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González, Carlos; Ponce, Daniel; Fernández, Violeta – Educational Technology Research and Development, 2023
As a result of the Great Online Transition (GOT) that occurred during COVID-19, it is increasingly necessary to understand the digital competencies that are required for online and blended learning in the postpandemic era. Postquarantine, higher education institutions must return to on-campus face-to-face learning, a situation which raises…
Descriptors: COVID-19, Pandemics, Technological Literacy, Educational Technology
Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Educational Technology Research and Development, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods (k-means clustering, data visualization) to…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Nadolski, Rob J.; Hummel, Hans G. K.; Rusman, Ellen; Ackermans, Kevin – Educational Technology Research and Development, 2021
Acquiring complex oral presentation skills is cognitively demanding for students and demands intensive teacher guidance. The aim of this study was twofold: (a) to identify and apply design guidelines in developing an effective formative assessment method for oral presentation skills during classroom practice, and (b) to develop and compare two…
Descriptors: Formative Evaluation, Oral Language, Scoring Rubrics, Design
Hooley, Diana S.; Thorpe, Justin – Educational Technology Research and Development, 2017
Older student reading of informational texts like those found in most high school classrooms continue to be a concern. College entrance exams scores attest to the fact that this age group of readers remain largely unprepared for the rigorous, discipline area reading and comprehension demands of higher education. In response to this issue content…
Descriptors: High School Seniors, Reading Tests, College Readiness, Reading Skills
Bottge, Brian A.; Rueda, Enrique; Kwon, Jung Min; Grant, Timothy; LaRoque, Perry – Educational Technology Research and Development, 2009
The purpose of this randomized experiment was to compare the performance of high-, average-, and low-achieving middle school students who were assessed with parallel versions of a computer-based test (CBT) or a paper-pencil test (PPT). Tests delivered in interactive, immersive environments like the CBT may have the advantage of providing teachers…
Descriptors: Teaching Methods, Problem Solving, Middle School Students, Mathematics Instruction
van Gog, Tamara; Ericsson, K. Anders; Rikers, Remy M. J. P.; Paas, Fred – Educational Technology Research and Development, 2005
Cognitive load theory (CLT) has been successful in identifying instructional formats that are more effective and efficient than conventional problem solving in the initial, novice phase of skill acquisition. However, recent findings regarding the "expertise reversal effect" have begun to stimulate cognitive load theorists to broaden their horizon…
Descriptors: Instructional Design, Advanced Students, Epistemology, Problem Solving