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Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Interactive Learning Environments, 2024
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined 1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction and 2)…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
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Moro-Egido, Ana I.; Pedauga, Luis E. – Interactive Learning Environments, 2017
In the present paper, we develop a teaching methodology for economic theory. The main contribution of this paper relies on combining the interactive characteristics of spreadsheet programs such as Excel and Unicode plain-text linear format for mathematical expressions. The advantage of Unicode standard rests on its ease for writing and reading…
Descriptors: Teaching Methods, Economics, Spreadsheets, Technology Uses in Education
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Chiu, Thomas K. F.; Churchill, Daniel – Interactive Learning Environments, 2016
Literature suggests using multimedia learning principles in the design of instructional material. However, these principles may not be sufficient for the design of learning objects for concept learning in mathematics. This paper reports on an experimental study that investigated the effects of an instructional approach, which includes two teaching…
Descriptors: Multimedia Instruction, Multimedia Materials, Educational Principles, Concept Teaching
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Schwarz, Baruch; Dreyfus, Tommy – Interactive Learning Environments, 1993
Describes a study which measured how ninth-grade students integrated information about mathematical concepts when working with Triple Representation Model software. Tables, graphs, and algebraic functions were linked, allowing students to manipulate several representations of the same concept. Examples of mathematical problems and student case…
Descriptors: Algebra, Authoring Aids (Programming), Case Studies, Cognitive Processes