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Showing 1 to 15 of 84 results Save | Export
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Stephens, Jeff – Physics Teacher, 2018
I am inspired to write this article after coming across some publications in "The Physics Teacher" that all hit on topics of personal interest and experience. Similarly to Christensen my goal in writing this is to encourage other physics educators to take advantage of modern technology in delivering content to students and to feel…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Graphics
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Davis, Anna A.; Joswick, Candace – Mathematics Teacher, 2018
The correct use of visual perspective is one of the main reasons that virtual reality environments and realistic works of art look lifelike. Geometric construction techniques used by artists to achieve an accurate perspective effect were developed during the Renaissance. With the rise of computer graphics, translating the geometric ideas of 600…
Descriptors: Mathematics Instruction, Computer Graphics, Computer Simulation, Teaching Methods
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Casas, Lluís; Estop, Euge`nia – Journal of Chemical Education, 2015
Both, virtual and printed 3D crystal models can help students and teachers deal with chemical education topics such as symmetry and point groups. In the present paper, two freely downloadable tools (interactive PDF files and a mobile app) are presented as examples of the application of 3D design to study point-symmetry. The use of 3D printing to…
Descriptors: Geometry, Models, Printing, Physical Sciences
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Wright, Katherine; Eslami, Zohreh; McTigue, Erin; Reynolds, Dudley – Science Teacher, 2015
Studies evaluating the graphics in science textbooks have recommended that teachers use eye-catching visuals to reinforce student learning objectives. Similarly, the "Next Generation Science Standards" (NGSS Lead States 2013) suggest that science teachers use visuals to teach English Language Learners (ELLs). However, little research has…
Descriptors: Science Instruction, Computer Graphics, Standards, Teaching Methods
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Michael, Kurt Y. – Technology and Engineering Teacher, 2013
The "Titanic" caught the attention and imagination of the public when, in 1985, the sunken ship was discovered 370 miles off the coast of Newfoundland (PBS, 2012). Since that time, scientists have conducted numerous expeditions using high-resolution SONAR working in tandem with remote-operated vehicles (ROV) to collect information used…
Descriptors: Navigation, Cartography, Computer Simulation, Knowledge Representation
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Cobb, Kristine – SchoolArts: The Art Education Magazine for Teachers, 2007
This article introduces digital imaging, an Adobe Photoshop course at Shrewsbury High School in Shrewsbury, Massachusetts. Students are able to earn art credits to graduate by successfully completing the course. Digital imaging must cover art criteria as well as technical skills. The course begins with tutorials created by the instructor and other…
Descriptors: Portraiture, Credits, Course Descriptions, High Schools
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Schrand, Tom – College Teaching, 2008
Educational technology is seldom used to facilitate more active student learning in the classroom. Instructors who have mastered PowerPoint, however, could just as easily learn to create simple pieces of interactive multimedia that encourage student participation in learning tasks and that appeal to multiple intelligences and learning styles.…
Descriptors: Multiple Intelligences, Student Participation, Active Learning, Educational Technology
Bolt, Robert – 1986
Computers can be used in a variety of ways in the social studies classroom: (1) as a productivity tool to relieve the teacher of the many bookkeeping tasks and allow for more time to be spent on instructional tasks; (2) in business applications such as data base files, electronic spreadsheets, word processing, computer graphics, and to store large…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software
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Golnaraghi, Maryam; And Others – Chemical Engineering Education, 1985
Describes an interactive computer software package that uses graphics to teach staged operations (particularly the McCabe-Thiele method). Criteria used in developing the package and advantages for instructors and students are considered. (JN)
Descriptors: Chemical Engineering, College Instruction, Computer Graphics, Computer Software
Classroom Computer Learning, 1984
Presents computer-oriented teaching suggestions suitable for early grades. They include creating houses and stained glass ornaments using Logo, recording class activities with a database management program, making mazes with graphics programs, making drawings with a KoalaPad, and using a program to introduce computers to non-English speaking…
Descriptors: Computer Graphics, Computer Science Education, Elementary Education, Learning Activities
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Goodwin, Bernard M.; And Others – CoED, 1984
Presents an instructional process designed to achieve educational objectives (comprehension, analysis, evaluation, synthesis, and application) in introductory computer programming and applications courses through student projects. The projects involve goals based on these objectives and integrate computational techniques, plotting displays, and…
Descriptors: Cognitive Objectives, Computation, Computer Graphics, Computer Software
Duff, Jon M. – 1995
This paper discusses current changes in the teaching and learning of artistic rendering in light of technological advances that may cause teachers to rethink both what is taught, and the manner in which the results of the artistic process are valued and evaluated. The two methods of generating a photorealistic computer image are described,…
Descriptors: Art Education, Art Expression, Computer Graphics, Graphic Arts
The Computing Teacher, 1985
This collection of articles and features reprinted from "The Computing Teacher" begins with an outline (the table of contents) of a 20-session course, "Logo in the Classroom," by Shirley Torgerson, Mary Kay Kriley, and Janet Stone. The text of the first session and a student exercise sheet are also provided. Five articles…
Descriptors: Computer Graphics, Computer Software, Educational Strategies, Elementary Secondary Education
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McClain, Martha B. – School Arts, 1989
Describes ways computers are used in the art education program of one elementary school. Illustrates how computers become centers where students learn to use the computer as a tool with which to experiment and make choices. The results of these experiments are then applied to their art work. (KO)
Descriptors: Aesthetic Education, Art Education, Class Activities, Computer Assisted Instruction
Banbury, Mary M.; And Others – Gifted Child Today (GCT), 1990
A module is presented to facilitate integrating computers and art into the gifted/talented curriculum. Based on the Enrichment Triad model, specific activities are suggested, such as creating interest development centers, increasing awareness of computer imagery in daily life, exploring art software programs, and performing in-depth investigation…
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Elementary Secondary Education
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