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Dennis Tay – Journal of Statistics and Data Science Education, 2024
Data analytics and programming skills are increasingly important in the humanities, especially in disciplines like linguistics due to the rapid growth of natural language processing (NLP) technologies. However, attitudes and perceptions of students as novice learners, and the attendant pedagogical implications, remain underexplored. This article…
Descriptors: Data Analysis, Programming, Linguistics, Graduate Students
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Cui, Zhihao; Ng, Oi-Lam – Journal of Educational Computing Research, 2021
In this paper, we explore the challenges experienced by a group of Primary 5 to 6 (age 12-14) students as they engaged in a series of problem-solving tasks through block-based programming. The challenges were analysed according to a taxonomy focusing on the presence of computational thinking (CT) elements in mathematics contexts: preparing…
Descriptors: Mathematical Logic, Thinking Skills, Computation, Elementary School Students
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Santandreu Calonge, David; Mark, Kai-Pan; Chiu, P. H. Patrio; Thadani, Dimple R.; Pun, Cecilia F. K. – International Journal of Teaching and Learning in Higher Education, 2013
Microteaching techniques have been used for teacher training since the mid 1960s. Despite its usefulness, as affirmed by pre-service teachers, in-service teachers, and graduate teaching assistants (GTAs), there are numerous criticisms on the shortcomings of microteaching activities. Specifically, it (a) oversimplifies the classroom learning and…
Descriptors: Microteaching, Teacher Education, Teaching Assistants, Graduate Students
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Lau, Wilfred W. F.; Yuen, Allan H. K. – Computers & Education, 2011
In the 21st century, the ubiquitous nature of technology today is evident and to a large extent, most of us benefit from the modern convenience brought about by technology. Yet to be technology literate, it is argued that learning to program still plays an important role. One area of research in programming concerns the identification of…
Descriptors: Foreign Countries, Academic Achievement, Information Technology, Least Squares Statistics
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Ngai, Grace; Chan, Stephen C. F.; Leong, Hong Va; Ng, Vincent T. Y. – ACM Transactions on Computing Education, 2013
This article presents the design and development of i*CATch, a construction kit for physical and wearable computing that was designed to be scalable, plug-and-play, and to provide support for iterative and exploratory learning. It consists of a standardized construction interface that can be adapted for a wide range of soft textiles or electronic…
Descriptors: Computer System Design, Engineering Technology, Courseware, Computer Science Education
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Lau, Wilfred Wing Fat; Yuen, Allan Hoi Kau – Australasian Journal of Educational Technology, 2010
The gender digital divide has been widely discussed and researched over the years. Previous studies have focused on a number of factors such as computer attitude, computer anxiety, computer self-efficacy, and computer experience. This study empirically tested the sensitivity of a learning style instrument, the "Gregorc Style Delineator"…
Descriptors: Gender Differences, Cognitive Style, Computer Science Education, Programming
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Yuen, Allan H. K. – Australian Journal of Education, 2000
Interviewed 12 computer studies faculty in Hong Kong about their perspectives on teaching computer programming; organized data into themes. Concluded that teachers rely on a "mind as container" understanding of knowledge and learning that would be better replaced with a connectionist view of the mind. (EV)
Descriptors: College Faculty, Computer Science Education, Foreign Countries, Learning Processes
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Yuen, Allan H. K. – Educational Media International, 2006
Extensive studies have been conducted on programming knowledge, instructional environments and effective pedagogies in order to improve the teaching and learning of computer programming. However, there have been few studies on the usefulness and effectiveness of using simulation. The aim of this paper is two-fold: to describe the design and…
Descriptors: Programming, Computer Simulation, Teaching Methods, Learning Experience