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Chiou, Guo-Li; Hsu, Chung-Yuan; Tsai, Meng-Jung – Interactive Learning Environments, 2022
The purpose of this study was to explore how students interacted with guidance to conduct a scientific inquiry in a physics simulation by using the eye-tracking techniques. The participants were 51 7th graders, and an eye-tracking system was used to record their visual behaviors and log data while they were using the simulation. As for data…
Descriptors: Physics, Science Instruction, Inquiry, Eye Movements
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Juan Yang; Bo Sun; Xiaofang Kuang; Michael S. C. Thomas – Interactive Learning Environments, 2023
E-storybooks are the most important auxiliary learning materials for English-as-Foreign-Language (EFL) learners. Few studies reported positive results on pronunciation and speech development from using audio accompanied e-storybooks, although audios are expected to play the role of recasts in providing pronunciation feedback for learners.…
Descriptors: Auditory Perception, Audio Equipment, Second Language Learning, Second Language Instruction
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Liu, Tammy Sue-Wynne; Liu, Yeu-Ting; Chen, Chun-Yin Doris – Interactive Learning Environments, 2019
This study employed eye-tracking technology to probe the online reading behavior of 52 advanced L2 English learners. These participants read an e-book containing six types of multimedia supports for either vocabulary acquisition or comprehension. The six supports consisted of three micro-level supports that provided information about specific…
Descriptors: Eye Movements, Second Language Learning, Second Language Instruction, Advanced Students
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Hsu, Ting-Chia – Interactive Learning Environments, 2019
This study examines four elements of learner motivation, attention, relevance, confidence, and satisfaction, in an EFL speaking course that uses the computer mediated communication (CMC) tool Google Hangouts. The study found that a preparatory concept mapping task before the CMC sessions improved students' perceived attention, relevance,…
Descriptors: Foreign Countries, Concept Mapping, Teaching Methods, Learning Motivation
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Ma, Min-Yuan; Wei, Chun-Chun – Interactive Learning Environments, 2016
The reading development of children depends on various sensory stimuli, which help them construct reading contexts and facilitate active learning and exploration. This study uses sensory stimuli provided by picture books using various forms of media to improve children's concentration performance. We employ picture books using four forms of media:…
Descriptors: Comparative Analysis, Attention Control, Elementary School Students, Grade 6
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Hung, Hui-Chun; Young, Shelley Shwu-Ching – Interactive Learning Environments, 2017
Handheld technologies with multi-touch functions have been embraced by the young generation and become their important tool for social and learning purposes. The purpose of this study was to explore how the state-of-art devices could be integrated into authentic art appreciation courses to motivate and enhance students' learning. It was conducted…
Descriptors: Art Appreciation, Educational Technology, Technology Uses in Education, Handheld Devices
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Shin, Dong-Hee; An, Hyeri; Kim, Jang Hyun – Interactive Learning Environments, 2016
The use of a second screen can enhance information processing and the execution of search tasks within a given period. In this study, we examined the learner's attentional shift (AS) between two screens and controlled secondary tasks (STs) in the media multitasking setting and its effect on the learning process. In particular, we analyzed how…
Descriptors: Cognitive Processes, Search Strategies, Attention Control, Learning Processes