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Showing 1 to 15 of 24 results Save | Export
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Tarling, Georgie; Melro, Ana; Kleine Staarman, Judith; Fujita, Taro – Pedagogies: An International Journal, 2023
Coding bootcamps targeting diverse learners are increasingly popular. However, little research has focused on the student experience of these courses: what pedagogic practices make learning coding meaningful for them and why. In a previous paper, we proposed a conceptual framework outlining three dimensions of learning opportunities in relation to…
Descriptors: Student Attitudes, Coding, Programming, Computer Science Education
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Thoma, Athina; Iannone, Paola – International Journal of Research in Undergraduate Mathematics Education, 2022
This exploratory study reports on characteristics of proof production and proof writing observed in the work of first-year university students who took part in workshops on the theorem prover LEAN (https://leanprover.github.io). These workshops were voluntary and offered alongside a transition to proof module in a UK university. Through…
Descriptors: Validity, Mathematical Logic, Mathematics Instruction, Undergraduate Students
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Marcus Harmes – History of Education Review, 2020
Purpose: The purpose of the study is to examine educational history through television's portrayal of educational activity in post-apocalyptic society. The paper examines how and why television drama set after a catastrophe is in dialogue with, but rejects, both contemporary government discourse of "protect and survive".…
Descriptors: Educational History, Television, Programming (Broadcast), War
UK Department for Education, 2024
This report sets out the findings of the technical development work completed as part of the Use Cases for Generative AI in Education project, commissioned by the Department for Education (DfE) in September 2023. It has been published alongside the User Research Report, which sets out the findings from the ongoing user engagement activity…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Software, Computational Linguistics
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Kusaka, Satoshi – Journal of Education and Learning, 2021
Information and Communication Technology (ICT) education has been actively implemented around the world recently. ICT curriculum in schools is intended to improve students' programming-oriented thinking rather than to train them as programmers. The core of ICT education is 'computational thinking'. Computational thinking is taking an approach to…
Descriptors: Cross Cultural Studies, Thinking Skills, Information Technology, Programming
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Charles D. Carpenter – English Journal, 2020
The UK's "Prime Minister's Questions"--a television program that shows parliamentary proceedings and banter between House of Commons members--can be a free, real-world resource for rhetorical analysis opportunities. In this article, the author presents the inherent value of these sessions in the classroom as a means of creatively…
Descriptors: Public Officials, Television, Programming (Broadcast), Discourse Analysis
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Douce, Chris – Open Learning, 2019
This paper describes an Open University eSTEeM project that gathered the experiences of computing and information technology tutors who teach an undergraduate module called "Web Technologies" with the intention of understanding more about how they and their students can be best supported. Twelve distance learning tutors were interviewed…
Descriptors: Undergraduate Study, Educational Technology, Technology Uses in Education, Distance Education
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Isiaq, Sakirulai Olufemi; Jamil, Md Golam – International Journal of Information and Learning Technology, 2018
Purpose: The purpose of this paper is to explore the use of a simulator for teaching programming to foster student engagement and meaningful learning. Design/methodology/approach: An exploratory mixed-method research approach was adopted in a classroom-based environment at a UK university. A rich account of student engagement dimensions…
Descriptors: Learner Engagement, Mixed Methods Research, Universities, Programming
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Gyogi, Eiko – Language, Culture and Curriculum, 2020
Recent studies have brought attention to the potential of translation as a symbolic activity to improve students' translingual competence. This study contributes to this growing field of study by examining students' voices in class discussions in translation classrooms. Five translation sessions were implemented with beginner and intermediate…
Descriptors: Translation, Communicative Competence (Languages), Second Language Learning, Second Language Instruction
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Sentance, Sue; Waite, Jane; Kallia, Maria – Computer Science Education, 2019
Background and Context: Vygotsky's sociocultural theory emphasises the importance of language, mediation, and the transfer of skills and knowledge from the social into the cognitive plane. This perspective has influenced the development of PRIMM (Predict, Run, Investigate, Modify, Make), a structured approach to teaching programming. Objective:…
Descriptors: Computer Science Education, Teaching Methods, Comparative Analysis, Programming
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Brown, Mary; Massey, Carolyn – Teaching History, 2014
"Blackadder for real" is how the British journalist and broadcaster, Ian Hislop, characterised "The Wipers Time", the newspaper published on the front line by members of the 12th Battalion Sherwood, and recently brought to a new audience in Hislop's BBC dramatisation. Mary Brown and Carolyn Massey were immediately struck by the…
Descriptors: War, Teaching Methods, History Instruction, News Reporting
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Scott, Michael James; Counsell, Steve; Lauria, Stanislao; Swift, Stephen; Tucker, Allan; Shepperd, Martin; Ghinea, Gheorghita – IEEE Transactions on Education, 2015
Computer programming is notoriously difficult to learn. To this end, regular practice in the form of application and reflection is an important enabler of student learning. However, educators often find that first-year B.Sc. students do not readily engage in such activities. Providing each student with a programmable robot, however, could be used…
Descriptors: Robotics, Introductory Courses, Programming, Educational Practices
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Laverty, David M.; Milliken, Jonny; Milford, Matthew; Cregan, Michael – European Journal of Engineering Education, 2012
This paper presents a new laboratory-based module for embedded systems teaching, which addresses the current lack of consideration for the link between hardware development, software implementation, course content and student evaluation in a laboratory environment. The course introduces second year undergraduate students to the interface between…
Descriptors: Foreign Countries, Engineering Education, Student Evaluation, Computer Assisted Instruction
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Fotaris, Panagiotis; Mastoras, Theodoros; Leinfellner, Richard; Rosunally, Yasmine – Electronic Journal of e-Learning, 2016
Conventional taught learning practices often experience difficulties in keeping students motivated and engaged. Video games, however, are very successful at sustaining high levels of motivation and engagement through a set of tasks for hours without apparent loss of focus. In addition, gamers solve complex problems within a gaming environment…
Descriptors: Programming, Teaching Methods, Learner Engagement, Incentives
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Parker, Stephen G. – History of Education, 2010
From its inception in 1922 the BBC pioneered a new medium in the education of children. This article traces the origins and development of a particular broadcast, "Children's Hour Prayers," a short worship time for children (appended to "Children's Hour") which began in wartime, and ended, along with the host programme itself,…
Descriptors: Social Science Research, Radio, Programming (Broadcast), Children
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