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Showing 1 to 15 of 33 results Save | Export
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Liu, Ruixue; Wang, Lei; Lei, Jing; Wang, Qiu; Ren, Youqun – British Journal of Educational Technology, 2020
The increased availability and development of immersive technologies have given students growing opportunities to engage in different educational subjects. However, there is a lack of empirical research exploring the educational influence of using Immersive Virtual Reality (IVR) in science classrooms. To address this gap, this study developed a…
Descriptors: Computer Simulation, Electronic Learning, Outcomes of Education, Academic Achievement
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Rodríguez, Antonio; Boada, Imma; Thió-Henestrosa, Santiago; Sbert, Mateu – British Journal of Educational Technology, 2018
Cardiopulmonary resuscitation (CPR) is a first aid survival technique used to recover victims of cardiac arrest. To learn CPR different handheld device applications have been proposed. Most of them are based on sophisticated graphics and interaction techniques that make them inaccessible to visually impaired people. In this paper, we propose…
Descriptors: First Aid, Video Games, Teaching Methods, Visual Impairments
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Lin, John J. H.; Lin, Sunny S. J. – British Journal of Educational Technology, 2018
To deepen our understanding of those aspects of problems that cause the most difficulty for solvers, this study integrated eye-tracking with handwriting devices to investigate problem solvers' online processes while solving geometry problems. We are interested in whether the difference between successful and unsuccessful solvers can be identified…
Descriptors: Eye Movements, Handwriting, High School Students, Geometry
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Ellis, Robert A.; Bliuc, Ana-Maria – British Journal of Educational Technology, 2016
The use of online learning technologies in experiences of inquiry is increasingly ubiquitous in university contexts. In blended environments, research into university experiences suggests that student approaches to learning are a key determiner of the quality of outcomes. The purpose of this study was to develop relevant measures which help…
Descriptors: Educational Technology, Inquiry, Blended Learning, College Freshmen
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Tondeur, Jo; Aesaert, Koen; Pynoo, Bram; van Braak, Johan; Fraeyman, Norbert; Erstad, Ola – British Journal of Educational Technology, 2017
The main objective of this study is to develop a self-report instrument to measure preservice teachers' ICT competencies in education. The questionnaire items of this instrument are based on an existing comprehensive framework and were created with input from experts in the field. The data were collected from a sample of 931 final-year preservice…
Descriptors: Preservice Teachers, Information Technology, Instructional Design, Factor Analysis
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Elmaadaway, Mohamed Ali Nagy – British Journal of Educational Technology, 2018
This paper reports on a study that investigated whether a flipped classroom approach enhanced perceptions of levels of engagement and skill performance among students enrolled in a Blackboard course at a Saudi university. Fifty-eight participants were divided into control and experimental groups, which were taught using a traditional and a flipped…
Descriptors: Blended Learning, Management Systems, Course Content, Class Activities
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Lin, Xiaofan; Hu, Xiaoyong; Hu, Qintai; Liu, Zhichun – British Journal of Educational Technology, 2016
Analysing the structure of a social network can help us understand the key factors influencing interaction and collaboration in a virtual learning community (VLC). Here, we describe the mechanisms used in social network analysis (SNA) to analyse the social network structure of a VLC for teachers and discuss the relationship between face-to-face…
Descriptors: Virtual Classrooms, Social Networks, Cooperation, Network Analysis
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Hsia, Lu-Ho; Huang, Iwen; Hwang, Gwo-Jen – British Journal of Educational Technology, 2016
In this paper, a web-based peer-assessment approach is proposed for conducting performing arts activities. A peer-assessment system was implemented and applied to a junior high school performing arts course to evaluate the effectiveness of the proposed approach. A total of 163 junior high students were assigned to an experimental group and a…
Descriptors: Self Efficacy, Control Groups, Correlation, Theater Arts
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Yusop, Farrah Dina – British Journal of Educational Technology, 2015
In recent years, researchers have focused on investigating factors that influence preservice teachers' utilization of Web 2.0 technologies in their classrooms. Findings indicate that preservice teachers' intentions, beliefs and attitudes toward technology are important determinants of the success of future technology integration. However, studies…
Descriptors: Web 2.0 Technologies, Technology Uses in Education, Preservice Teachers, Intention
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Al-Zahrani, Abdulrahman M. – British Journal of Educational Technology, 2015
This study aimed to investigate the impact of the flipped classroom on the promotion of students' creative thinking. Students were recruited from the Faculty of Education at King Abdulaziz University in Saudi Arabia during the first semester of 2014. A multiple method research design was used to address the research questions. First, a two-group…
Descriptors: Blended Learning, Homework, Video Technology, Creative Thinking
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Kirkwood, Adrian; Price, Linda – British Journal of Educational Technology, 2013
This paper examines assumptions and beliefs underpinning research into educational technology. It critically reviews some approaches used to investigate the impact of technologies for teaching and learning. It focuses on comparative studies, performance comparisons and attitudinal studies to illustrate how under-examined assumptions lead to…
Descriptors: Educational Technology, Educational Research, Comparative Analysis, Research Methodology
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Lai, Hsin-Chih; Chang, Chun-Yen; Li, Wen-Shiane; Fan, Yu-Lin; Wu, Ying-Tien – British Journal of Educational Technology, 2013
This study presents an m-learning method that incorporates Integrated Quick Response (QR) codes. This learning method not only achieves the objectives of outdoor education, but it also increases applications of Cognitive Theory of Multimedia Learning (CTML) (Mayer, 2001) in m-learning for practical use in a diverse range of outdoor locations. When…
Descriptors: Outdoor Education, Teaching Methods, Educational Technology, Technology Uses in Education
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Hwang, Gwo-Jen; Sung, Han-Yu; Hung, Chun-Ming; Yang, Li-Hsueh; Huang, Iwen – British Journal of Educational Technology, 2013
Educational computer games have been recognized as being a promising approach for motivating students to learn. Nevertheless, previous studies have shown that without proper learning strategies or supportive models, the learning achievement of students might not be as good as expected. In this study, a knowledge engineering approach is proposed…
Descriptors: Computer Games, Educational Games, Elementary School Science, Science Instruction
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Hung, Wei-Chen; Jeng, Ifeng – British Journal of Educational Technology, 2013
Education through the Internet is being shaped by the next wave of Web technology where productivity, collaborative tools and the ubiquity of computers play a major role in changing methods of peer interaction and collaboration. Because future educational technologists will play vital roles in navigating through this technical complexity and…
Descriptors: Performance Factors, Influences, Educational Technology, Participation
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Pineteh, Ernest A. – British Journal of Educational Technology, 2012
This paper examines the use of virtual interactions in a Communication class at Cape Peninsula University of Technology (CPUT)-South Africa. It demonstrates how synthesising virtual and other computer-assisted exercises as well as traditional classroom-based activities can enhance the teaching and learning of communication concepts. The paper is…
Descriptors: Foreign Countries, Computer Assisted Instruction, Student Diversity, Learning Processes
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