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Schrader, Claudia; Kalyuga, Slava – British Journal of Educational Psychology, 2023
The study investigated interactions between learner expertise and task complexity evaluated from both cognitive and affective perspectives. One hundred and seventy-three students, both novices and advanced learners, were asked to learn Japanese writing in a pen-tablet-based digital learning environment with varying task complexity levels.…
Descriptors: Expertise, Novices, Task Analysis, Difficulty Level
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I Gde Wawan Sudatha; Luh Sri Surya Wisma Jayanti; Gede Wira Bayu; I Wayan Widiana; Siti Hajar Binti Halili – International Journal of Language Education, 2024
Elementary school students still need help learning English, resulting in low learning outcomes. The lack of learning facilities and the application of inappropriate learning models impact students' low motivation to learn English. Regarding this matter, this study aims to examine the effectiveness of task-based e-learning on students' cognitive…
Descriptors: Electronic Learning, Cognitive Processes, Learner Engagement, Reading
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Rabie-Ahmed, Amr; Mohamed, Ayman – Foreign Language Annals, 2022
The present study compared individual and collaborative vocabulary learning through two types of reading-based pedagogical tasks in an online elementary Arabic classroom. Fifty-two beginner learners of Arabic completed a pretest, a story-based task (either multiple-choice or gap-fill) with embedded novel vocabulary, and two posttests over a 2-week…
Descriptors: Vocabulary Development, Arabic, Second Language Learning, Learner Engagement
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Zhang, Xinru; Pi, Zhongling; Li, Chenyu; Hu, Weiping – British Journal of Educational Technology, 2021
Intrinsic motivation is seen as the principal source of vitality in educational settings. This study examined whether intrinsic motivation promoted online group creativity and tested a cognitive mechanism that might explain this effect. University students (N = 72; 61 women) who volunteered to participate were asked to fulfill a creative task with…
Descriptors: College Students, Student Motivation, Cooperative Learning, Group Activities
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Xuyan Qiu – Computer Assisted Language Learning, 2024
Task complexity and communication modes are two task design and implementation factors that have been found to affect second language (L2) learners' oral performance. While increasing task complexity and developing tasks according to the features of face-to-face and computer-mediated communication modes can optimise L2 production, few studies…
Descriptors: Difficulty Level, Second Language Learning, Learner Engagement, Computer Mediated Communication
Balint, Trevor A. – ProQuest LLC, 2016
With online education comes large amounts of data that can reveal in ways able to be examined quantitatively only sparingly in the past, the physics problem-solving profiles of students. This project uses fundamental research to analyze physics problem-solving behavior of students enrolled in the Massive Open Online Course 8.MReVx offered on the…
Descriptors: Online Courses, Problem Solving, Electronic Learning, Physics
Castellano, Soledad; Arnedillo-Sánchez, Inmaculada – International Association for Development of the Information Society, 2016
This paper presents a discussion on potential conflicts originated by sensorimotor distractions when learning with mobile phones on-the-move. While research in mobile learning points to the possibility of everywhere, all the time learning; research in the area suggests that tasks performed while on-the-move predominantly require low cognitive…
Descriptors: Handheld Devices, Telecommunications, Electronic Learning, Perceptual Motor Learning
Danilenko, Eugene Paul – ProQuest LLC, 2010
Scaffolding learners in self-regulated learning environments is a topic of increasing importance as implementation of online learning grows. Since cognitive overload in hypermedia environments can be a problem for some learners, instructional design strategies can be used to decrease extraneous load or encourage germane load in order to help…
Descriptors: Electronic Learning, Instructional Design, Education Courses, Health Education
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Shih, Ju-Ling; Shih, Bai-Jiun; Shih, Chun-Chao; Su, Hui-Yu; Chuang, Chien-Wen – Computers & Education, 2010
Since a large variety of digital games have been used in many fields for educational purposes, their real functions in learning have caught much attention as well. This study first defines learning characteristics of problem-solving digital games and their corresponding cognitive levels, then designs and develops a problem-solving game in…
Descriptors: Learning Strategies, Cooperative Learning, Problem Solving, Elementary School Students
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Kock, Ned; Chatelain-Jardón, Ruth; Carmona, Jesus – Decision Sciences Journal of Innovative Education, 2009
It seems that surprise events have the potential to turn short-term memories into long-term memories, an unusual phenomenon that may have limited but interesting applications in learning tasks. This surprise-enhanced cognition phenomenon is theoretically modeled based on the notion that many human mental traits have evolved through natural…
Descriptors: Electronic Learning, Man Machine Systems, Interaction, Computer Interfaces
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Waniek, Jacqueline; Ewald, Karolin – Journal of Educational Computing Research, 2008
This study examines the cognitive costs of navigation aids in a hypermedia learning task. In a 2(navigable vs. non-navigable) x 2(map vs. content list) experimental design cognitive requirements were measured by users' eye movement data. Additionally, data from users' navigation operations, knowledge acquisition, and subjective evaluation of the…
Descriptors: Research Design, Eye Movements, Hypermedia, Cognitive Processes