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Cheteyan, Leslie A.; Hengeveld, Stewart; Jones, Michael A. – College Mathematics Journal, 2011
In this paper, we review the rules and game board for "Chutes and Ladders", define a Markov chain to model the game regardless of the spinner range, and describe how properties of Markov chains are used to determine that an optimal spinner range of 15 minimizes the expected number of turns for a player to complete the game. Because the Markov…
Descriptors: Markov Processes, Mathematics Instruction, Games, Teaching Methods