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Carlos Vázquez-Martín; José M. Ramírez-Hurtado; Esteban Vázquez-Cano – International Journal of Technology in Education, 2025
This study investigates the impact of video game usage on the creativity of students attending Waldorf schools. The research aims to: (1) analyze daily time spent on video games and its influence on creativity levels, (2) explore the effect of devices used for gaming, (3) identify the most popular game genres among students, and (4) assess the…
Descriptors: Video Games, Influence of Technology, Creativity, Student Behavior
Hui, Anna N. N.; Chow, Bonnie W. Y.; Chan, Aubrey Y. T.; Chui, Barbie H. T.; Sam, C. T. – Education 3-13, 2015
This article provides research evidence that creativity can be nurtured as abilities and skills both in the general domain as well as in specific domains with methods appropriate to the holistic development of young learners. It reports upon two empirical studies on the enhancement of creativity in children and young people, and connects to…
Descriptors: Foreign Countries, Play, Creativity, Creative Teaching
Lamb, Richard; Annetta, Leonard; Vallett, David – Electronic Journal of Research in Educational Psychology, 2015
Introduction: Creativity is the production of the new, original, unique, and divergent products and ideas mediated through lateral thinking. Evidence suggests that high levels of creativity and fluency are important in the continued development of student interest, efficacy and ultimately career impact in the sciences. Method: In this study, 559…
Descriptors: Educational Games, Instructional Design, Science Instruction, Creative Thinking
Shaheen, Robina – Online Submission, 2011
The study presented in this book provides a baseline analysis of the extent to which the primary education system in Pakistan is capable of enhancing or inhibiting children's creativity. It involved 1008 primary schools who participated in a survey, 154 children who took the Torrance Tests of Creative Thinking, and classroom observation in 16…
Descriptors: Creativity, Foreign Countries, Creative Thinking, Educational Policy
Lindsey, James F.; Hicks, David – Calif J Educ Res, 1970
Descriptors: Cognitive Processes, Feedback, Instructional Materials, Problem Solving
Brophy, Jere E.; Choquette, James J. – 1973
This study examined the contention that teacher instruction in the "correct use" of classroom equipment, as in the Montessori training method, inhibits a child's ability to generate other uses for that same equipment. Subjects were 31 matched pairs of four- and five-year-olds from two Montessori preschools and two traditional nursery…
Descriptors: Creative Development, Creativity Tests, Divergent Thinking, Early Childhood Education