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Meredith, Tamara R. – TechTrends: Linking Research and Practice to Improve Learning, 2016
Many game-based learning (GBL) researchers working in K-12 educational settings have supported the incorporation of gaming technologies into classroom practice, but little has been communicated about the effect of incorporating GBL into practicing K-12 educators' professional development. This review is a critical appraisal of the quantity and…
Descriptors: Professional Development, Elementary Secondary Education, Educational Games, Teacher Attitudes
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Reyna, Jorge – International Journal on E-Learning, 2016
In January 2009 the School of Education, University of Western Sydney decided to appoint an e-learning officer with the aim of improving the quality of online learning environments across course units. The e-learning officer had built a strong relationship with 45 academics across two campuses, with a positive impact on the application of…
Descriptors: Electronic Learning, Program Implementation, Schools of Education, Foreign Countries
Chetcuti, Steven E. – ProQuest LLC, 2013
In a recent meta-analysis of online learning, the U.S. Department of Education supported findings to suggest that learners benefit from exposure to blended learning environments when digitally skilled teachers implement technology into traditional classes. Data from these studies support evidence to benefit learners by increasing interest,…
Descriptors: Blended Learning, Seminars, Suburban Schools, School Districts