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Juraj Hromkovic; Regula Lacher – Informatics in Education, 2025
The design of algorithms is one of the hardest topics of high school computer science. This is mainly due to the universality of algorithms as solution methods that guarantee the calculation of a correct solution for all potentially infinitely many instances of an algorithmic problem. The goal of this paper is to present a comprehensible and…
Descriptors: Algorithms, Computer Science Education, High School Students, Teaching Methods
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Noelle Brown; Sara Nurollahian; Eliane S. Wiese – ACM Transactions on Computing Education, 2025
While there have been many calls for teaching ethics and responsible computing, it is unclear how responsible computing instruction and technical learning interact. Some instructors even hesitate to include ethics in their courses, fearing it might distract students from learning technical computing content. An approach called…
Descriptors: Teaching Methods, Computer Science Education, Intervention, Ethics
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Yoana Omarchevska; Anouschka van Leeuwen; Tim Mainhard – Journal of Computing in Higher Education, 2025
In the flipped classroom, students engage in preparatory activities to study the course materials prior to attending teacher-guided sessions. Students' success in the flipped classroom is directly related to their preparation and students tend to change their preparation activity over time. Few studies have investigated why students change their…
Descriptors: Blended Learning, College Students, Metacognition, Learning Motivation
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Remsh Nasser Alqahtani; Ahmad Zaid Almassaad – Education and Information Technologies, 2025
The aim of research is to reveal the effect of a training program based on the TAWOCK model for teaching computational thinking skills on teaching self-efficacy among computer teachers. It used the quasi-experimental approach, with a pre-test and post-test design with a control group. An electronic training program based on the TAWOCK model was…
Descriptors: Models, Teaching Methods, Computation, Thinking Skills
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Carina Büscher – International Journal of Science and Mathematics Education, 2025
Computational thinking (CT) is becoming increasingly important as a learning content. Subject-integrated approaches aim to develop CT within other subjects like mathematics. The question is how exactly CT can be integrated and learned in mathematics classrooms. In a case study involving 12 sixth-grade learners, CT activities were explored that…
Descriptors: Mathematics Instruction, Thinking Skills, Teaching Methods, Computer Science Education
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Michele Scalera; Agostino Marengo; Vita Santa Barletta; Danilo Caivano; Giovanni Dimauro; Jenny Pange – Education and Information Technologies, 2025
Computer architecture is considered one of the dry and hard-to-learn courses for students in the computer science discipline. Therefore, educational institutions experiment with different pedagogical approaches to enhance students' performance and interest in courses. This study introduces a Simplified Approach to Teach a Processor (SAtTaP), a…
Descriptors: Computer Science Education, Teaching Methods, Computer System Design, Undergraduate Students
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David M. Woods; Andrea Hulshult – Information Systems Education Journal, 2025
IT/IS educators continue to work to develop content and activities for teaching Agile practices, processes, and methodologies to their courses to ensure students have the skills expected by businesses. Given the wide range of tools and technologies that fall under the umbrella of Agile and the wide range of places where Agile is applied, educators…
Descriptors: Information Technology, Information Science Education, Computer Science Education, Teaching Methods
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Dan Sun; Fan Xu – Journal of Educational Computing Research, 2025
Real-time collaborative programming (RCP), which allows multiple programmers to work concurrently on the same codebase with changes instantly visible to all participants, has garnered considerable popularity in higher education. Despite this trend, little work has rigorously examined how undergraduates engage in collaborative programming when…
Descriptors: Cooperative Learning, Programming, Computer Science Education, Undergraduate Students
Ira Woodring – ProQuest LLC, 2025
Unified Modeling Language (UML) Class Diagramming is the commonly accepted mechanism used to describe relationships between software components. In addition, it is an essential educational tool that is used to convey the structure of software and the patterns of software design to students. Unfortunately, UML is a visual-only mechanism and…
Descriptors: Computer Software, Visual Aids, Audio Equipment, Visual Impairments
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Gerit Wagner; Laureen Thurner – Journal of Information Systems Education, 2025
Git, as the leading version-control system, is frequently employed by software developers, digital product managers, and knowledge workers. Information systems (IS) students aspiring to fill software engineering, management, or research positions would therefore benefit from familiarity with Git. However, teaching Git effectively can be…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Software
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Diana Kirk; Andrew Luxton-Reilly; Ewan Tempero – ACM Transactions on Computing Education, 2025
Objectives: Code style is an important aspect of text-based programming because programs written with good style are considered easier to understand and change and so improve the maintainability of the delivered software product. However teaching code style is complicated by the existence of many style guides and standards that contain…
Descriptors: Computer Science Education, Programming, Computer Software, Teaching Methods
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Xiaojun Luo; Ismail Adelopo – Journal of International Education in Business, 2025
Purpose: This study aims to develops an interdisciplinary business and computer science pedagogy for teaching and learning computer programming in business schools at higher education institutions and explores its associated benefits, challenges and improvement. Design/methodology/approach: Based on a body of theories, an interdisciplinary…
Descriptors: Teaching Methods, Educational Opportunities, Difficulty Level, Business Administration Education
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Badruliman Batni; Syahrul Nizam Junaini – Education and Information Technologies, 2025
In the dynamic educational context of Malaysia, this study examines the impact of integrating Unplugged Activities (UA) with Block-Based Programming (BBP) on improving the computational thinking (CT) skills of secondary students in full boarding schools in Northern Peninsular Malaysia. Using a quasi-experimental design and mixed-methods analysis,…
Descriptors: Computation, Thinking Skills, Programming, Secondary School Students
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Monika Mladenovic; Lucija Medak; Divna Krpan – ACM Transactions on Computing Education, 2025
Computer Science (CS) Unplugged activities are designed to engage students with CS concepts. It is an active learning approach combining physical interaction with visual representation. This research article investigates the impact of CS Unplugged on students' understanding of the bubble sort algorithm. Algorithm visualization, traditionally…
Descriptors: Computer Science Education, Learning Activities, Active Learning, Algorithms
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Belén Ramírez de Arellano Falcón; Javier del Olmo-Muñoz; Ramón Cózar-Gutiérrez; José Antonio González-Calero – Asia Pacific Education Review, 2025
Computational thinking is becoming an essential skill in educational systems. There is, however, still a great deal to learn about it. This research aims to evaluate whether the inclusion of a specific material (Junior School Bebras Cards) favors the development of primary students' computational thinking skills. For this purpose, 37 fourth-grade…
Descriptors: Thinking Skills, Computer Science Education, Game Based Learning, Outcomes of Education
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