Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Assignments | 2 |
Teaching Methods | 2 |
Computer Games | 1 |
Computer Science Education | 1 |
Computer Software | 1 |
Course Descriptions | 1 |
Creativity | 1 |
Critical Thinking | 1 |
Design | 1 |
Discourse Analysis | 1 |
Educational Philosophy | 1 |
More ▼ |
Source
Designs for Learning | 2 |
Publication Type
Journal Articles | 2 |
Reports - Descriptive | 1 |
Reports - Research | 1 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Elementary Education | 1 |
Audience
Location
Denmark | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Karatza, Styliani – Designs for Learning, 2022
This paper links Systemic Functional-based multimodal discourse analysis and English as a Foreign Language (EFL) teacher education through the workshop "Multimodal Literacy in the EFL classroom" (MLEFL). Drawing upon 'multimodal analysis for critical thinking' (MACT) pedagogy (O'Halloran et al., 2017) and the Systemic Approach to…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Discourse Analysis
Larsen, Lasse Juel; Majgaard, Gunver – Designs for Learning, 2016
This article considers game design research in educational settings. Its focus is on how undergraduate students -- particularly engineering students -- learn computer game design. From observations conducted during our game design courses we have developed a model of expanded game design space. It encapsulates the entire development process from…
Descriptors: Undergraduate Students, Engineering Education, Computer Games, Design