student iPad rollout program participation. Since the adoption of the iPads took place in 2014 at Duke Elementary School, the…
Descriptors: Technology Integration, Educational Technology, Story Telling, Tablet Computers
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