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Chen, Li-Ling – Educational Technology, 2011
Educators have been paying attention to the teaching potential of the 3D virtual world browsing program Second Life, and they have been using the tool to teach subjects such as arts and mathematics in the past few years. In this article, the author focuses on how to teach language arts in Second Life. Advantages and disadvantages of two Second…
Descriptors: Language Arts, Teaching Methods, Web Based Instruction, Online Systems
Calandra, Brendan; Puvirajah, Anton – Educational Technology, 2011
The authors describe a video-enhanced process for promoting teachers' transformative learning. The non-linear process includes awareness, immersive reflection, and dialogue. The desired result would be holistic change that can be evidenced through change in teaching practice. The article provides a rationale, theoretical support, and some selected…
Descriptors: Transformative Learning, Teaching Methods, Video Technology, Program Descriptions
Strang, Harold R.; Loper, Ann Booker – Educational Technology, 1983
Describes the hardware and software, typical application, future use, and initial results of an evaluation of a program which enables future teachers to practice their teaching skills on microcomputer-simulated students. These "students" are programed with such characteristics as enthusiasm and prior knowledge and are able to interact.…
Descriptors: Computer Programs, Computer Simulation, Elementary School Teachers, Methods Courses
Keegan, Mark – Educational Technology, 1993
Describes the development of educational computer software called scenario software that was designed to incorporate advances in cognitive, affective, and physiological research. Instructional methods are outlined; the need to change from didactic methods to discovery learning is explained; and scenario software design features are discussed. (24…
Descriptors: Affective Objectives, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Johnson, Craig W.; Orban, Deborah A. – Educational Technology, 1985
Routines developed for an ongoing course in research methods and statistics provides examples of the custom instructional applications that can be created using extended BASIC and a light pen, including title and transition displays, progressive disclosure, animation, overlays, and simulations. Strengths of this technique are reviewed. (MBR)
Descriptors: Animation, Classroom Techniques, Computer Graphics, Computer Simulation
Branck, Charles E.; And Others – Educational Technology, 1987
This study of 87 veterinary medical students at Auburn University tests the effectiveness and student acceptance of interactive videodisc as an alternative to animal experimentation and other traditional teaching methods in analyzing canine cardiovascular sounds. Results of the questionnaire used are presented, and benefits of interactive video…
Descriptors: Analysis of Variance, Cardiovascular System, Comparative Analysis, Computer Simulation
Schiffman, Shirl S. – Educational Technology, 1986
This first of two articles presents eight examples of what software infusion (SI) looks like in actual practice in elementary, middle, and high school classrooms and learning laboratories. An analysis of SI characteristics demonstrated in the examples is presented to bring the definition of SI into focus. (MBR)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Simulation, Computer Software