Publication Date
In 2025 | 1 |
Since 2024 | 7 |
Since 2021 (last 5 years) | 13 |
Since 2016 (last 10 years) | 15 |
Since 2006 (last 20 years) | 23 |
Descriptor
Source
Informatics in Education | 23 |
Author
Publication Type
Journal Articles | 23 |
Reports - Research | 16 |
Reports - Descriptive | 4 |
Tests/Questionnaires | 4 |
Reports - Evaluative | 3 |
Education Level
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Walter Gander – Informatics in Education, 2024
When the new programming language Pascal was developed in the 1970's, Walter Gander did not like it because because many features which he appreciated in prior programming languages were missing in Pascal. For example the block structure was gone, there were no dynamical arrays, no functions or procedures were allowed as parameters of a procedure,…
Descriptors: Computer Software, Programming Languages, Algorithms, Automation
Prates, Jorge Marques; Melo, Silvana Morita; Valle, Pedro Henrique Dias; Garcia, Rogério Eduardo; Maldonado, José Carlos – Informatics in Education, 2023
Nowadays, SPOCs (Small Private Online Courses) have been used as complementary methods to support classroom teaching. SPOCs are courses that apply the usage of MOOCs (Massive Open Online Courses), combining classroom with online education, making them an exciting alternative for contexts such as emergency remote teaching. Although SPOCs have been…
Descriptors: Computer Software, Computer Science Education, COVID-19, Pandemics
Gerard Dummer; Elwin Savelsbergh; Paul Drijvers – Informatics in Education, 2025
Programmed control systems are ubiquitous in the present-day world. In current educational practice, however, these systems are hardly being addressed, and little is known about children's spontaneous understandings about such systems. Therefore, we explored pupils' understandings prior to instruction in three concrete settings: a car park, an…
Descriptors: Elementary School Students, Grade 3, Grade 6, Computer Science Education
Judith Galezer; Smadar Szekely – Informatics in Education, 2024
Spark, one of the products offered by MyQ (formerly Plethora), is a game-based platform meticulously designed to introduce students to the foundational concepts of computer science. By navigating through logical challenges, users delve into topics like abstraction, loops, and graph patterns. Setting itself apart from its counterparts, Spark boasts…
Descriptors: Learning Management Systems, Game Based Learning, Computer Science Education, Teaching Methods
Oliveira, Leonam Cordeiro de; Guerino, Guilherme Corredato; Oliveira, Leander Cordeiro de; Pimentel, Andrey Ricardo – Informatics in Education, 2023
Industry 4.0 technologies are being applied in the teaching and learning process, called Education 4.0. However, there is no specification of what is being considered when developing technologies for education in the 4.0 context. Therefore, we performed a Systematic Mapping Study to investigate the information and communication technologies (ICTs)…
Descriptors: Computer Software, Teaching Methods, Learning Processes, Information Technology
Dorodchi, Mohsen; Dehbozorgi, Nasrin; Fallahian, Mohammadali; Pouriyeh, Seyedamin – Informatics in Education, 2021
Teaching software engineering (SWE) as a core computer science course (ACM, 2013) is a challenging task. The challenge lies in the emphasis on what a large-scale software means, implementing teamwork, and teaching abstraction in software design while simultaneously engaging students into reasonable coding tasks. The abstraction of the system…
Descriptors: Computer Science Education, Computer Software, Teaching Methods, Undergraduate Students
Daniele Traversaro; Giorgio Delzanno; Giovanna Guerrini – Informatics in Education, 2024
Concurrency is a complex to learn topic that is becoming more and more relevant, such that many undergraduate Computer Science curricula are introducing it in introductory programming courses. This paper investigates the combined use of Sonic Pi and Team-Based Learning to mitigate the difficulties in early exposure to concurrency. Sonic Pi, a…
Descriptors: Misconceptions, Programming Languages, Computer Science Education, Undergraduate Students
Felienne Hermans – Informatics in Education, 2024
This autoethnographic paper is part of a special issue trying to answer the question "How to design or choose languages for programming novices?" I will describe how my programming language Hedy was created, how the initial design goals were formed, how my perspectives on learning and teaching changed along the way, and how Hedy changed…
Descriptors: Decision Making, Programming Languages, Novices, Computer Science Education
Felipe A. Feichas; Rodrigo D. Seabra – Informatics in Education, 2023
This research discusses the use of a gamified web platform for studying software modeling with Unified Modeling Language (UML). Although UML is constantly being improved and studied, many works show that there is difficulty in teaching and learning the subject, due to the complexity of its concepts and the students' cognitive difficulties with…
Descriptors: Gamification, Computer Software, Models, Teaching Methods
Maciej M. Syslo – Informatics in Education, 2024
The first books in Polish about the Pascal programming language appeared in the late 1970s, and were soon followed by a Polish translation of Niklaus Wirth's book "Algorithms + Data Structures = Programs." At that time, many efforts were made to prepare teachers to teach informatics in schools, and Pascal was one of the topics taught,…
Descriptors: Programming Languages, Information Science Education, Algorithms, Foreign Countries
Valentina Dagiene; Gintautas Grigas; Tatjana Jevsikova – Informatics in Education, 2024
The work of Niklaus Wirth, designer of the Pascal programming language, has led to the introduction of programming in schools in many countries often leading to a transformation in the way of thinking. In this article, we provide a retrospective analysis of the Lithuanian experience driven by Pascal and discuss the main ideas about teaching…
Descriptors: Programming Languages, Computer Science Education, Foreign Countries, Programming
Portela, Carlos dos Santos; Vasconcelos, Alexandre Marcos Lins de; Oliveira, Sandro Ronaldo Bezerra; Souza, Mauricio Ronny de Almeida – Informatics in Education, 2021
The software industry is not satisfied with the preparation level of newly graduated professionals in Computing undergraduate courses. There is a predominance of traditional approaches to the Software Engineering (SE) teaching which proved to be inefficient, because they focus on the content from the professor's viewpoint. This research aims to…
Descriptors: Teaching Methods, Computer Science Education, Computer Software, Engineering Education
Chang, Hung-Fu; Shokrolah Shirazi, Mohammad – Informatics in Education, 2022
Scrum is a widely-used framework in industry, so many schools apply it to their software engineering courses, particularly capstone courses. Due to the differences between students and industrial professionals, changing Scrum is necessary to fit capstone projects. In this paper, we suggest a decision-making process to assist instructors in…
Descriptors: Computer Science Education, Capstone Experiences, Learning Experience, Task Analysis
Herceg, Ðorde; Herceg, Dejana – Informatics in Education, 2020
Connecting theory and practice in teaching is sometimes difficult, as it requires expensive or delicate equipment, thus limiting the teacher to giving demonstrations in which students are passive participants. Numerical mathematics, as an applied discipline, should be taught on real world examples. By using inexpensive Arduino hardware, we can…
Descriptors: Mathematics Instruction, Teaching Methods, Educational Technology, Computer Software
Jasute, Egle; Dagiene, Valentina – Informatics in Education, 2014
A long-term observation of students' usage of a dynamic geometry in a classroom at all grade levels has challenged to develop an approach for learning and understanding mathematics in an easier way for both students and teachers. The paper deals with the results of a study that investigates the process and outcomes of the implementation of…
Descriptors: Geometry, Mathematics Instruction, Teaching Methods, Algebra
Previous Page | Next Page »
Pages: 1 | 2