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Radovan Šikl; Karla Brücknerová; Hana Švedová; Filip Dechterenko; Pavel Ugwitz; Jirí Chmelík; Hana Pokorná; Vojtech Jurík – Journal of Computer Assisted Learning, 2024
Introduction: Media comparison studies examining the effectiveness of immersive virtual reality in education have yielded inconclusive findings, leaving the question of its impact on learning compared to conventional media unanswered. To address this issue, our study employs a novel approach that combines media comparison with an investigation on…
Descriptors: Computer Simulation, Educational Technology, Secondary School Students, Topography
Ingi Heinesen Højsted; Maria Alessandra Mariotti – International Journal of Mathematical Education in Science and Technology, 2024
This article reports on the design and implementation of a didactic sequence in the frame of a design-based research study. The research aim is to test the hypothesis that affordances of dynamic geometry may support students' awareness of logical relationships between geometrical properties of constructed figures. We elaborate on the task design…
Descriptors: Geometry, Mathematics Instruction, Logical Thinking, Teaching Methods
Vaillant, Denise; Rodríguez Zidán, Eduardo; Bentancor-Biagas, Gustavo – EURASIA Journal of Mathematics, Science and Technology Education, 2021
This article is based on research in which the three authors participated. The main objective is to identify, describe and analyze the practices of using digital tools and platforms for teaching mathematics in lower secondary education. Framed within a set of ICT policies promoted since 2007 by Plan CEIBAL in Uruguay, a mixed study was conducted,…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Mathematics Instruction
Eric David Abrams – ProQuest LLC, 2024
ChatGPT and generative AI technologies have infiltrated our learning spaces, and, as a result, schools may be changed forever. While some educators may seek to ban the use of chatbots, motivated by a fear of the rampant plagiarism the technology might invite, I, however, write this dissertation with the intent of finding uses for AI as a…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, English Instruction
Marek Vydra; Jozef Kovácik – Education and Information Technologies, 2025
We investigated the effect of short-term teaching (3 weeks) using image analysis on gymnasium/secondary school students' (ISCED3A) skills (science process skills, SPS) and knowledge using Fiji (ImageJ) software. The theoretical teaching was combined with IT-based education (measurement of the area or signal intensity on photos from scientific…
Descriptors: Science Instruction, Teaching Methods, Biology, Botany
Brink, Helen; Kilbrink, Nina; Gericke, Niklas – International Journal of Technology and Design Education, 2023
Today, many technology teachers in compulsory technology education teach design and design processes using a digital design tool, such as computer aided design (CAD). Teaching involving CAD is a relatively new element and not very much is known about what teachers intend pupils to learn in compulsory education. Thus, the aim of this study is to…
Descriptors: Computer Assisted Design, Technology Education, Teaching Methods, Secondary School Teachers
Allison L. Gantt; Teo Paoletti; Srujana V. Acharya; Claudine Margolis – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
Emergent graphical shape thinking (EGST) entails conceiving a graph as being dynamically generated via the trace of a moving point constrained by two changing quantities. As such, Paoletti et al. (2023) argue that meanings for quantities within a situation and meanings for graphical representations must be connected, or bridged, to engage in EGST.…
Descriptors: Graphs, Mathematics Instruction, Task Analysis, Thinking Skills
Rudy Baez; Henry Sanchez; Duli Pllana – Online Submission, 2024
High school math projects center on solving real-world examples in a wide variety of situations that require a creative skill set. Creativity in high school mathematics takes place in a subtle form. In contrast, creativity presents itself conspicuously in art. Therefore, this paper will explore the utilization of polynomial equations in drawing…
Descriptors: Mathematics Instruction, Creativity, High School Students, Student Projects
Muhammad Aliman; Sumarmi; Silvia Marni – Journal of Social Studies Education Research, 2024
The purpose of this study is to determine the spatial thinking ability of high school students using indicators from Sharpe-Huynh model. These indicators include analysis, spatial interaction, scale, representation, comprehensiveness, and application. Furthermore, this study examined the effect of Earthcomm learning on student's spatial thinking…
Descriptors: Spatial Ability, Thinking Skills, Skill Development, Earth Science
Diego Avila-Pesantez; John Silva; L. Miriam Avila; Alex Breedy Quintanilla – International Society for Technology, Education, and Science, 2023
Educational software reinforces the learning process in high school. This way, GEO-line software for learning geometry will strengthen teenagers' skillset between 15 and 16 years old while using this new application. The SCRUM and ADDE methodologies applied include the analysis, design, implementation, and evaluation phases as the core principles…
Descriptors: Computer Software, Geometry, Mathematics Instruction, Teaching Methods
Georgios A. Bazoukis; Spyros T. Halkidis; Evangelos Pepes; Pantelis Venardos – European Journal of Science and Mathematics Education, 2024
The problem behind our research that was investigated was the evaluation of an artificial intelligence in education tool, namely ASSISTments by seventy one science and technology students in a small city. The objective was to find to what extent the students assimilate this tool. The data collection and instrumentation were done by the tool…
Descriptors: Ethics, Mathematics Instruction, Science Education, Technology Education
Lin Zhang; Qiang Jiang; Weiyan Xiong; Wei Zhao – Journal of Educational Computing Research, 2025
This study seeks to deepen the understanding of the direct and indirect effects of human-computer dialogic interaction programming activities, facilitated by ChatGPT, on student engagement. Data were collected from 109 Chinese high school students who engaged in programming tasks using either ChatGPT-driven dialogic interaction or traditional pair…
Descriptors: Artificial Intelligence, Computer Software, Computer Science Education, Programming
Sokratis Tselegkaridis; Theodosios Sapounidis; Serafeim A. Triantafyllou – Discover Education, 2025
Nowadays, the educational process is enriched with technological tools such as Arduino and Micro:bit. These tools offer both tangible and graphical interaction, however, widespread adoption by educators faces limitations. Many educators hesitate to utilize them, primarily due to lacking training. Therefore, this study examines educators'…
Descriptors: Technology Uses in Education, Elementary School Teachers, Secondary School Teachers, Electronic Equipment
Anastacia S. LaCombe – ProQuest LLC, 2023
The purpose of this study was to evaluate high school students' performance in analyzing complex arguments with the support of an off-the-shelf argument mapping software, Rationale™, which provides diagramming tools with guided prompts. This study attempts to: (1) evaluate the quality of student's argument maps in terms of structural…
Descriptors: Critical Thinking, Thinking Skills, Academic Achievement, Computer Software

Devika Venugopalan; Ziwen Yan; Conrad Borchers; Jionghao Lin; Vincent Aleven – Grantee Submission, 2025
Caregivers (i.e., parents and members of a child's caring community) are underappreciated stakeholders in learning analytics. Although caregiver involvement can enhance student academic outcomes, many obstacles hinder involvement, most notably knowledge gaps with respect to modern school curricula. An emerging topic of interest in learning…
Descriptors: Homework, Computational Linguistics, Teaching Methods, Learning Analytics