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Senthil Kumar Jagatheesaperumal; Kashif Ahmad; Ala Al-Fuqaha; Junaid Qadir – IEEE Transactions on Learning Technologies, 2024
Metaverse has evolved as one of the popular research agenda that let users learn, socialize, and collaborate in a networked 3-D immersive virtual world. Due to the rich multimedia streaming capability and immersive user experience with high-speed communication, the metaverse is an ideal model for education, training, and skill development tasks.…
Descriptors: Computer Simulation, Technology Uses in Education, Internet, Multimedia Materials
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Lin, Kuo-Chin; Cheng, I-Ling; Huang, Yin-Cheng; Wei, Chun-Wang; Chang, Wei-Lun; Huang, Chenhsuan; Chen, Nian-Shing – IEEE Transactions on Learning Technologies, 2023
Swing movements and muscle strength are essential for mastering badminton techniques. Traditionally, students learn badminton through their instructor's physical demonstration, verbal instructions, and small group activities. To enhance students' learning experience and assist badminton instructors more effectively, this study proposes an…
Descriptors: Racquet Sports, Skill Development, Psychomotor Skills, Physical Education Teachers
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Nikola M. Luburic; Luka Z. Doric; Jelena J. Slivka; Dragan Lj. Vidakovic; Katarina-Glorija G. Grujic; Aleksandar D. Kovacevic; Simona B. Prokic – IEEE Transactions on Learning Technologies, 2025
Software engineers are tasked with writing functionally correct code of high quality. Maintainability is a crucial code quality attribute that determines the ease of analyzing, modifying, reusing, and testing a software component. This quality attribute significantly affects the software's lifetime cost, contributing to developer productivity and…
Descriptors: Intelligent Tutoring Systems, Coding, Computer Software, Technical Occupations
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Brennan, Attracta; McDonagh, Tara; Dempsey, Mary; McAvoy, John – IEEE Transactions on Learning Technologies, 2022
Studies show that reduced literacy skills can negatively influence a child's self-esteem and future career opportunities. Literacy is significantly affected when problems exist in understanding the phonological component or sound structure of language, i.e., phonological awareness. Children with dyslexia in particular experience difficulties in…
Descriptors: Dyslexia, Literacy, Intervention, Phonological Awareness
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VanLehn, Kurt; Wetzel, Jon; Grover, Sachin; van de Sande, Brett – IEEE Transactions on Learning Technologies, 2017
Constructing models of dynamic systems is an important skill in both mathematics and science instruction. However, it has proved difficult to teach. Dragoon is an intelligent tutoring system intended to quickly and effectively teach this important skill. This paper describes Dragoon and an evaluation of it. The evaluation randomly assigned…
Descriptors: Intelligent Tutoring Systems, Educational Technology, Technology Uses in Education, Skill Development
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Yang, Tzu Chi; Chen, Sherry Y.; Chen, Meng Chang – IEEE Transactions on Learning Technologies, 2016
Online tests have been identified as a core learning activity in higher education. Unlike conventional online tests, which cannot completely reflect students' learning status, two-tier tests not only consider students' answers, but also take into account reasons for their answers. Due to such significance, research into the two-tier tests had…
Descriptors: Higher Education, Calculus, Mathematics Instruction, Mathematics Tests
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Kali, Yael; Sagy, Ornit; Kuflik, Tsvi; Mogilevsky, Orit; Maayan-Fanar, Emma – IEEE Transactions on Learning Technologies, 2015
We report on the development and evaluation of an innovative instructional model, which harnesses advanced technologies and local resources (an in-campus museum), to support undergraduate-level art history students in developing the skills required for analyzing artwork. Theory suggests that analyzing artwork requires theoretical knowledge and…
Descriptors: Educational Technology, Technology Uses in Education, Museums, Undergraduate Students