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Fraj-Andrés, Elena; Lucia-Palacios, Laura; Pérez-López, Raúl – British Journal of Educational Technology, 2020
Wiki activities are among the most common online learning activities examined by previous research due to the collaborative learning properties wikis offer; however, students are not always satisfied with such activities. Due to this dissatisfaction, learners may finish the wiki activities but not repeat them. While wikis are primarily used to…
Descriptors: Collaborative Writing, Peer Relationship, Web Sites, Learning Activities
Stieler-Hunt, Colleen; Jones, Christian – British Journal of Educational Technology, 2019
The benefits of using digital games in the curriculum are well documented in literature. Most teachers who use digital games use short-form drill-and-practice learning games rather than the kinds of games most students would choose to play in their free time. The use of more interactive, immersive digital games (IDGs) in classrooms tends to be…
Descriptors: Faculty Development, Mentors, Computer Games, Teaching Methods
Fox, Brandi; Bearman, Margaret; Bellingham, Robin; North-Samardzic, Andrea; Scarparo, Simona; Taylor, Darci; Thomas, Mathew Krehl Edward; Volkov, Michael – British Journal of Educational Technology, 2021
This paper presents a reflexive analysis of how university educators experience the shift to increasing online teaching in 2019. We explore what it means to be an online educator in contemporary higher education and aim to raise questions about how we approach online education and understand ourselves as educators, informed by a sociomaterial…
Descriptors: College Faculty, Teacher Attitudes, Online Courses, Ethnography
Pi, Zhongling; Hong, Jianzhong; Hu, Weiping – British Journal of Educational Technology, 2019
There has been growing interest in the possibility that peers' ideas can stimulate students' creativity in group contexts. However, empirical research on this issue is limited. This study tested the hypothesis that peers' ideas and students' openness to experience would predict student creativity and attention to peers' ideas. Undergraduate…
Descriptors: Peer Relationship, Prediction, Creativity, Undergraduate Students
Christine Greenhow; K. Bret Staudt Willet; Sarah Galvin – British Journal of Educational Technology, 2021
Social media use has spiked around the world during the COVID-19 global pandemic as people reach out for news, information, social connections, and support in their daily lives. Past work on professional learning networks (PLNs) has shown that teachers also use social media to find supports for their teaching and ongoing professional development.…
Descriptors: Social Media, Distance Education, COVID-19, Pandemics
Delaney, Deborah; Kummer, Tyge-F.; Singh, Kishore – British Journal of Educational Technology, 2019
The purpose of this study is to examine the impact of the use of an online discussion board as an assessment item on students learning performance in relation to group work based on Social Learning Theory. The study uses survey questionnaires at the beginning and end of semester together with student grade information. The data analysis consists…
Descriptors: Educational Technology, Technology Uses in Education, Group Discussion, Computer Mediated Communication
Ouyang, Fan; Chang, Yu-Hui – British Journal of Educational Technology, 2019
Understanding the relationship between social interaction patterns and cognitive engagement levels has critical implications on collaborative learning theory, pedagogy, and technology. This study used a multi-method approach to examine the relationship between students' social participatory roles and cognitive engagement levels within asynchronous…
Descriptors: Correlation, Interaction, Cooperative Learning, Learning Theories
Collective Reflective Assessment for Shared Epistemic Agency by Undergraduates in Knowledge Building
Yang, Yuqin; Chen, Qianqian; Yu, Yawen; Feng, Xueqi; van Aalst, Jan – British Journal of Educational Technology, 2020
We examined the facilitation of shared epistemic agency through a knowledge-building (KB) design that included analytics-supported collective reflective assessment (AsCRA). Forty undergraduate students taking a Liberal Studies course at a university in central China used the promising ideas tool and the knowledge building discourse explorer to…
Descriptors: Epistemology, Reflection, Undergraduate Students, Student Evaluation
Rees Lewis, Daniel G.; Easterday, Matthew W.; Harburg, Emily; Gerber, Elizabeth M.; Riesbeck, Christopher K. – British Journal of Educational Technology, 2018
To provide the substantial support required for project-based learning (PBL), educators can incorporate professional experts as "design coaches." However, previous work shows barriers incorporating design coaches who can rarely meet face-to-face: (1) communication online is time-consuming, (2) updating coaches online is not perceived as…
Descriptors: Barriers, Student Projects, Teaching Methods, Computer Mediated Communication
Zhao, Huahui; Sullivan, Kirk P. H. – British Journal of Educational Technology, 2017
This exploratory study examined how the level and nature of teaching presence impacted two online forum discussions from three dimensions: participation and interaction, cognitive presence, and knowledge development via assimilating peer messages. Effects on participation and interaction were graphically depicted. Effects on cognitive presence and…
Descriptors: Schemata (Cognition), Computer Mediated Communication, Peer Relationship, Statistical Analysis
Bower, Matt; Lee, Mark J. W.; Dalgarno, Barney – British Journal of Educational Technology, 2017
This article presents the outcomes of a pilot study investigating factors that supported and constrained collaborative learning in a blended reality environment. Pre-service teachers at an Australian university took part in a hybrid tutorial lesson involving a mixture of students who were co-located in the same face-to-face (F2F) classroom along…
Descriptors: Cooperative Learning, Computer Simulation, Preservice Teachers, Undergraduate Students
Ak, Serife – British Journal of Educational Technology, 2016
This study examined the effects of technology-based scaffolds that were composed through the use of the seven-stage, problem-based learning strategy on knowledge construction in a problem-based online asynchronous discussion. In a quasi-experimental setting, 60 students in an undergraduate Instructional Technology and Material Design course were…
Descriptors: Scaffolding (Teaching Technique), Learning Processes, Teaching Methods, Problem Based Learning
Lai, Chun – British Journal of Educational Technology, 2019
The educational potentials of social media both in the formal and informal learning contexts have been widely acknowledged. However, how social media use in the informal contexts might influence students' learning in the formal contexts is still underexplored. Path analysis of 141 survey responses from secondary school ethnic minority students in…
Descriptors: Social Media, Second Language Learning, Second Language Instruction, Ethnic Groups
Rodriguez, Carolina; Hudson, Roland; Niblock, Chantelle – British Journal of Educational Technology, 2018
Combinations of Conventional Studio and Virtual Design Studio (VDS) have created valuable learning environments that take advantage of different instruments of communication and interaction. However, past experiences have reported limitations in regards to student engagement and motivation, especially when the studio projects encourage abstraction…
Descriptors: Design, Computer Simulation, Architectural Education, Cooperative Learning
Canal, Luisa; Ghislandi, Patrizia; Micciolo, Rocco – British Journal of Educational Technology, 2015
In this study, the participation of 119 students in an online asynchronous forum as part of an academic course on statistical methods was evaluated. The pattern of accesses during the course was analyzed by means of the cumulative mean function. Taking into account the times (hours) at which accesses occurred, it is possible to achieve more…
Descriptors: Academic Achievement, Grades (Scholastic), Scores, Asynchronous Communication