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Nilsson, Per – Statistics Education Research Journal, 2023
A design experiment where students in Grade 5 (11-12 years old) play the Color Run game constitutes the context for investigating how students can be introduced to informal hypothesis testing. The result outlines a three-step hypothetical learning trajectory on informal hypothesis testing. In the first step, students came to favor sample space…
Descriptors: Statistics Education, Teaching Methods, Educational Games, Grade 5
English, Lyn D. – Statistics Education Research Journal, 2023
This article reports on a study in which third-grade students (8-9 years) were given a degree of agency in conducting chance experiments and representing the outcomes. Students chose their own samples of 12 coloured counters, ensuring all colours were represented. They predicted the outcomes of item selection, tested their predictions, explained…
Descriptors: Grade 3, Elementary School Students, Color, Probability
Per Nilsson; Andreas Eckert – Mathematical Thinking and Learning: An International Journal, 2024
This study contributes to the call for influencing practice by increasing attention to how learning environments can be designed to support learning in statistical inference. We report on a design experiment in secondary school (students 14-16 years old), that resulted in a set of lessons with the learning goal of teaching students how to apply…
Descriptors: Mathematics Instruction, Teaching Methods, Hypothesis Testing, Secondary School Students
McMullen, Jake; Siegler, Robert S. – Mathematical Thinking and Learning: An International Journal, 2020
To test the hypothesis that a higher tendency to "s"pontaneously "f"ocus "o"n "m"ultiplicative "r"elations (SFOR) leads to improvements in rational number knowledge via more exact estimation of fractional quantities, we presented sixth graders (n = 112) with fraction number line estimations and a…
Descriptors: Fractions, Multiplication, Grade 6, Hypothesis Testing
Große, Cornelia S. – European Journal of Science and Mathematics Education, 2017
In recent years, the ability to use mathematics flexibly in everyday situations is increasingly accentuated, and mathematics education gives more and more attention to problems with realistic contexts. However, it is reported very often that learners have substantial difficulties in connecting mathematics to real situations. In order to solve…
Descriptors: Mathematics Instruction, Multiple Choice Tests, Word Problems (Mathematics), Problem Solving
Braithwaite, David W.; Pyke, Aryn A.; Siegler, Robert S. – Grantee Submission, 2017
Many children fail to master fraction arithmetic even after years of instruction, a failure that hinders their learning of more advanced mathematics as well as their occupational success. To test hypotheses about why children have so many difficulties in this area, we created a computational model of fraction arithmetic learning and presented it…
Descriptors: Arithmetic, Computation, Models, Mathematics Instruction
Retnowati, Endah; Ayres, Paul; Sweller, John – Journal of Educational Psychology, 2017
Worked examples and collaborative learning have both been shown to facilitate learning. However, the testing of both strategies almost exclusively has been conducted independently of each other. The main aim of the current study was to examine interactions between these 2 strategies. Two experiments (N = 182 and N = 122) were conducted with…
Descriptors: Cooperative Learning, Mathematics Instruction, Interaction, Grade 7
Chumdari; Anitah, Sri; Budiyono; Suryani, Nunuk – International Journal of Education and Literacy Studies, 2018
This study aimed at investigating the differences between the yields of inquiry-based integrated thematic instruction and thematic instruction model on the character education of primary school students. The population was 253 elementary schools and 63,433 students in Surakarta City, Central Java, Indonesia. Samples were obtained through…
Descriptors: Teaching Methods, Thematic Approach, Inquiry, Active Learning
Fokides, Emmanuel – Journal of Information Technology Education: Research, 2017
Aim/Purpose: The purpose of this study was to examine whether the authoring of computer games in a mainstream primary school setting can support the learning of game design and programming concepts. Background: Despite the benefits for students when they learn how to program and the significant body of research regarding this matter, these…
Descriptors: Programming, Computer Games, Elementary School Students, Teaching Methods
Wuryani; Yufiarti – Educational Research and Reviews, 2017
The objective of this research was to discover the effect of teaching methods and learning styles on the student's ability to write essays. This study was conducted in elementary school in East Jakarta. The population of this studies was 3rd-grade elementary school students who study in East Jakarta. Samples were taken with stratified cluster…
Descriptors: Foreign Countries, Teaching Methods, Cognitive Style, Writing Ability
Kho, Lee Sze; Chen, Chwen Jen – Interactive Learning Environments, 2017
Student response systems (SRSs) are wireless answering devices that enable students to provide simple real-time feedback to instructors. This study aims to evaluate the effects of different SRS interaction modes on elementary school students' science learning. Three interaction modes which include SRS Individual, SRS Collaborative, and Classroom…
Descriptors: Elementary School Students, Elementary School Science, Quasiexperimental Design, Intermode Differences
Ngu, Bing Hiong; Phan, Huy P. – International Journal of Mathematical Education in Science and Technology, 2017
Assimilating multiple interactive elements simultaneously in working memory to allow understanding to occur, while solving an equation, would impose a high cognitive load. "Element interactivity" arises from the interaction between elements within and across operational and relational lines. Moreover, operating with special features…
Descriptors: Mathematics, Mathematics Instruction, Equations (Mathematics), Problem Solving
Su, Yen-Ning; Kao, Chih-Chien; Hsu, Chia-Cheng; Pan, Lu-Chun; Cheng, Shu-Chen; Huang, Yueh-Min – Educational Technology & Society, 2017
Some music has been proved effectively to mitigate anxiety, beneficial to reading. However, little was known on its influence of reading behaviors and outcomes. Thanks to the advance of e-book technology, it becomes possible to track reading rate and outcomes in a real-time manner by the underlying mobile devices. This study intends to examine the…
Descriptors: Classical Music, Anxiety, Reading, Electronic Publishing
Blazar, David; Pollard, Cynthia – Educational Researcher, 2017
Critics of test-based accountability warn that test preparation has a negative influence on teachers' instruction due to a focus on procedural skills. Others advocate that the adoption of more rigorous assessments may be a way to incentivize more ambitious test preparation instruction. Drawing on classroom observations and teacher surveys, we do…
Descriptors: Test Preparation, Educational Quality, Accountability, Teacher Effectiveness
Rose, Simon P.; Habgood, M. P. Jacob; Jay, Tim – Electronic Journal of e-Learning, 2017
Programming tools are being used in education to teach computer science to children as young as 5 years old. This research aims to explore young children's approaches to programming in two tools with contrasting programming interfaces, ScratchJr and Lightbot, and considers the impact of programming approaches on developing computational thinking.…
Descriptors: Young Children, Computer Science Education, Programming, Educational Games