NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing all 3 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ching-Huei Chen; Ching-Ling Chang – Education and Information Technologies, 2024
This study aimed to investigate the effectiveness of using AI-assisted game-based learning on science learning outcomes, intrinsic motivation, cognitive load, and learning behavior. A total of 202 seventh graders were recruited and randomly assigned to the following three groups: (1) Game only (N = 70), (2) GameGPT (N = 63), and (3)…
Descriptors: Artificial Intelligence, Game Based Learning, Technology Uses in Education, Science Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Aisha Abdulmohsin Al Abdulqader; Amenah Ahmed Al Mulla; Gaida Abdalaziz Al Moheish; Michael Jovellanos Pinero; Conrado Vizcarra; Abdulelah Al Gosaibi; Abdulaziz Saad Albarrak – International Association for Development of the Information Society, 2022
The COVID-19 epidemic had caused one of the most significant disruptions to the global education system. Many educational institutions faced sudden pressure to switch from face-to-face to online delivery of courses. The conventional classes are no longer the primary means of delivery; instead, online education and resources have become the…
Descriptors: COVID-19, Pandemics, Teaching Methods, Online Courses
Kelly, Sean; Olney, Andrew M.; Donnelly, Patrick; Nystrand, Martin; D'Mello, Sidney K. – Educational Researcher, 2018
Analyzing the quality of classroom talk is central to educational research and improvement efforts. In particular, the presence of authentic teacher questions, where answers are not predetermined by the teacher, helps constitute and serves as a marker of productive classroom discourse. Further, authentic questions can be cultivated to improve…
Descriptors: Middle School Students, Natural Language Processing, Artificial Intelligence, Teaching Methods